类不是抽象的,不会覆盖抽象方法 [英] Class is not abstract and does not override abstract method

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问题描述

所以我一直在为我的编程课做抽象的作业,但遇到了一个问题.我现在的目标是能够使用抽象,然后能够用矩形和椭圆形绘制一个简单的城市,例如矩形建筑物或灯柱上的椭圆形灯.

So I've been working on a homework on abstraction for my programming class and fell into a problem. The goal for me right now is to be able to use abstraction, then later be able to draw with rectangles and ovals a simple city, like a rectangular building or a oval light on a light post.

我在编译时收到的错误是:MyTestApp.Rectangle 不是抽象的,并且不会覆盖 MyTestApp.Shape 中的抽象方法 drawEllipse(java.awt.Graphics).此错误显示在类 Shape 正下方的class Rectangle extends Shape{"行上.

The error I am receiving when I compile is: MyTestApp.Rectangle is not abstract and does not override abstract method drawEllipse(java.awt.Graphics) in MyTestApp.Shape. This Error shows up on the line "class Rectangle extends Shape{" right below the class Shape.

我的问题是我的抽象做错了什么?我一直在搞乱 Rectangle 和 Ellipse 类中的构造函数和 draw() 方法有一段时间了,但仍然没有运气找到解决方案.

My question is what am I doing wrong with my abstraction? I've been messing with the constructors and draw() methods in classes Rectangle and Ellipse for a while now and still to no luck happen to find a solution.

代码如下:

import java.awt.*;
import javax.swing.*;

public class MyTestApp extends JPanel {
    Rectangle rect;
    Ellipse oval;
    public static void main(String [] args) {
        MyTestApp myTestApp = new MyTestApp ();
        myTestApp.test();
    }

    public MyTestApp () { //creates the jframe
        JFrame frame = new JFrame("MyClass Driver");
        setBackground(new Color(200, 250, 200));
        setPreferredSize(new Dimension(500, 400));
        frame.add(this);
        frame.pack();
        frame.setVisible(true);
    }

    public void delay(int msecs) {
        try {
            Thread.sleep(msecs);
        } catch (InterruptedException e) {
        }
    }

    public void paint(Graphics g) {//paints the rectangle and ellipse
        super.paint(g);
        if (rect != null)
            rect.drawRectangle(g);
        if (oval != null)
            oval.drawEllipse(g);
    }

    public void test() {//gives the x/y position, width/height, and fill/outline color for the rectangle and oval
        delay(1000);
        rect = new Rectangle(20, 30, 23, 75, Color.GREEN, Color.BLUE);
        oval = new Ellipse(10, 10, 10 , 34, Color.RED, Color.MAGENTA);
        repaint();
    }

    public abstract class Shape{//abstract class Shape that sets the x/y, width/height, and colors for the shapes
        private int x, y, width, height;
        private Color fillColor;
        private Color outlineColor;
        public Shape(int x, int y, int width, int height, Color fillColor, Color outlineColor) {
            setXY(x, y);
            setSize(width, height);
            setFillColor(fillColor);
            setOutlineColor(outlineColor);  
        }

        public boolean setXY(int x, int y) {
            this.x = x;
            this.y = y;
            return true;
        }

        public void setSize(int width, int height) {
            if (width > 0)
                this.width = width;
            if (height > 0)
                this.height = height;
        }

        public boolean setFillColor(Color fillColor){
            if (fillColor == null) return false;
            this.fillColor = fillColor; 
            return true;
        }

        public boolean setOutlineColor(Color outlineColor){
            if (outlineColor == null) return false;
            this.outlineColor = outlineColor; 
            return true;
        }

        public Color getFillColor() {
            return fillColor;
        } 

        public Color getOutlineColor() {
            return outlineColor;
        } 

        public abstract void drawRectangle(Graphics g);//do i need two?
        public abstract void drawEllipse(Graphics g);//do i need both?
    }
    class Rectangle extends Shape{//!!!!!!!!!! where the error shows
        public Rectangle(int x, int y, int width, int height, Color fillColor, Color outlineColor) {
            super(x, y, width, height, fillColor, outlineColor);
        }

        public void drawRectangle(Graphics g){//draws the retangle
            g.setColor(fillColor);
            g.fillRect(x, y, width, height);
            g.setColor(outlineColor);
            g.drawRect(x, y, width, height);
        }
    }
    class Ellipse extends Shape{
        public Ellipse(int x, int y, int width, int height, Color fillColor, Color outlineColor) {
            super(x, y, width, height, fillColor, outlineColor);
        }

        public void drawEllipse(Graphics g){//draws the ellipse
            g.setColor(fillColor);
            g.fillOval(x, y, width, height);
            g.setColor(outlineColor);
                g.drawOval(x, y, width, height);
            }
        }
}

感谢阅读和帮助!

推荐答案

Rectangle 和 Ellipse 两个类都需要覆盖两个抽象方法.

Both classes Rectangle and Ellipse need to override both of the abstract methods.

要解决此问题,您有 3 个选择:

To work around this, you have 3 options:

  • 添加两个方法
  • 使每个继承 Shape 的类抽象
  • 有一个方法来执行将扩展 Shape 的类的功能,并在 Rectangle 和 Ellipse 中覆盖该方法,例如:

  • Add the two methods
  • Make each class that extends Shape abstract
  • Have a single method that does the function of the classes that will extend Shape, and override that method in Rectangle and Ellipse, for example:

abstract class Shape {
    // ...
    void draw(Graphics g);
}

    class Rectangle extends Shape {
        void draw(Graphics g) {
            // ...
        }
    }

终于

    class Ellipse extends Shape {
        void draw(Graphics g) {
            // ...
        }
    }

你可以在它们之间切换,就像这样:

And you can switch in between them, like so:

    Shape shape = new Ellipse();
    shape.draw(/* ... */);

    shape = new Rectangle();
    shape.draw(/* ... */);

再一次,举个例子.

这篇关于类不是抽象的,不会覆盖抽象方法的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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