使用JFileChooser将图像加载到JFrame中 [英] image loading using a JFileChooser into a JFrame
问题描述
我正在尝试编写一个代码,将使用JFileChooser选择的图像显示到另一个JFrame中。我尝试了下面的代码,但只得到以下错误。
I am trying to write a code that displays an image selected using a JFileChooser into another JFrame .I tried the following code below but only got the following errors.
Exception in thread "main" java.lang.NullPointerException
at javax.swing.ImageIcon.<init>(ImageIcon.java:228)
at power.<init>(fCGUI.java:53)
at fCGUI.main(fCGUI.java:11)
以下是代码:
import javax.imageio.ImageIO;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
public class fCGUI
{
public static void main(String []args)
{
power p=new power();
p.setVisible(true);
}
}
class power extends JFrame
{
JFileChooser chooser;
BufferedImage img;
JButton button,button2;
JFrame comp;
String filename;
File file ;
public power()
{
setSize(450,450);
panel.setLayout(new BorderLayout());
JPanel panel=new JPanel();
getContentPane().add(panel);
button =new JButton("press");
panel.add(button,BorderLayout.NORTH);
chooser = new JFileChooser();
ActionListener action=new ActionListener()
{
public void actionPerformed(ActionEvent e)
{
if (e.getSource()==button)
{
chooser.showOpenDialog(null);
file = chooser.getSelectedFile();
try
{
img=ImageIO.read(file);
}
catch(IOException e1) {}
}
if (e.getSource()==button2)
{
comp.setVisible(true);
}
}
};
ImageIcon icon=new ImageIcon(img);
JLabel label=new JLabel(icon);
JPanel secpanel=new JPanel();
comp=new JFrame();
comp.setSize(650,500);
comp.setLayout(new BorderLayout());
comp.setTitle("View Report");
JRootPane compPane=comp.getRootPane();
Container contePane=compPane.getContentPane();
contePane.add(secpanel);
secpanel.add(label,BorderLayout.CENTER);
button2=new JButton("access");
button2.addActionListener(action);
button.addActionListener(action);
panel.add(button2,BorderLayout.SOUTH);
}
}
推荐答案
在用户单击按钮并选择要显示的文件后, img
的值将只有实际值。在此之前, img
的值为 null
,因此当它继续通过您的方法并调用行<$时c $ c> ImageIcon icon = new ImageIcon(img); ,它正在尝试为 null创建
。 ImageIcon
对象
The value of img
will only have a real value after the user click the button and chooses the file to display. Until this time, the value of img
is null
, so when it continues through your method and calls the line ImageIcon icon=new ImageIcon(img);
, it is trying to create an ImageIcon
object for null
.
要更正此问题,您应该只在用户创建 ImageIcon
时选择了该文件。这是一个应该更接近正常工作的变化。 (请参阅以下代码中的注释 // ADDED
和 // REMOVED
以查看更改...
To correct this, you should only be creating the ImageIcon
when the user has chosen the file. Here is a change that should be closer to working correctly. (see the comments //ADDED
and //REMOVED
in the code below to see the changes...
...
class power extends JFrame {
JFileChooser chooser;
BufferedImage img;
JButton button,button2;
JFrame comp;
String filename;
File file ;
JLabel label; // ADDED
public power() {
...
public void actionPerformed(ActionEvent e) {
if (e.getSource()==button) {
chooser.showOpenDialog(null);
file = chooser.getSelectedFile();
try {
img=ImageIO.read(file);
ImageIcon icon=new ImageIcon(img); // ADDED
label.setIcon(icon); // ADDED
Dimension imageSize = new Dimension(icon.getIconWidth(),icon.getIconHeight()); // ADDED
label.setPreferredSize(imageSize); // ADDED
label.revalidate(); // ADDED
label.repaint(); // ADDED
}
catch(IOException e1) {}
}
if (e.getSource()==button2){
comp.setVisible(true);
}
}
};
//ImageIcon icon=new ImageIcon(img); // REMOVED
//JLabel label=new JLabel(icon); // REMOVED
label = new JLabel(); // ADDED
JPanel secpanel=new JPanel();
...
解释我的变化......
To explain what I've changed...
-
标签
现在将创建为空JLabel
第一次启动程序时。它也存储为全局变量,以便我们以后访问它。 - 单击该按钮时,将创建
img
,如之前,然后使用setIcon();
<将它加载到
标签
中li>调整标签大小,然后 revalidate()
和 repaint()
以确保在之后绘制图像它被设定。 - The
label
will now be created as an emptyJLabel
when you first start the program. It is also stored as a global variable so we can access it later - When the button is clicked, the
img
is created, as before, and then it is loaded into yourlabel
usingsetIcon();
- The label is resized, then
revalidate()
andrepaint()
to make sure that the image is drawn after it is set.
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