BitmapImage SetSource 崩溃/冻结应用程序 [英] BitmapImage SetSource Crashing/Freezing App
问题描述
我正在尝试从流中设置图像.但是,当我从后台线程设置源并使用调度程序时,它会完全冻结应用程序.流不为空,我已经验证过.
I am trying to set the image from a stream. However when I set the source from the background thread and use a dispatcher it freezes the app completely. The stream is not null, I have verified that.
我正在使用 taglib api 来获取 mp3 文件的专辑图片流.我什么都试过了.
I am using the taglib api to get the stream of the album picture of an mp3 file. I've tried everything.
async void Background(object sender, MediaPlayerDataReceivedEventArgs e)
{
IRandomAccessStream AlbumArtStream = await Media.GetAlbumArt(MediaFile.Name, await MediaFile.OpenStreamForReadAsync());
await this.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
ViewModel.NewAlbumArt = new BitmapImage();
NewAlbumArt.SetSource(AlbumArtStream);
}
}
推荐答案
喜欢在评论中 - 为了防止冻结您的应用程序,请调用 SetSoruceAsync
:
Like in comment - to prevent freezing your app, call SetSoruceAsync
:
async void Background(object sender, MediaPlayerDataReceivedEventArgs e)
{
IRandomAccessStream AlbumArtStream = await Media.GetAlbumArt(MediaFile.Name, await MediaFile.OpenStreamForReadAsync());
await this.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, async () =>
{
ViewModel.NewAlbumArt = new BitmapImage();
await NewAlbumArt.SetSourceAsync(AlbumArtStream);
}
}
您可以阅读更多在 MSDN:
通过调用异步 SetSourceAsync 方法而不是类似的 SetSource 方法来设置图像源可以避免阻塞 UI 线程....
Setting an image source by calling the asynchronous SetSourceAsync method rather than the similar SetSource method avoids blocking the UI thread. ...
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