如何调整标签的字体大小以适应矩形? [英] How to adjust font size of label to fit the rectangle?

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问题描述

是的,有这个很酷的 myLabel.adjustsFontSizeToFitWidth = YES; 属性。但是只要标签有两行或更多行,它就不会将文本大小调整为任何东西。因此它只会被截断...如果它不适合矩形。

Yeah, there's this cool myLabel.adjustsFontSizeToFitWidth = YES; property. But as soon as the label has two lines or more, it won't resize the text to anything. So it just gets truncated with ... if it doesn't fit into the rect.

还有另一种方法吗?

推荐答案

如果您想确保标签在宽度和高度方面都适合矩形,您可以在标签上尝试不同的字体大小以查看是否适合。

If you want to make sure the label fits in the rectangle both width and height wise you can try different font size on the label to see if one will fit.

此片段以300 pt开始,并尝试通过缩小字体大小来使标签符合目标矩形。

This snippet starts at 300 pt and tries to fit the label in the targeted rectangle by reducing the font size.

- (void) sizeLabel: (UILabel *) label toRect: (CGRect) labelRect {

    // Set the frame of the label to the targeted rectangle
    label.frame = labelRect;

    // Try all font sizes from largest to smallest font size
    int fontSize = 300;
    int minFontSize = 5;

    // Fit label width wize
    CGSize constraintSize = CGSizeMake(label.frame.size.width, MAXFLOAT);

    do {
        // Set current font size
        label.font = [UIFont fontWithName:label.font.fontName size:fontSize];

        // Find label size for current font size
        CGRect textRect = [[label text] boundingRectWithSize:constraintSize
                                                     options:NSStringDrawingUsesLineFragmentOrigin
                                                  attributes:@{NSFontAttributeName: label.font}
                                                     context:nil];

        CGSize labelSize = textRect.size;

        // Done, if created label is within target size
        if( labelSize.height <= label.frame.size.height )
            break;

        // Decrease the font size and try again
        fontSize -= 2;

    } while (fontSize > minFontSize);
}

我认为以上解释了发生了什么。更快的实现可以使用缓存和argarcians二进制搜索如下

I think the above explains what goes on. A faster implementation could use caching and argarcians binary search as follows

+ (CGFloat) fontSizeForString: (NSString*) s inRect: (CGRect) labelRect  {
    // Cache repeat queries
    static NSMutableDictionary* mutableDict = nil;
    static dispatch_once_t onceToken;
    dispatch_once(&onceToken, ^{
        mutableDict = [NSMutableDictionary dictionary];
    });

    NSString* key = [NSString stringWithFormat:@"%@_%d_%d", s, (int) labelRect.size.width, (int) labelRect.size.height];
    NSNumber* value = [mutableDict objectForKey:key];
    if (value)
        return value.doubleValue;

    // Set the frame of the label to the targeted rectangle
    UILabel* label = [[UILabel alloc] init];
    label.text = s;
    label.frame = labelRect;

    // Hopefully between 5 and 300
    CGFloat theSize = (CGFloat) [self binarySearchForFontSizeForLabel:label withMinFontSize:5 withMaxFontSize:300 withSize:label.frame.size];
    [mutableDict setObject:@(theSize) forKey:key];
    return  theSize;
}


+ (NSInteger)binarySearchForFontSizeForLabel:(UILabel *)label withMinFontSize:(NSInteger)minFontSize withMaxFontSize:(NSInteger)maxFontSize withSize:(CGSize)size {
    // If the sizes are incorrect, return 0, or error, or an assertion.
    if (maxFontSize < minFontSize) {
        return maxFontSize;
    }

    // Find the middle
    NSInteger fontSize = (minFontSize + maxFontSize) / 2;
    // Create the font
    UIFont *font = [UIFont fontWithName:label.font.fontName size:fontSize];
    // Create a constraint size with max height
    CGSize constraintSize = CGSizeMake(size.width, MAXFLOAT);
    // Find label size for current font size
    CGRect rect = [label.text boundingRectWithSize:constraintSize
                                           options:NSStringDrawingUsesLineFragmentOrigin
                                        attributes:@{NSFontAttributeName : font}
                                           context:nil];
    CGSize labelSize = rect.size;

    // EDIT:  The next block is modified from the original answer posted in SO to consider the width in the decision. This works much better for certain labels that are too thin and were giving bad results.
    if (labelSize.height >= (size.height + 10) && labelSize.width >= (size.width + 10) && labelSize.height <= (size.height) && labelSize.width <= (size.width)) {
        return fontSize;
    } else if (labelSize.height > size.height || labelSize.width > size.width) {
        return [self binarySearchForFontSizeForLabel:label withMinFontSize:minFontSize withMaxFontSize:fontSize - 1 withSize:size];
    } else {
        return [self binarySearchForFontSizeForLabel:label withMinFontSize:fontSize + 1 withMaxFontSize:maxFontSize withSize:size];
    }
}

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