android相机表面视图方向 [英] android camera surfaceview orientation

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本文介绍了android相机表面视图方向的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

好的,所以我有一个扩展 SurfaceView 并覆盖的类

Ok so I have a class that extends SurfaceView and overrides

surfaceChanged - 只调用 startPreview
surfaceCreated - 打开相机,编辑参数 *,设置surfaceHolder
surfaceDestroyed - 调用 stopPreview,释放相机

surfaceChanged - just calls startPreview
surfaceCreated - opens camera, edits params *, sets surfaceHolder
surfaceDestroyed - calls stopPreview, release camera

这一切都很好,因为当方向是纵向时:

this all work great because when the orientation is Portrait:

来自surfaceCreated *

from surfaceCreated *

m_camera = Camera.open();
Camera.Parameters p = m_camera.getParameters();

if (getResources().getConfiguration().orientation != 
    Configuration.ORIENTATION_LANDSCAPE)
{
    p.set("orientation", "portrait");

    // CameraApi is a wrapper to check for backwards compatibility  
    if (CameraApi.isSetRotationSupported())
    {
         CameraApi.setRotation(p, 90);
    }
}

然而,每次方向改变时,它都会调用 Camera.open()...你可能知道这是一个相当昂贵的操作,导致转换不是那么平滑.

However, everytime the orientation changes it calls Camera.open()... which as you may know is quite an expensive operation, causing the transitions to be not so smooth.

当我将方向强制为横向时,预览效果很好.Create 只被调用一次,因为预览是横向的,相机总是用户看到的.但是,我需要一种方法来设置纵向拍摄的实际照片的方向.但是,当我强制横向时,表面永远不会重新创建,并且当相机处于纵向时永远不会设置参数.

When i force the orientation to landscape, the preview is great. Create only gets called once which works because the preview is in landscape the camera is always what the user sees. However, I need a way to set the orientation of the actual picture taken when in portrait. When I force landscape though, the surface never gets recreated and the parameters are never set when the camera is held in portrait.

那么我该如何(仅)执行以下操作之一?

So how can I do one of the following (exclusively)?

  1. 在方向改变时在 onDestroy 和 onCreate 之间按住 m_camera,以便过渡平滑

强制横向并检测方向以另一种方式改变......如果以纵向方式保持,则旋转最终拍摄的照片.

Force landscape and detect orientation changes another way... rotating the final snaped picture if held in portrait.

此外,如果我不在基地,有人可以为我指明更好的方向吗?谢谢.

Also, if I am off base can someone point me in a better direction? Thank you.

推荐答案

我的实现方式:

private Camera mCamera;
private OrientationEventListener mOrientationEventListener;
private int mOrientation =  -1;

private static final int ORIENTATION_PORTRAIT_NORMAL =  1;
private static final int ORIENTATION_PORTRAIT_INVERTED =  2;
private static final int ORIENTATION_LANDSCAPE_NORMAL =  3;
private static final int ORIENTATION_LANDSCAPE_INVERTED =  4;

@Override
public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    // force Landscape layout
    setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_NOSENSOR | ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
   /*
   Your other initialization code here
   */
}

@Override 
protected void onResume() {
    super.onResume();

    if (mOrientationEventListener == null) {            
        mOrientationEventListener = new OrientationEventListener(this, SensorManager.SENSOR_DELAY_NORMAL) {

            @Override
            public void onOrientationChanged(int orientation) {

                // determine our orientation based on sensor response
                int lastOrientation = mOrientation;

                if (orientation >= 315 || orientation < 45) {
                    if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {                          
                        mOrientation = ORIENTATION_PORTRAIT_NORMAL;
                    }
                }
                else if (orientation < 315 && orientation >= 225) {
                    if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
                        mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
                    }                       
                }
                else if (orientation < 225 && orientation >= 135) {
                    if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
                        mOrientation = ORIENTATION_PORTRAIT_INVERTED;
                    }                       
                }
                else { // orientation <135 && orientation > 45
                    if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
                        mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
                    }                       
                }   

                if (lastOrientation != mOrientation) {
                    changeRotation(mOrientation, lastOrientation);
                }
            }
        };
    }
    if (mOrientationEventListener.canDetectOrientation()) {
        mOrientationEventListener.enable();
    }
}

@Override protected void onPause() {
    super.onPause();
    mOrientationEventListener.disable();
}

/**
 * Performs required action to accommodate new orientation
 * @param orientation
 * @param lastOrientation
 */
private void changeRotation(int orientation, int lastOrientation) {
    switch (orientation) {
        case ORIENTATION_PORTRAIT_NORMAL:
            mSnapButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_camera, 270));
            mBackButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_revert, 270));
            Log.v("CameraActivity", "Orientation = 90");
            break;
        case ORIENTATION_LANDSCAPE_NORMAL:
            mSnapButton.setImageResource(android.R.drawable.ic_menu_camera);
            mBackButton.setImageResource(android.R.drawable.ic_menu_revert);
            Log.v("CameraActivity", "Orientation = 0");
            break;
        case ORIENTATION_PORTRAIT_INVERTED:
            mSnapButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_camera, 90));
            mBackButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_revert, 90));
            Log.v("CameraActivity", "Orientation = 270");
            break;
        case ORIENTATION_LANDSCAPE_INVERTED:
            mSnapButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_camera, 180));
            mBackButton.setImageDrawable(getRotatedImage(android.R.drawable.ic_menu_revert, 180));      
            Log.v("CameraActivity", "Orientation = 180");
            break;
    }
}

    /**
 * Rotates given Drawable
 * @param drawableId    Drawable Id to rotate
 * @param degrees       Rotate drawable by Degrees
 * @return              Rotated Drawable
 */
private Drawable getRotatedImage(int drawableId, int degrees) {
    Bitmap original = BitmapFactory.decodeResource(getResources(), drawableId);
    Matrix matrix = new Matrix();
    matrix.postRotate(degrees);

    Bitmap rotated = Bitmap.createBitmap(original, 0, 0, original.getWidth(), original.getHeight(), matrix, true);
    return new BitmapDrawable(rotated);
}

然后在您的 PictureCallback 中设置元数据以指示旋转级别:

And then in your PictureCallback set metadata to indicate rotation level:

    private Camera.PictureCallback mJpegCallback = new Camera.PictureCallback() {

    @Override
    public void onPictureTaken(byte[] data, Camera camera) {
        try {
            // Populate image metadata

            ContentValues image = new ContentValues();
            // additional picture metadata
            image.put(Media.DISPLAY_NAME, [picture name]);
            image.put(Media.MIME_TYPE, "image/jpg");
            image.put(Media.TITLE, [picture title]);
            image.put(Media.DESCRIPTION, [picture description]);
            image.put(Media.DATE_ADDED, [some time]);
            image.put(Media.DATE_TAKEN, [some time]);
            image.put(Media.DATE_MODIFIED, [some time]);

            // do not rotate image, just put rotation info in
            switch (mOrientation) {
                case ORIENTATION_PORTRAIT_NORMAL:
                    image.put(Media.ORIENTATION, 90);
                    break;
                case ORIENTATION_LANDSCAPE_NORMAL:
                    image.put(Media.ORIENTATION, 0);
                    break;
                case ORIENTATION_PORTRAIT_INVERTED:
                    image.put(Media.ORIENTATION, 270);
                    break;
                case ORIENTATION_LANDSCAPE_INVERTED:
                    image.put(Media.ORIENTATION, 180);
                    break;
            }

            // store the picture
            Uri uri = getContentResolver().insert(
                    Media.EXTERNAL_CONTENT_URI, image);

            try {
                Bitmap bitmap = BitmapFactory.decodeByteArray(data, 0,
                        data.length);
                OutputStream out = getContentResolver().openOutputStream(
                        uri);
                boolean success = bitmap.compress(
                        Bitmap.CompressFormat.JPEG, 75, out);
                out.close();
                if (!success) {
                    finish(); // image output failed without any error,
                                // silently finish
                }

            } catch (Exception e) {
                e.printStackTrace();
                // handle exceptions
            }

            mResultIntent = new Intent();
            mResultIntent.setData(uri);
        } catch (Exception e) {
            e.printStackTrace();
        }

        finish();
    }
};

希望能帮到你.

更新现在,当出现基于横向的设备时,需要在 OrientationEventListener 中对其进行额外检查.

UPDATE Now when landscape based devices are appearing an additional check for it is required in OrientationEventListener.

Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay();                                        
if (display.getOrientation() == Surface.ROTATION_0) { 
    // landscape oriented devices
} else { 
    // portrait oriented device
}

完整代码(LC 有点浪费,但很容易演示该方法)

Full code (a bit wasteful by LC, but easily demonstrates the approach)

@Override
public void onOrientationChanged(int orientation) {

    // determine our orientation based on sensor response
    int lastOrientation = mOrientation;

    Display display = ((WindowManager)getSystemService(WINDOW_SERVICE)).getDefaultDisplay();                                        

    if (display.getOrientation() == Surface.ROTATION_0) {   // landscape oriented devices
        if (orientation >= 315 || orientation < 45) {
            if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {                         
                mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
            }
        } else if (orientation < 315 && orientation >= 225) {
            if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
                mOrientation = ORIENTATION_PORTRAIT_INVERTED;
            }                       
        } else if (orientation < 225 && orientation >= 135) {
            if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
                mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
            }                       
        } else if (orientation <135 && orientation > 45) { 
            if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {
                mOrientation = ORIENTATION_PORTRAIT_NORMAL;
            }                       
        }                       
    } else {  // portrait oriented devices
        if (orientation >= 315 || orientation < 45) {
            if (mOrientation != ORIENTATION_PORTRAIT_NORMAL) {                          
                mOrientation = ORIENTATION_PORTRAIT_NORMAL;
            }
        } else if (orientation < 315 && orientation >= 225) {
            if (mOrientation != ORIENTATION_LANDSCAPE_NORMAL) {
                mOrientation = ORIENTATION_LANDSCAPE_NORMAL;
            }                       
        } else if (orientation < 225 && orientation >= 135) {
            if (mOrientation != ORIENTATION_PORTRAIT_INVERTED) {
                mOrientation = ORIENTATION_PORTRAIT_INVERTED;
            }                       
        } else if (orientation <135 && orientation > 45) { 
            if (mOrientation != ORIENTATION_LANDSCAPE_INVERTED) {
                mOrientation = ORIENTATION_LANDSCAPE_INVERTED;
            }                       
        }
    }

    if (lastOrientation != mOrientation) {
        changeRotation(mOrientation, lastOrientation);
    }
}

这篇关于android相机表面视图方向的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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