Android - 停止未恢复的活动 [英] Android - Performing stop of activity that is not resumed

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本文介绍了Android - 停止未恢复的活动的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

当我将我的应用程序推送到后台并执行其他一些操作(例如 whatsapp 或短信)时,onResume 效果很好.
但我最近发现,当我的应用程序在后台打开/启动 facebook 应用程序时,我不知道会发生什么...
但是在Resume 上,该应用程序出现异常...
不要做它需要做的事情,但是当我回到主页并返回时它工作正常请帮帮我..如何解决它???

When I push my app to background, and do some other stuff like whatsapp or sms, onResume it works great.
But I recently discovered that when I open/launch facebook app while my app is on background, I don't know what happens...
But onResume, the app misbehaves...
Don't do what it is required to do, but when I go back to homepage and come back it works fine Please help me out.. how to fix it ???

包含所有消息的 Logcat(无过滤器)

Logcat with all messages (without filter)

10-15 12:53:59.899: I/Adreno-EGL(32033): Remote Branch: quic/LNX.LA.3.5.1_RB1.1
10-15 12:53:59.899: I/Adreno-EGL(32033): Local Patches: NONE
10-15 12:53:59.899: I/Adreno-EGL(32033): Reconstruct Branch: AU_LINUX_ANDROID_LNX.LA.3.5.1_RB1.04.04.02.048.018 + f2fd134 +  NOTHING
10-15 12:53:59.924: D/OpenGLRenderer(32033): Enabling debug mode 0
10-15 12:54:00.000: V/AlarmManager(7677): sending alarm Alarm{42cfa490 type 3 android}
10-15 12:54:00.110: I/ActivityManager(7677): Displayed uk.org.humanfocus.hfi/.EvaluateTrainingActivity: +838ms
10-15 12:54:00.114: D/WifiStateMachine(7677): handleMessage: E msg.what=151572
10-15 12:54:00.114: D/WifiStateMachine(7677): processMsg: ConnectedState
10-15 12:54:00.114: D/WifiStateMachine(7677): processMsg: L2ConnectedState
10-15 12:54:02.258: V/AlarmManager(7677): sending alarm Alarm{42ebd600 type 1 com.facebook.katana}
10-15 12:54:02.274: V/AlarmManager(7677): sending alarm Alarm{42ec0ff0 type 1 com.android.chrome}
10-15 12:54:02.428: D/hardware_info(7386): hw_info_append_hw_type : device_name = speaker
10-15 12:54:03.011: W/BroadcastQueue(7677): Permission Denial: broadcasting Intent { act=android.net.conn.INET_CONDITION_ACTION flg=0x4000010 (has extras) } from null (pid=-1, uid=-1) requires com.facebook.permission.prod.FB_APP_COMMUNICATION due to registered receiver BroadcastFilter{41fdecd0 u0 ReceiverList{42b2f608 31941 com.facebook.katana/10103/u0 remote:429a17e8}}
10-15 12:54:03.011: W/BroadcastQueue(7677): Permission Denial: broadcasting Intent { act=android.net.conn.CONNECTIVITY_CHANGE flg=0x4000010 (has extras) } from null (pid=-1, uid=-1) requires com.facebook.permission.prod.FB_APP_COMMUNICATION due to registered receiver BroadcastFilter{41fdecd0 u0 ReceiverList{42b2f608 31941 com.facebook.katana/10103/u0 remote:429a17e8}}
10-15 12:54:03.118: D/WifiStateMachine(7677): handleMessage: E msg.what=151572
10-15 12:54:03.118: D/WifiStateMachine(7677): processMsg: ConnectedState
10-15 12:54:03.118: D/WifiStateMachine(7677): processMsg: L2ConnectedState
10-15 12:54:03.140: D/WifiStateMachine(7677): handleMessage: X
10-15 12:54:03.141: D/GCoreFlp(8174): Unknown pending intent to remove.
10-15 12:54:03.145: W/fb4a(:<default>):AbstractMqttPushService(31941): Attempt to start service that is already started
10-15 12:54:03.242: D/WifiStateMachine(7677): handleMessage: E msg.what=131155
10-15 12:54:03.242: D/WifiStateMachine(7677): processMsg: ConnectedState
10-15 12:54:03.243: D/WifiStateMachine(7677): processMsg: L2ConnectedState
10-15 12:54:03.245: D/WifiStateMachine(7677): handleMessage: X
10-15 12:54:03.319: D/dalvikvm(31941): GC_CONCURRENT freed 1833K, 9% free 20190K/22072K, paused 5ms+7ms, total 86ms
10-15 12:54:03.320: D/dalvikvm(31941): WAIT_FOR_CONCURRENT_GC blocked 68ms
10-15 12:54:03.323: W/MediaPlayer-JNI(31941): MediaPlayer finalized without being released
10-15 12:54:03.452: W/BroadcastQueue(7677): Permission Denial: broadcasting Intent { act=android.net.conn.CONNECTIVITY_CHANGE flg=0x4000010 (has extras) } from null (pid=-1, uid=-1) requires com.facebook.permission.prod.FB_APP_COMMUNICATION due to registered receiver BroadcastFilter{42b51d68 u0 ReceiverList{429feb50 31941 com.facebook.katana/10103/u0 remote:41fb8788}}
10-15 12:54:03.573: W/fb4a(:<default>):JACKSON_FALLBACK(31941): Using com.fasterxml.jackson.databind.deser.std.EnumDeserializer@42914bc8 to deserialize [simple type, class com.facebook.common.util.TriState]
10-15 12:54:03.587: W/fb4a(:<default>):JACKSON_FALLBACK(31941): Using com.fasterxml.jackson.databind.deser.std.EnumDeserializer@42bb3100 to deserialize [simple type, class com.facebook.contacts.graphql.contactprofiletype.ContactProfileType]
10-15 12:54:03.957: D/dalvikvm(31941): GC_CONCURRENT freed 3400K, 15% free 20455K/23952K, paused 4ms+7ms, total 88ms
10-15 12:54:03.957: D/dalvikvm(31941): WAIT_FOR_CONCURRENT_GC blocked 75ms
10-15 12:54:04.099: W/fb4a(:<default>):JACKSON_FALLBACK(31941): Using BeanSerializer for com.facebook.katana.newbookmark.qe.NewBookmarkConfig to serialize class com.facebook.katana.newbookmark.qe.NewBookmarkConfig
10-15 12:54:04.119: D/WifiStateMachine(7677): handleMessage: E msg.what=151572
10-15 12:54:04.120: D/WifiStateMachine(7677): processMsg: ConnectedState
10-15 12:54:04.120: D/WifiStateMachine(7677): processMsg: L2ConnectedState
10-15 12:54:04.124: D/WifiStateMachine(7677): handleMessage: X
10-15 12:54:04.177: W/fb4a(:<default>):JACKSON_FALLBACK(31941): Using com.fasterxml.jackson.databind.deser.std.EnumDeserializer@42a30980 to deserialize [simple type, class com.facebook.platform.webdialogs.PlatformWebViewActionManifest$FetchState]
10-15 12:54:04.197: I/dalvikvm(31941): Could not find method com.android.internal.widget.ILockSettings$Stub.a, referenced from method com.facebook.keyguardtype.LockSettingsServiceKeyguardTypeResolver.b
10-15 12:54:04.197: W/dalvikvm(31941): VFY: unable to resolve static method 5338: Lcom/android/internal/widget/ILockSettings$Stub;.a (Landroid/os/IBinder;)Lcom/android/internal/widget/ILockSettings;
10-15 12:54:04.197: D/dalvikvm(31941): VFY: replacing opcode 0x71 at 0x0023
10-15 12:54:04.440: I/SBar.NetworkController(7758): onSignalStrengthsChanged SignalStrength: 19 0 -120 -160 -120 -1 -1 99 2147483647 2147483647 2147483647 2147483647 2147483647 gsm|lte 0 -108 -1 false 5 5 0 0 0 99 99 99 5 level=5
10-15 12:54:04.814: V/WebViewChromiumFactoryProvider(31941): Binding Chromium to main looper Looper (main, tid 1) {41f8cbd0}
10-15 12:54:04.815: I/LibraryLoader(31941): Expected native library version number "",actual native library version number ""
10-15 12:54:04.816: I/chromium(31941): [INFO:library_loader_hooks.cc(116)] Chromium logging enabled: level = 0, default verbosity = 0
10-15 12:54:04.817: I/BrowserStartupController(31941): Initializing chromium process, renderers=0
10-15 12:54:04.822: E/AudioManagerAndroid(31941): BLUETOOTH permission is missing!
10-15 12:54:04.864: W/chromium(31941): [WARNING:proxy_service.cc(890)] PAC support disabled because there is no system implementation
10-15 12:54:05.121: D/WifiStateMachine(7677): handleMessage: E msg.what=151572
10-15 12:54:05.121: D/WifiStateMachine(7677): processMsg: ConnectedState
10-15 12:54:05.122: D/WifiStateMachine(7677): processMsg: L2ConnectedState

这是 onResume()

And this is onResume()

super.onResume();

        if (backgroundThreadRunning == true) {
            backgroundThreadRunning = false;
        }

        if (Constants.isVideoEditing)
            editingProgress.setVisibility(View.VISIBLE);
        else
            editingProgress.setVisibility(View.GONE);

        if (Constants.isAudioProcessing)
            addAudioProgress.setVisibility(View.VISIBLE);
        else
            addAudioProgress.setVisibility(View.GONE);

        if (isHomeKeyPressed() && !(isRecentActivity)) {
            isRecentActivity = false;
            homeKeyPressed(false);
            AlertDialog.Builder ab = new AlertDialog.Builder(
                    CreateTrainingActivity.this);
            ab.setMessage(
                    "Due to Other Application Launches, video process will be cancelled!
Are you sure you want to cancel?")
                    .setPositiveButton("Yes", dialogClickListener)
                    .setNegativeButton("No", dialogClickListener).show();
        }

    };

我如何解决这个问题

我在onResume()方法中写了这段代码

I wrote this code in onResume() method

try {
    // check if any view exists on current view
    style = ((Button) findViewById(R.id.xyz_button));   
} catch (Exception e) {
    // Button was not found
    // It means, your button doesn't exist on the "current" view
    // It was freed from the memory, therefore stop of activity was performed
    // In this case I restart my app
    Intent i = new Intent();
    i.setClass(getApplicationContext(), MainActivity.class);
    i.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
    startActivity(i);
    // Show toast to the user
    Toast.makeText(getApplicationContext(), "Data lost due to excess use of other apps", Toast.LENGTH_LONG).show();
}

推荐答案

就这个问题给我 50 美分.捕获异常确实是一种可能性,但是处理系统为其后台资源杀死活动的问题的正确方法是 android 中的常见问题,根据 Google 的解决方案是:

Just giving my 50 cents on the issue. Catching the exception is indeed one possibility, but the correct way to deal with the issue of an activity being killed by the system for its resources in background is a common problem in android and according to Google the solution for this is:

onPause() 是处理用户离开活动的地方.最重要的是,此时应提交用户所做的任何更改(通常提交给持有数据的 ContentProvider).

onPause() is where you deal with the user leaving your activity. Most importantly, any changes made by the user should at this point be committed (usually to the ContentProvider holding the data).

重点是我的.但这意味着 Android 生命周期的设计使得在正常情况下 onPause 应该被调用为 ActivityFragment 被发送到背景.他们在几个 android 文档页面中暗示了这一点:

Emphasis is mine. But what this means is that the Android lifecycles are designed so that under normal conditions onPause should be called as an Activity or Fragment is sent to the background. They hint at this in several of the android documentation pages:

当您的 Activity 进入暂停状态时,系统会调用您的 Activity 上的 onPause() 方法,该方法允许您停止暂停时不应继续的正在进行的操作(例如视频)或保留任何应永久保存的信息保存以防用户继续离开您的应用程序.如果用户从暂停状态返回到您的 Activity,系统会恢复它并调用 onResume() 方法.

As your activity enters the paused state, the system calls the onPause() method on your Activity, which allows you to stop ongoing actions that should not continue while paused (such as a video) or persist any information that should be permanently saved in case the user continues to leave your app. If the user returns to your activity from the paused state, the system resumes it and calls the onResume() method.

注意:当您的 Activity 收到对 onPause() 的调用时,这可能表示该 Activity 将暂停片刻,并且用户可能会将焦点返回到您的 Activity.但是,这通常是用户离开您的活动的第一个迹象.

Note: When your activity receives a call to onPause(), it may be an indication that the activity will be paused for a moment and the user may return focus to your activity. However, it's usually the first indication that the user is leaving your activity.

但最有可能帮助您的资源是这两个:

But the resource that could most likely help you are these two:

http://developer.android.com/training/basics/activity-lifecycle/stopping.html

http://developer.android.com/training/basics/activity-lifecycle/recreating.html

您丢失的资源可能会发生什么:

What's probably happening with your lost resources is this:

当您的 Activity 收到对 onStop() 方法的调用时,它不再可见,并且应该会在用户不使用它时释放几乎所有不需要的资源.一旦您的活动停止,系统可能会在需要恢复系统内存时销毁实例....默认情况下,系统使用 Bundle 实例状态来保存有关活动布局中每个 View 对象的信息(例如输入到 EditText 对象中的文本值).因此,如果您的 Activity 实例被销毁并重新创建,则布局的状态将恢复到其先前的状态,而您不需要任何代码.但是,您的 Activity 可能有更多要恢复的状态信息,例如跟踪用户在 Activity 中的进度的成员变量.

When your activity receives a call to the onStop() method, it's no longer visible and should release almost all resources that aren't needed while the user is not using it. Once your activity is stopped, the system might destroy the instance if it needs to recover system memory. ... By default, the system uses the Bundle instance state to save information about each View object in your activity layout (such as the text value entered into an EditText object). So, if your activity instance is destroyed and recreated, the state of the layout is restored to its previous state with no code required by you. However, your activity might have more state information that you'd like to restore, such as member variables that track the user's progress in the activity.

注意:为了让 Android 系统恢复 Activity 中视图的状态,每个视图都必须有一个唯一的 ID,由 android:id 属性提供.

Note: In order for the Android system to restore the state of the views in your activity, each view must have a unique ID, supplied by the android:id attribute.

要保存有关活动状态的其他数据,您必须覆盖 onSaveInstanceState() 回调方法.当用户离开您的 Activity 时,系统会调用此方法并将 Bundle 对象传递给它,该对象将在您的 Activity 意外销毁时保存.如果系统稍后必须重新创建活动实例,它会将相同的 Bundle 对象传递给 onRestoreInstanceState() 和 onCreate() 方法.

To save additional data about the activity state, you must override the onSaveInstanceState() callback method. The system calls this method when the user is leaving your activity and passes it the Bundle object that will be saved in the event that your activity is destroyed unexpectedly. If the system must recreate the activity instance later, it passes the same Bundle object to both the onRestoreInstanceState() and onCreate() methods.

对此的正确解决方案是根据需要覆盖和实现 Activity/Fragment 的生命周期方法.

The correct solution for this is to override and implement the lifecycle methods of the Activity / Fragment as needed.

Google 给出的两个示例:

    static final String STATE_SCORE = "playerScore";
static final String STATE_LEVEL = "playerLevel";
...

@Override
public void onSaveInstanceState(Bundle savedInstanceState) {
    // Save the user's current game state
    savedInstanceState.putInt(STATE_SCORE, mCurrentScore);
    savedInstanceState.putInt(STATE_LEVEL, mCurrentLevel);

    // Always call the superclass so it can save the view hierarchy state
    super.onSaveInstanceState(savedInstanceState);
}
Caution: Always call the superclass implementation of onSaveInstanceState() so the default implementation can save the state of the view hierarchy.

以及反向还原操作:

public void onRestoreInstanceState(Bundle savedInstanceState) {
    // Always call the superclass so it can restore the view hierarchy
    super.onRestoreInstanceState(savedInstanceState);

    // Restore state members from saved instance
    mCurrentScore = savedInstanceState.getInt(STATE_SCORE);
    mCurrentLevel = savedInstanceState.getInt(STATE_LEVEL);
}

这篇关于Android - 停止未恢复的活动的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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