在 Google Drive 上使用存储访问框架存储文件 [英] Store file with the storage access framework on Google Drive
问题描述
我想用 Android 存储访问框架存储一个文件.我的测试代码应该存储一个大小为 1000000 的文件hallo1".但只会创建一个文件大小为 0 的文件hallo1".我没有收到错误消息.保存在本地磁盘和 SD 卡上工作正常,只有谷歌驱动器不起作用.代码:
I want to store a file with the Android storage access framework. My test code should store a file "hallo1" with the size of 1000000. But only a file "hallo1" with the filesize 0 will be created. I get no error message. The saving on local disc and sd-card works fine only google drive does not work. The Code:
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
// Set our view from the "main" layout resource
SetContentView(Resource.Layout.Main);
// Get our button from the layout resource,
// and attach an event to it
Button button = FindViewById<Button>(Resource.Id.myButton);
button.Click += delegate
{
Intent intentCreate = new Intent(Intent.ActionCreateDocument);
intentCreate.AddCategory(Intent.CategoryOpenable);
intentCreate.SetType("audio/*");
intentCreate.PutExtra(Intent.ExtraTitle, "hallo" + count);
StartActivityForResult(intentCreate, 1);
count++;
};
}
protected override void OnActivityResult(int requestCode, Result resultCode, Intent data)
{
var stream = this.ContentResolver.OpenOutputStream(data.Data, "w");
var b = new byte[1000000];
stream.Write(b, 0, b.Length);
stream.Flush();
stream.Close();
base.OnActivityResult(requestCode, resultCode, data);
}
data.Data 返回一个内部 Android.Net.Uri.
data.Data gives an internal Android.Net.Uri back.
有人知道问题出在哪里吗?
Somebody an idea where is the problem?
推荐答案
我找到了解决方案:
protected override void OnActivityResult(int requestCode, Result resultCode, Intent data)
{
// this works fine:
using (System.IO.Stream stream = this.ContentResolver.OpenOutputStream(data.Data, "w"))
{
using (var javaStream = new Java.IO.BufferedOutputStream(stream))
{
var b = new byte[1000000];
javaStream.Write(b, 0, b.Length);
javaStream.Flush();
javaStream.Close();
}
}
// the direct writing on the System.IO.Stream failed:
//using (System.IO.Stream stream = this.ContentResolver.OpenOutputStream(data.Data, "w"))
//{
// var b = new byte[1000000];
// stream.Write(b, 0, b.Length);
// stream.Flush();
// stream.Close();
//}
base.OnActivityResult(requestCode, resultCode, data);
}
有人知道为什么会这样吗,而使用 System.IO.Stream 的直接写入失败了?
Somebody a idea why this works and the direct writing with the System.IO.Stream failed?
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