PlayFramework 2.2 Java Action Composition [英] PlayFramework 2.2 Java Action Composition
问题描述
我一直在Play上使用Action合成!直到现在的应用程序,他们工作正常。然而,最近的2.2.0更新它们不再起作用,我不知道如何正确更新它们。
I've been using Action composition on my Play! apps until now, and they worked fine. However with the recent 2.2.0 update they no longer work and I don't know how to updated them correctly.
这个动作例如:
public class ChatMsgValidation extends Action<ChatMsgValidation.ValidChatMsg> {
@With(ChatMsgValidation.class)
@Target({ElementType.TYPE, ElementType.METHOD})
@Retention(RetentionPolicy.RUNTIME)
public @interface ValidChatMsg {
}
public Result call(Http.Context ctx) throws Throwable {
Utils.debugFunctionCall("ValidChatMsg() " + ctx.toString());
// validate we got the "player" parameter
JsonNode jsonRequest = request().body().asJson();
if (!WSUtils.validateJSONField(Constants.JSON_MSG, jsonRequest)) {
return badRequest(WSUtils.simpleMissingFieldMsg(Constants.JSON_MSG));
}
RequestParser requestParser = new RequestParser(request());
String chatMsg = requestParser.getMessage();
if (chatMsg.isEmpty()) {
return badRequest(WSUtils.simpleFailureMsgWithReason(Messages.get("message.cannot.be.empty.error"), FailConstants.REASON_EMPTY));
}
if (chatMsg.length() < Constants.MIN_CHAT_MESSAGE_LENGTH) {
return badRequest(WSUtils.simpleFailureMsgWithReason(Messages.get("query.lower.limit.error"), FailConstants.REASON_TOO_SHORT));
}
if (chatMsg.length() > Constants.MAX_CHAT_MESSAGE_LENGTH) {
return badRequest(WSUtils.simpleFailureMsgWithReason(Messages.get("message.too.long.error"), FailConstants.REASON_TOO_LONG));
}
return delegate.call(ctx);
}
}
现在问题是call方法应该返回承诺而不是结果,我无法找到一种方法来返回一个简单的JSON消息,而不需要做很多代码,无用的代码因为我正在创建虚拟函数只是为了拥有Promises。必须有一个我没有看到的更好的方法,请指教。
Problem is now the "call" method should return "Promise" instead of "Result", and I can't figure out a way to return a simple JSON message without doing a LOT of code, useless code because I'm creating dummy functions just to have Promises. There has to be a better way I'm not seeing, please advise.
推荐答案
我为我的问题找到了更好的解决方案。它如下:
I figured out a better solution for my problem. It is as follows:
return F.Promise.pure((SimpleResult) badRequest(WSUtils.simpleFailureMsgWithReason(Messages.get("message.cannot.be.empty.error"), FailConstants.REASON_EMPTY)));
这篇关于PlayFramework 2.2 Java Action Composition的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!