设备方向的陀螺仪问题 [英] Gyroscope Issues with Device Orientation

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本文介绍了设备方向的陀螺仪问题的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在使用本教程从设备的陀螺仪获取俯仰和滚转数据:http://www.thousand-thoughts.com/2012/03/android-sensor-fusion-tutorial/

I'm getting pitch and roll data from my device's gyroscope using this tutorial: http://www.thousand-thoughts.com/2012/03/android-sensor-fusion-tutorial/

所有读数都非常准确(教程中的代码应用了过滤器以消除陀螺仪漂移).不幸的是,该代码仅在我的设备平放在与地面平行的表面上时才有效.我的应用程序最理想的工作位置是设备顶部笔直向上(即,设备垂直于地面,屏幕面向用户).每当我将设备定位在此位置时,俯仰值都会达到 +90 度(如预期).我想要做的是将这个位置设置为我的设备的 0 度点(或初始位置),这样当我的设备垂直定向(纵向模式)且屏幕面向用户时,俯仰读数为 0 度.

All the readings are extremely accurate (there's a filter applied to the code in the tutorial to eliminate gyro drift). Unfortunately, the code only works when my device is placed flat on a surface that is parallel to the ground. The most ideal position for my app to work would be with the top of the device pointing straight up (ie, the device is perpendicular to the ground with the screen facing the user). Whenever I orient my device in this position, the pitch values go to +90 degrees (as expected). What I would like to do is set this position as the 0 degree point (or initial position) for my device so that the pitch readings are 0 degrees when my device is oriented upright (in portrait mode) with the screen facing the user.

我向本教程的作者询问了有关此问题的帮助,他回答说:

I asked the author of the tutorial with help on this issue and he responded:

如果您想将直立位置作为初始位置,则必须相应地旋转参考系.最简单的方法是将生成的旋转矩阵绕 x 轴旋转 -90 度.但是你必须小心在算法中的哪个点应用这个旋转.永远记住旋转不是交换操作.更具体地说,我将不得不再次查看代码,因为我还没有使用过它有一段时间了."

"If you want to have the upright position as the initial one, you will have to rotate your frame of reference accordingly. The simplest way would be to rotate the resulting rotation matrix by -90 degrees about the x-axis. But you have to be careful about at which point in the algorithm to apply this rotation. Always remember that rotations are not commutative operations. To be more specific on this, I would have to review the code again, since I haven’t worked with it for a while now."

对于如何旋转我的参考系,我真的很困惑和难倒.我想底线是我不知道如何将矩阵绕 x 轴旋转 -90 度.如果有人能帮我完成这部分,那就太棒了.这是我的代码,以防有人想参考它:

I'm really really confused and stumped as to how to rotate my frame of reference. I guess the bottom line is that I have no idea how to rotate the matrix by -90 degrees about the x-axis. If someone could help me out with this part, it would be fantastic. Here's my code in case anyone would like to refer to it:

public class AttitudeDisplayIndicator extends SherlockActivity implements SensorEventListener {

private SensorManager mSensorManager = null;

// angular speeds from gyro
private float[] gyro = new float[3];

// rotation matrix from gyro data
private float[] gyroMatrix = new float[9];

// orientation angles from gyro matrix
private float[] gyroOrientation = new float[3];

// magnetic field vector
private float[] magnet = new float[3];

// accelerometer vector
private float[] accel = new float[3];

// orientation angles from accel and magnet
private float[] accMagOrientation = new float[3];

// final orientation angles from sensor fusion
private float[] fusedOrientation = new float[3];

// accelerometer and magnetometer based rotation matrix
private float[] rotationMatrix = new float[9];

public static final float EPSILON = 0.000000001f;
private static final float NS2S = 1.0f / 1000000000.0f;
private float timestamp;
private boolean initState = true;

public static final int TIME_CONSTANT = 30;
public static final float FILTER_COEFFICIENT = 0.98f;
private Timer fuseTimer = new Timer();

// The following members are only for displaying the sensor output.
public Handler mHandler;
DecimalFormat d = new DecimalFormat("#.##");

//ADI background image.
private ImageView adiBackground;

//ADI axes.
private ImageView adiAxes;

//ADI frame.
private ImageView adiFrame;

//Layout.
private RelativeLayout layout;

//Pitch and Roll TextViews.
private TextView pitchAngleText;
private TextView bankAngleText;

//Instantaneous output values from sensors as the device moves.
public static double pitch;
public static double roll;

//Matrix for rotating the ADI (roll).
Matrix mMatrix = new Matrix();

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_attitude_display_indicator);

    gyroOrientation[0] = 0.0f;
    gyroOrientation[1] = 0.0f;
    gyroOrientation[2] = 0.0f;

    // initialise gyroMatrix with identity matrix
    gyroMatrix[0] = 1.0f; gyroMatrix[1] = 0.0f; gyroMatrix[2] = 0.0f;
    gyroMatrix[3] = 0.0f; gyroMatrix[4] = 1.0f; gyroMatrix[5] = 0.0f;
    gyroMatrix[6] = 0.0f; gyroMatrix[7] = 0.0f; gyroMatrix[8] = 1.0f;

    // get sensorManager and initialise sensor listeners
    mSensorManager = (SensorManager) this.getSystemService(SENSOR_SERVICE);
    initListeners();

    // wait for one second until gyroscope and magnetometer/accelerometer
    // data is initialised then scedule the complementary filter task
    fuseTimer.scheduleAtFixedRate(new calculateFusedOrientationTask(),
                                  1000, TIME_CONSTANT);

    mHandler = new Handler();
    adiBackground = (ImageView) findViewById(R.id.adi_background);
    adiFrame = (ImageView) findViewById(R.id.adi_frame);
    adiAxes = (ImageView) findViewById(R.id.adi_axes);

    layout = (RelativeLayout) findViewById(R.id.adi_layout);
    new Color();
    layout.setBackgroundColor(Color.rgb(150, 150, 150));

    pitchAngleText = (TextView) findViewById(R.id.pitch_angle_text);
    bankAngleText = (TextView) findViewById(R.id.bank_angle_text);

}

// This function registers sensor listeners for the accelerometer, magnetometer and gyroscope.
public void initListeners(){
    mSensorManager.registerListener(this,
        mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER),
        SensorManager.SENSOR_DELAY_FASTEST);

    mSensorManager.registerListener(this,
        mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE),
        SensorManager.SENSOR_DELAY_FASTEST);

    mSensorManager.registerListener(this,
        mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD),
        SensorManager.SENSOR_DELAY_FASTEST);
}

//@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {    

}

//@Override
public void onSensorChanged(SensorEvent event) {
    switch(event.sensor.getType()) {
    case Sensor.TYPE_ACCELEROMETER:
        // copy new accelerometer data into accel array and calculate orientation
        System.arraycopy(event.values, 0, accel, 0, 3);
        calculateAccMagOrientation();
        break;

    case Sensor.TYPE_GYROSCOPE:
        // process gyro data
        gyroFunction(event);
        break;

    case Sensor.TYPE_MAGNETIC_FIELD:
        // copy new magnetometer data into magnet array
        System.arraycopy(event.values, 0, magnet, 0, 3);
        break;
    }
}

// calculates orientation angles from accelerometer and magnetometer output
    public void calculateAccMagOrientation() {
        if(SensorManager.getRotationMatrix(rotationMatrix, null, accel, magnet)) {
            SensorManager.getOrientation(rotationMatrix, accMagOrientation);
        }
    }

    // This function is borrowed from the Android reference
    // at http://developer.android.com/reference/android/hardware/SensorEvent.html#values
    // It calculates a rotation vector from the gyroscope angular speed values.
    private void getRotationVectorFromGyro(float[] gyroValues,
            float[] deltaRotationVector,
            float timeFactor)
    {
        float[] normValues = new float[3];

        // Calculate the angular speed of the sample
        float omegaMagnitude =
        (float)Math.sqrt(gyroValues[0] * gyroValues[0] +
        gyroValues[1] * gyroValues[1] +
        gyroValues[2] * gyroValues[2]);

        // Normalize the rotation vector if it's big enough to get the axis
        if(omegaMagnitude > EPSILON) {
        normValues[0] = gyroValues[0] / omegaMagnitude;
        normValues[1] = gyroValues[1] / omegaMagnitude;
        normValues[2] = gyroValues[2] / omegaMagnitude;
        }

        // Integrate around this axis with the angular speed by the timestep
        // in order to get a delta rotation from this sample over the timestep
        // We will convert this axis-angle representation of the delta rotation
        // into a quaternion before turning it into the rotation matrix.
        float thetaOverTwo = omegaMagnitude * timeFactor;
        float sinThetaOverTwo = (float)Math.sin(thetaOverTwo);
        float cosThetaOverTwo = (float)Math.cos(thetaOverTwo);
        deltaRotationVector[0] = sinThetaOverTwo * normValues[0];
        deltaRotationVector[1] = sinThetaOverTwo * normValues[1];
        deltaRotationVector[2] = sinThetaOverTwo * normValues[2];
        deltaRotationVector[3] = cosThetaOverTwo;
    }

    // This function performs the integration of the gyroscope data.
    // It writes the gyroscope based orientation into gyroOrientation.
    public void gyroFunction(SensorEvent event) {
        // don't start until first accelerometer/magnetometer orientation has been acquired
        if (accMagOrientation == null)
            return;

        // initialisation of the gyroscope based rotation matrix
        if(initState) {
            float[] initMatrix = new float[9];
            initMatrix = getRotationMatrixFromOrientation(accMagOrientation);
            float[] test = new float[3];
            SensorManager.getOrientation(initMatrix, test);
            gyroMatrix = matrixMultiplication(gyroMatrix, initMatrix);
            initState = false;
        }

        // copy the new gyro values into the gyro array
        // convert the raw gyro data into a rotation vector
        float[] deltaVector = new float[4];
        if(timestamp != 0) {
            final float dT = (event.timestamp - timestamp) * NS2S;
        System.arraycopy(event.values, 0, gyro, 0, 3);
        getRotationVectorFromGyro(gyro, deltaVector, dT / 2.0f);
        }

        // measurement done, save current time for next interval
        timestamp = event.timestamp;

        // convert rotation vector into rotation matrix
        float[] deltaMatrix = new float[9];
        SensorManager.getRotationMatrixFromVector(deltaMatrix, deltaVector);

        // apply the new rotation interval on the gyroscope based rotation matrix
        gyroMatrix = matrixMultiplication(gyroMatrix, deltaMatrix);

        // get the gyroscope based orientation from the rotation matrix
        SensorManager.getOrientation(gyroMatrix, gyroOrientation);
    }

    private float[] getRotationMatrixFromOrientation(float[] o) {
        float[] xM = new float[9];
        float[] yM = new float[9];
        float[] zM = new float[9];

        float sinX = (float)Math.sin(o[1]);
        float cosX = (float)Math.cos(o[1]);
        float sinY = (float)Math.sin(o[2]);
        float cosY = (float)Math.cos(o[2]);
        float sinZ = (float)Math.sin(o[0]);
        float cosZ = (float)Math.cos(o[0]);

        // rotation about x-axis (pitch)
        xM[0] = 1.0f; xM[1] = 0.0f; xM[2] = 0.0f;
        xM[3] = 0.0f; xM[4] = cosX; xM[5] = sinX;
        xM[6] = 0.0f; xM[7] = -sinX; xM[8] = cosX;

        // rotation about y-axis (roll)
        yM[0] = cosY; yM[1] = 0.0f; yM[2] = sinY;
        yM[3] = 0.0f; yM[4] = 1.0f; yM[5] = 0.0f;
        yM[6] = -sinY; yM[7] = 0.0f; yM[8] = cosY;

        // rotation about z-axis (azimuth)
        zM[0] = cosZ; zM[1] = sinZ; zM[2] = 0.0f;
        zM[3] = -sinZ; zM[4] = cosZ; zM[5] = 0.0f;
        zM[6] = 0.0f; zM[7] = 0.0f; zM[8] = 1.0f;

        // rotation order is y, x, z (roll, pitch, azimuth)
        float[] resultMatrix = matrixMultiplication(xM, yM);
        resultMatrix = matrixMultiplication(zM, resultMatrix);
        return resultMatrix;
    }

    private float[] matrixMultiplication(float[] A, float[] B) {
        float[] result = new float[9];

        result[0] = A[0] * B[0] + A[1] * B[3] + A[2] * B[6];
        result[1] = A[0] * B[1] + A[1] * B[4] + A[2] * B[7];
        result[2] = A[0] * B[2] + A[1] * B[5] + A[2] * B[8];

        result[3] = A[3] * B[0] + A[4] * B[3] + A[5] * B[6];
        result[4] = A[3] * B[1] + A[4] * B[4] + A[5] * B[7];
        result[5] = A[3] * B[2] + A[4] * B[5] + A[5] * B[8];

        result[6] = A[6] * B[0] + A[7] * B[3] + A[8] * B[6];
        result[7] = A[6] * B[1] + A[7] * B[4] + A[8] * B[7];
        result[8] = A[6] * B[2] + A[7] * B[5] + A[8] * B[8];

        return result;
    }

    class calculateFusedOrientationTask extends TimerTask {
        public void run() {
            float oneMinusCoeff = 1.0f - FILTER_COEFFICIENT;

            /*
             * Fix for 179° <--> -179° transition problem:
             * Check whether one of the two orientation angles (gyro or accMag) is negative while the other one is positive.
             * If so, add 360° (2 * math.PI) to the negative value, perform the sensor fusion, and remove the 360° from the result
             * if it is greater than 180°. This stabilizes the output in positive-to-negative-transition cases.
             */

            // azimuth
            if (gyroOrientation[0] < -0.5 * Math.PI && accMagOrientation[0] > 0.0) {
                fusedOrientation[0] = (float) (FILTER_COEFFICIENT * (gyroOrientation[0] + 2.0 * Math.PI) + oneMinusCoeff * accMagOrientation[0]);
                fusedOrientation[0] -= (fusedOrientation[0] > Math.PI) ? 2.0 * Math.PI : 0;
            }
            else if (accMagOrientation[0] < -0.5 * Math.PI && gyroOrientation[0] > 0.0) {
                fusedOrientation[0] = (float) (FILTER_COEFFICIENT * gyroOrientation[0] + oneMinusCoeff * (accMagOrientation[0] + 2.0 * Math.PI));
                fusedOrientation[0] -= (fusedOrientation[0] > Math.PI)? 2.0 * Math.PI : 0;
            }
            else {
                fusedOrientation[0] = FILTER_COEFFICIENT * gyroOrientation[0] + oneMinusCoeff * accMagOrientation[0];
            }

            // pitch
            if (gyroOrientation[1] < -0.5 * Math.PI && accMagOrientation[1] > 0.0) {
                fusedOrientation[1] = (float) (FILTER_COEFFICIENT * (gyroOrientation[1] + 2.0 * Math.PI) + oneMinusCoeff * accMagOrientation[1]);
                fusedOrientation[1] -= (fusedOrientation[1] > Math.PI) ? 2.0 * Math.PI : 0;
            }
            else if (accMagOrientation[1] < -0.5 * Math.PI && gyroOrientation[1] > 0.0) {
                fusedOrientation[1] = (float) (FILTER_COEFFICIENT * gyroOrientation[1] + oneMinusCoeff * (accMagOrientation[1] + 2.0 * Math.PI));
                fusedOrientation[1] -= (fusedOrientation[1] > Math.PI)? 2.0 * Math.PI : 0;
            }
            else {
                fusedOrientation[1] = FILTER_COEFFICIENT * gyroOrientation[1] + oneMinusCoeff * accMagOrientation[1];
            }

            // roll
            if (gyroOrientation[2] < -0.5 * Math.PI && accMagOrientation[2] > 0.0) {
                fusedOrientation[2] = (float) (FILTER_COEFFICIENT * (gyroOrientation[2] + 2.0 * Math.PI) + oneMinusCoeff * accMagOrientation[2]);
                fusedOrientation[2] -= (fusedOrientation[2] > Math.PI) ? 2.0 * Math.PI : 0;
            }
            else if (accMagOrientation[2] < -0.5 * Math.PI && gyroOrientation[2] > 0.0) {
                fusedOrientation[2] = (float) (FILTER_COEFFICIENT * gyroOrientation[2] + oneMinusCoeff * (accMagOrientation[2] + 2.0 * Math.PI));
                fusedOrientation[2] -= (fusedOrientation[2] > Math.PI)? 2.0 * Math.PI : 0;
            }
            else {
                fusedOrientation[2] = FILTER_COEFFICIENT * gyroOrientation[2] + oneMinusCoeff * accMagOrientation[2];
            }

            // overwrite gyro matrix and orientation with fused orientation
            // to comensate gyro drift
            gyroMatrix = getRotationMatrixFromOrientation(fusedOrientation);
            System.arraycopy(fusedOrientation, 0, gyroOrientation, 0, 3);


            // update sensor output in GUI
            mHandler.post(updateOrientationDisplayTask);
        }
    }

预先感谢您的帮助!

推荐答案

理论...

我不太确定表示参考系"矩阵的格式,但通常旋转是通过矩阵乘法完成的.

I'm not really sure about the format in which your "frame of reference" matrix is represented, but typically rotations are done with matrix multiplication.

基本上,您可以将参考矩阵框架"乘以 90 度旋转矩阵.

Basically, you would take your "frame of reference matrix" and multiply it by a 90 degrees rotation matrix.

这样的矩阵可以在维基百科上找到:三维旋转矩阵

Such a matrix can be found on Wikipedia: Three-dimensional rotation matrices

由于您的角度是 90 度,因此您的正弦和余弦将解析为 1 或 0,您可以将它们直接插入矩阵而不是计算正弦和余弦.例如,一个绕 x 轴逆时针旋转 90 度的矩阵如下所示:

Since your angle is 90 degrees, your sines and cosines would resolve to 1's or 0's which you can plug directly into the matrix instead of computing the sines and cosines. For example, a matrix that would rotate 90 degrees counter-clockwise about the x axis would look like this:

1   0   0
0   0   1
0  -1   0

另外,请不要像这样的矩阵对 x y z 坐标的行向量进行操作.因此,例如,如果您在空间中有一个位于 (2,5,7) 处的点,并且您想使用上述矩阵对其进行旋转,则必须执行以下操作:

Also, please not that matrices like these operate on row vectors of x y z coordinates. So for example, if you have a point in space that is at (2,5,7) and you would like to rotate it using the above matrix, you would have to do the following operation:

|2 5 7| |1  0  0|
        |0  0  1|
        |0 -1  0|

得到 [2 -7 5]

Which gives [2 -7 5]

...应用于您的代码

我快速浏览了您的代码,似乎您需要进行的修改涉及 calculateAccMagOrientation() 的输出,因为它用于初始化设备的方向.

I have glanced quickly at your code and it seems like the modification you need to make involves the output of calculateAccMagOrientation() because it is used to initialize the orientation of the device.

1: public void calculateAccMagOrientation() {
2:     if(SensorManager.getRotationMatrix(rotationMatrix, null, accel, magnet)) {
3:         SensorManager.getOrientation(rotationMatrix, accMagOrientation);
4:     }
5: }

在上述代码段的第 2 行,您可以获得初始旋转矩阵.在第 3 行调用 getOrientation 之前,尝试将 rotationMatrix 乘以手工制作的 90 度旋转矩阵.我认为这将有效地重新对齐您的参考方向:

At line 2 in the above snippet is where you get your initial rotationMatrix. Try multiplying rotationMatrix by a hand crafted 90 degrees rotation matrix before calling getOrientation at line 3. I think this will effectively re-align your reference orientation:

public void calculateAccMagOrientation() {
    if(SensorManager.getRotationMatrix(rotationMatrix, null, accel, magnet)) {
        rotationMatrix = matrixMultiplication(rotationMatrix, my90DegRotationMatrix);
        SensorManager.getOrientation(rotationMatrix, accMagOrientation);
    }
}

请注意,根据角度在 Android 中的工作方式,您可能需要使用 90 度顺时针旋转矩阵而不是逆时针旋转矩阵.

Please note that depending on how the angles work in Android, you might need to use a 90 degrees clockwise rotation matrix instead of a counter-clockwise.

替代解决方案

我突然想到,也许你也可以在显示之前简单地从最终音高结果中减去 90?

It just occurred to me, maybe you could also simply subtract 90 from the final pitch result before displaying it?

这篇关于设备方向的陀螺仪问题的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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