显示带有媒体流扩展(MSE)的getUserMediaStream实时视频 [英] Display getUserMediaStream live video with media stream extensions (MSE)
问题描述
我正在尝试显示使用getUserMedia从网络摄像头获取的MediaStream,并使用可能的播放机制将其中继到远程对等设备(作为实验).我不是直接使用webRTC,因为我想控制原始数据.
I am trying to display a MediaStream taken from a webcam using getUserMedia, and to relay it to a remote peer using whatever mechanism possible for it to be played (as an experiment). I am not using webRTC directly as I want control over the raw data.
我遇到的问题是我的视频元素什么也不显示,也没有收到任何错误.我在基本操作系统(基于Ubuntu 14.04的Linux操作系统)上使用Chrome版本51.0.2704.103(64位).
The issue I encounter is that my video element displays nothing, and I don't get any errors back. I am using Chrome Version 51.0.2704.103 (64-bit) on Elementary OS (Ubuntu 14.04 based linux OS).
作为一个旁注,如果我将所有Blob记录到一个数组中,然后创建一个新Blob,并将视频的src元素设置为URL.createObjectUrl(blob),它将正确显示视频.
As a sidenote, if I record all the blobs into an array and then create a new blob and set the video's src element to URL.createObjectUrl(blob), it displays video correctly.
这是我尝试完成此操作的代码(减去中继,我只是尝试在本地播放):
Here is the code I tried to accomplish this (minus the relaying, I'm just trying to play it locally):
var ms = new MediaSource();
var video = document.querySelector("video");
video.src = window.URL.createObjectURL(ms);
ms.addEventListener("sourceopen", function() {
var sourceBuffer = ms.addSourceBuffer('video/webm; codecs="vorbis,vp8"');
navigator.getUserMedia({video: {width: 320, height: 240, framerate: 30}, audio: true}, function(stream) {
var recorder = new MediaRecorder(stream);
recorder.ondataavailable = function(event) {
var reader = new FileReader();
reader.addEventListener("loadend", function () {
var uint8Chunk = new Uint8Array(reader.result);
if (!sourceBuffer.updating) {
sourceBuffer.appendBuffer(uint8Chunk);
}
if (video.paused) video.play();
});
reader.readAsArrayBuffer(event.data);
};
recorder.start(10);
}, function(error) {
console.error(error);
});
}, false);
这是我在chrome://media-internal中获得的信息:
Here is the info I get in chrome://media-internal:
render_id: 147
player_id: 0
pipeline_state: kPlaying
event: WEBMEDIAPLAYER_CREATED
url: blob:http%3A//localhost%3A8080/e5c51dd8-5709-4e6f-9457-49ac8c34756b
found_audio_stream: true
audio_codec_name: opus
found_video_stream: true
video_codec_name: vp8
duration: unknown
audio_dds: false
audio_decoder: OpusAudioDecoder
video_dds: false
video_decoder: FFmpegVideoDecoder
也是日志:
00:00:00 00 pipeline_state kCreated
00:00:00 00 event WEBMEDIAPLAYER_CREATED
00:00:00 00 url blob:http%3A//localhost%3A8080/e5c51dd8-5709-4e6f-9457-49ac8c34756b
00:00:00 00 pipeline_state kInitDemuxer
00:00:01 603 found_audio_stream true
00:00:01 603 audio_codec_name opus
00:00:01 603 found_video_stream true
00:00:01 603 video_codec_name vp8
00:00:01 604 duration unknown
00:00:01 604 pipeline_state kInitRenderer
00:00:01 604 audio_dds false
00:00:01 604 audio_decoder OpusAudioDecoder
00:00:01 604 video_dds false
00:00:01 604 video_decoder FFmpegVideoDecoder
00:00:01 604 pipeline_state kPlaying
更新:我尝试将数据发送到节点并使用ffmpeg(fluent-ffmpeg)将其保存到webm文件中,并且可以在VLC中正确查看该文件.
Update: I've tried sending the data to node and saving it to a webm file with ffmpeg (fluent-ffmpeg), and I can view the file in VLC correctly.
更新2:从节点流回流后,得到以下内容:Media segment did not contain any video coded frames, mismatching initialization segment. Therefore, MSE coded frame processing may not interoperably detect discontinuities in appended media.
.在进行了一些研究之后,似乎必须对webm文件进行分段才能工作,但是对于实时流,我还没有遇到实现此目的的方法(使用ffmpeg或其他工具).这里有什么想法吗?
Update 2: After streaming it back from node, I get the following: Media segment did not contain any video coded frames, mismatching initialization segment. Therefore, MSE coded frame processing may not interoperably detect discontinuities in appended media.
. After doing some research, it appears that webm files must be segmented to work, however I have not come across a way to do this (either using ffmpeg or other tools) for live streams. Any ideas here?
推荐答案
有点晚了,但是您可以这样尝试(在chrome中):
A little late, but you can try it like this (in chrome):
<html>
<body>
<video class="real1" autoplay controls></video>
<video class="real2" controls></video>
<script>
const constraints = {video: {width: 320, height: 240, framerate: 30}, audio: true};
const video1 = document.querySelector('.real1');
const video2 = document.querySelector('.real2');
var mediaSource = new MediaSource();
video2.src = window.URL.createObjectURL(mediaSource);
var sourceBuffer;
mediaSource.addEventListener('sourceopen', function () {
sourceBuffer = mediaSource.addSourceBuffer('video/webm; codecs=opus,vp8');
console.log(sourceBuffer);
})
var isFirst = true;
var mediaRecorder;
var i = 0;
function handleSuccess(stream) {
video1.srcObject = stream;
mediaRecorder = new MediaRecorder(stream, { mimeType: 'video/webm; codecs=opus,vp8' });
console.log(mediaRecorder.mimeType)
mediaRecorder.ondataavailable = function (e) {
var reader = new FileReader();
reader.onload = function (e) {
sourceBuffer.appendBuffer(new Uint8Array(e.target.result));
}
reader.readAsArrayBuffer(e.data);
if (video2.paused) {
video2.play(0);
}
}
mediaRecorder.start(20);
}
function handleError(error) {
console.error('Reeeejected!', error);
}
navigator.mediaDevices.getUserMedia(constraints).
then(handleSuccess).catch(handleError);
</script>
</body>
</html>
我认为您错过了同时为记录器和sourceBuffer设置相同(受支持的)编解码器的情况.
I think you missed setting the same (supported) codec to both, recorder and sourceBuffer.
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