在Kivy中更新小部件(Python) [英] Updating widgets in kivy (python)

查看:114
本文介绍了在Kivy中更新小部件(Python)的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

有人可以向我解释您如何在kivy中更新小部件吗?我在这里有一个代码示例:

Can anyone explain to me how you update widgets in kivy? I have a code sample here:

class Game(Widget):
def __init__(self, **kwargs):
    super(Game, self).__init__(**kwargs)
    with self.canvas:
        Color(*sky_color)
        Rectangle(pos=(0, 0), size=self.size)
    with self.canvas:
        Color(*grass_color)
        Rectangle(pos=(0,0), size=(800,75))
    with self.canvas:
        Label(text='Funky Chicken', font_size='50sp', pos=(360, 400))
    with self.canvas:
        Button(text='Play', font_size='20')

class FunkyChickenApp(App):
    def build(self):
        return Game(size=Window.size)


if __name__ == "__main__":
    FunkyChickenApp().run()

这应该是游戏菜单,因此当您按下某些按钮时,某些标签和内容必须更改.

This is supposed to be a game menu so some labels and stuff have to change when you press some buttons.

编辑* 我的意思是我如何使用Kivy时钟

Edit* What i mean is how do I use Kivy clock

推荐答案

您需要将操作绑定到按钮(文档中有一些示例

You need to bind actions to the buttons (the documentation has a few examples https://kivy.org/docs/api-kivy.uix.button.html).

button = Button(text='Play', font_size='20')
button.bind(on_press = do_something_you_want)

这篇关于在Kivy中更新小部件(Python)的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆