在我的iphone应用中将视频用作启动画面是一个好主意吗? [英] Is it a good idea to use an video as splash screen in my iphone app?

查看:88
本文介绍了在我的iphone应用中将视频用作启动画面是一个好主意吗?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我即将完成一个应用程序,现在我想在应用程序完成加载和启动后添加带有我公司徽标的动画启动画面。我可以使用带有openGL的动画,但是我想知道使用视频是否会更好..这对我和艺术家来说更容易,因为他只会提供一个小视频,我会在我的应用完成后重现开始......没有工作。
我想知道这样做是不是一个好主意...我可以用我公司的标识重现一个小短视频,还是应该坚持制作动画?

I'm about to finish an app and now I wanted to add an animated splash screen with my company logo after the app finishes loading and launching. I can just use an animation with openGL for this, but I was wondering if it would be better to use a video..it's easier for me and the artist because he will only provide with an small video which i would reproduce after my app finish launching..less work. I wonder if it's a good idea to do so...can I reproduce a small short video with the logo of my company or should i stick to making an animation ?

另外,再现视频是内存密集型的?,因为我在我的应用程序完成启动后加载了一些纹理,我对此表示不满。

Also, reproducing video is memory intensive ?, because I'm loading some texture after my app finishes launching, and im wrried about that.

如果我结束再现一个小视频,我可以让它不互动吗? (没有暂停,播放停止等等)所以它看起来就像用户眼中的另一个动画一样?

If i end up reproducing an small video, can i make it non interactive ? ( no pause, play stop, ect) so it looks like just as another animation to the eyes of the user ?

我的其他preocupation是质量......质量视频在openGL中与我的动画看起来有很大不同吗?

My other preocupation is quality...the quality of the video will look dramatically different to my animations in openGL ?

谢谢!

推荐答案

HIG指南适用于iPhone上的应用程序(据我所知)。

The HIG guidelines are intended (as far as I can tell) for Apps on the iPhone.

这与iPhone上的游戏不同。

This is different from Games on the iPhone.

如果您的应用程序为用户提供了一些实用程序,我完全同意@Costique,@ fabian789和HIG。该应用程序应该立即开始,只需要最小的负载和其他分散注意力的废话。

If your app provides some utility to the user, I agree completely with @Costique, @fabian789, and the HIG. The app should start instantly, with minimal loading and other distracting crap.

然而,对于游戏来说,不仅可以预期介入等,还可以导致更好的用户体验。我的建议是使用 UIView动画 仅适用于屏幕的一小部分(仅限徽标)。以愤怒的小鸟为例 - 他们的动画在用户选项的同时启动,因此您的动画(非常漂亮)不会阻止用户使用您的应用。

For a game, however, intros and the like are not only expected, but can also lead to a better user experience. My recommendation is to use a UIView Animation for only a small portion of the screen (the logo only). See Angry Birds as an example - their "animation" starts the same time the user's options do, so your animation (while quite pretty) doesn't block the user from using your app.

这篇关于在我的iphone应用中将视频用作启动画面是一个好主意吗?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆