简单的GUI倒计时应该如何工作? [英] How the simples GUI countdown is supposed to work?
问题描述
我正在尝试编写简单的GUI倒计时。我在互联网上找到了一些代码,但它对我来说已经过于花哨了。我想尽量保持简单。所以,我只想要一个窗口说你剩下10秒钟。秒数应该每秒从10减少到0.我写了一个代码。我认为我接近工作解决方案。但我仍然遗漏了一些东西。你能请求帮助我找出问题所在吗?这是我的代码:
I am trying to write the simples GUI countdown. I found in Internet some code but it is already too fancy for me. I am trying to keep it as simple as possible. So, I just want to have a window saying "You have 10 second left". The number of second should decrease every second from 10 to 0. I wrote a code. And I think I am close to the working solution. But I still missing something. Could you pleas help me to find out what is wrong? Here is my code:
import javax.swing.*;
public class Countdown {
static JLabel label;
// Method which defines the appearance of the window.
private static void showGUI() {
JFrame frame = new JFrame("Simple Countdown");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
JLabel label = new JLabel("Some Text");
frame.add(label);
frame.pack();
frame.setVisible(true);
}
// Define a new thread in which the countdown is counting down.
static Thread counter = new Thread() {
public void run() {
for (int i=10; i>0; i=i-1) {
updateGUI(i,label);
try {Thread.sleep(1000);} catch(InterruptedException e) {};
}
}
};
// A method which updates GUI (sets a new value of JLabel).
private static void updateGUI(final int i, final JLabel label) {
SwingUtilities.invokeLater(new Runnable(i,label) {
public Runnable(int i, JLabel label) {
this.i = i;
this.label = label;
}
public void run() {
label.setText("You have " + i + " seconds.");
}
});
}
// The main method (entry point).
public static void main(String[] args) {
javax.swing.SwingUtilities.invokeLater(new Runnable() {
public void run() {
showGUI();
//counter.start();
}
});
//counter.start();
}
}
我有几个具体问题此代码:
And I have several concrete question about this code:
-
我应该在哪里放置
counter.start();
? (在我的代码中,我把它放在2个位置。哪一个是正确的?)
Where should I place the
counter.start();
? (In my code I put it on 2 places. Which one is correct?)
为什么编译器会抱怨Runnable的构造函数?它说我有一个无效的方法声明,我需要指定返回的类型。
Why compiler complains about the constructor for Runnable? It says that I have an invalid method declaration and I need to specify the returned type.
ADDED:
我做了建议的更正。然后我执行代码并得到:
ADDED: I made the suggested corrections. And then I execute the code and get:
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at Worker.run(Worker.java:12)
在行中的Worker.java中12我有: label.setText(你有+ i +秒。);
。
In the Worker.java in the line 12 I have: label.setText("You have " + i + " seconds.");
.
推荐答案
在runnable中调用 counter.start()
:
Call counter.start()
inside the runnable:
// The main method (entry point).
public static void main(String[] args) {
javax.swing.SwingUtilities.invokeLater(new Runnable() {
public void run() {
showGUI();
counter.start();
}
});
}
如果你把它放在线程之外,你真的想要一个特定的调用顺序然后计数器将在GUI存在之前启动,它将失败。
You really want a specific order of invocation, if you place it outside the thread then the counter will start even before the GUI exists and it will fail on you.
对于第二个问题:
// A method which updates GUI (sets a new value of JLabel).
private static void updateGUI(final int i, final JLabel label) {
SwingUtilities.invokeLater(new Worker(i, label));
}
这是工人:
import javax.swing.JLabel;
public class Worker implements Runnable{
private int i;
private JLabel label;
public Worker(int i, JLabel label) {
this.i = i;
this.label = label;
}
public void run() {
label.setText("You have " + i + " seconds.");
}
}
现在主要是:
// The main method (entry point).
public static void main(String[] args) {
javax.swing.SwingUtilities.invokeLater(new Runnable() {
public void run() {
Countdown.showGUI();
counter.start();
}
});
}
更新:
或者,如果您仍想使用匿名模式,那么:
UPDATE:
Or if you still want to use the anonymous pattern then:
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.SwingUtilities;
public class Countdown {
static JLabel label;
// Method which defines the appearance of the window.
public static void showGUI() {
JFrame frame = new JFrame("Simple Countdown");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
label = new JLabel("Some Text");
frame.add(label);
frame.pack();
frame.setVisible(true);
}
// Define a new thread in which the countdown is counting down.
public static Thread counter = new Thread() {
public void run() {
for (int i=10; i>0; i=i-1) {
updateGUI(i,label);
try {Thread.sleep(1000);} catch(InterruptedException e) {};
}
}
};
// A method which updates GUI (sets a new value of JLabel).
private static void updateGUI(final int i, final JLabel label) {
SwingUtilities.invokeLater(
new Runnable() {
public void run() {
label.setText("You have " + i + " seconds.");
}
}
);
}
}
这篇关于简单的GUI倒计时应该如何工作?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!