检测三角形按钮网格中的触摸? [英] Detecting touches in a triangular grid of buttons?
问题描述
在下面的照片中,每个三角形都是一个单独的子类SKShapeNode。你如何识别哪个三角形被触摸?目前在场景中的toucheBegan:方法中,触摸网格会检测到两个三角形,因为它们的框架是方形的。
In the photo below, each triangle is a separate subclassed SKShapeNode. How do you recognize which triangle is touched? Currently in the scene's toucheBegan: method, touching the grid detects two triangles since their frame's are square.
推荐答案
我设法通过设置将三角形绘制为Triangle类的属性的UIBezierPath路径来解决此问题。在场景的toucheBegan:方法中,我检查触摸是否包含在Triangle的touchableArea UIBezierPath属性中。
I managed to solve this problem by setting the UIBezierPath path that draws the triangle as a property on the Triangle class. In the scene's toucheBegan: method, I check if the touch is contained within the Triangle's touchableArea UIBezierPath property.
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
UITouch *touch = [touches anyObject];
CGPoint position = [touch locationInNode:self];
NSArray *nodes = [self nodesAtPoint:position];
for (TrianglePiece *triangle in nodes) {
if ([triangle isKindOfClass:[TrianglePiece class]]) {
position = [touch locationInNode:triangle];
if ([triangle.touchableArea containsPoint:position]) {
// Perform logic here.
}
}
}
}
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