Core Data 中的抽象实体和继承 [英] Abstract entities and inheritance in Core Data
问题描述
我有一个包含 3 个实体的一级方程式比赛数据模型:
I have a data model for Formula 1 races with 3 entities:
- RacingActor:抽象实体
- Pilot:继承自 RacingActor
- 团队:继承自 RacingActor
如果我生成 NSManagedObject
子类来表示这些实体,则生成的代码根本不代表这种设计:
If I generate NSManagedObject
subclasses to represent these entities, the code generated doesn't represent at all this design:
- 一切都继承自
NSManagedObject
- 没有什么能阻止我实例化 RacingActor
- Pilot 中的 team 属性属于
NSManagedObject
类型,而不是 Team
- Everything inherits from
NSManagedObject
- Nothing prevents me from instantiating RacingActor
- The team property in Pilot is of type
NSManagedObject
instead of Team
这是预期的行为吗?我应该修复 Xcode 生成的代码吗?我错过了什么吗?
Is this the expected behaviour? Am I supposed to fix the code generated by Xcode? Am I missing something?
顺便说一句,我使用的是 Xcode 4.3.3
BTW, I'm using Xcode 4.3.3
推荐答案
Core Data 核心是一个对象关系映射库.很久以前,它被称为企业对象框架,是 WebObjects 的一部分.
Core Data at the core is an object relational mapping library. Long time ago it was called Entreprise Object Framework, part of WebObjects.
是的,Core Data 管理的任何持久对象的基础对象都是 NSManagedObject
,你可以用它们做任何你想做的事情.
So yes, the base object for any persistant object managed by Core Data is NSManagedObject
, and you can do whatever you want with them.
在您的示例中,Team 和 Pilot 将共享一个公共表,您将能够使用查询同时检索 Teams 和 Pilots.就是这个想法.
In your example, Team and Pilot will share a common table, and you'll be able to use queries to retrieve Teams and Pilots at once. That's the idea.
Objective-C 继承树(如果您使用自定义类)可以镜像您定义的模型,但它不需要.您可以创建自定义 RacingActor
类,将其用作自定义 Team
和 Pilot
类的基类,或者您可以告诉模型使用RacingActor
用于 Team
和 Pilot
对象.如果需要,您甚至可以为 Team
和/或 Pilot
定义一个完全不相关的基类(前提是 NSManagedObject
是直接或间接的父类)到.
The Objective-C inheritance tree (if you use custom classes) can mirror the model you defined, but it doesn't need to. You can create a custom RacingActor
class, use it as a base class for custom Team
and Pilot
classes, or you can tell the model to use RacingActor
for Team
and Pilot
objects. You can even define a completely unrelated base class (provided NSManagedObject
is a parent, directly or indirectly) for Team
and / or Pilot
if you want to.
然后,您可以自由地在业务逻辑中实现您需要的特定行为,无论是在控制器中还是在自定义数据类中.
You are then free to implement the specific behaviors you need in your business logic, either in controllers or in custom data classes.
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