'缺少推荐的图标文件 - 捆绑包不包含 .png 格式的 iPhone/iPod Touch 应用程序图标,像素正好为 120x120' [英] 'Missing recommended icon file - The bundle does not contain an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format'

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问题描述

我提交了应用更新,但收到了一封电子邮件,告诉我发生了此错误:

<块引用>

缺少推荐的图标文件 - 捆绑包不包含 .png 格式的精确120x120"像素的 iPhone/iPod Touch 应用图标

我该如何解决这个问题?

.

更新:

根据 Apple 指南 一样.我希望现在您可以提交您的应用而不会出现任何图标问题.

<小时>

注意:

小心提供您需要的所有图标.否则您的应用程序将无法通过 Apple 验证.如果您收到此类电子邮件:

Invalid Image - 对于 iOS 应用程序,包含在二进制提交中的图标必须是 PNG 格式.- 如果您的应用程序支持 iPhone 设备系列,则必须包含以下尺寸的方形图标:57x57 像素和 120x120 像素.- 如果您的应用程序支持 iPad 设备系列,则必须包含以下尺寸的方形图标:72x72 像素、76x76 像素和 152x152 像素

<块引用>

Apple 现在也接受适用于 iOS 7 的应用程序,因此无论部署目标 6.1 或更早版本,您还需要提供 iOS 7 图标大小正如我上面提到的(商店正在期待).

Xcode 5 应用图标管理

如果您使用的是 xCode5,首先要更新的是图标.Xcode 5 引入了

I submitted an app update, but I have received an email telling me this error has occurred:

Missing recommended icon file - The bundle does not contain an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in .png format

How can I fix this problem?

Here are the current icon requirements from Apple.

I could not see 120x120 appearing anywhere? Is this iOS 7 specific? Should I include an icon named Icon-120.png or something?

Update: I added three icons to the resource folder (Icon-120.png : 120x120, Icon-76.png: 76x76 & Icon-152.png: 152x152), but it did not add them to the info.plist. The same warning email was received. I decided to not change anything and wait to see what would happen next.

To my utter amazement, the app went into the review stage 20 hours later and was released on the market the very next day! Kind of makes me wonder how many Apple/Windows app review people lurk around here.

解决方案

If you get an icon error when submitting an application from Xcode9, or if you cannot see app icon on your simulator as well as a device, just update your cocoapods to the latest version in your project. That issue is a bug in Xcode9 with cocoapods.


There's a new guideline for iPhoneX that can be seen here.


Here's a helpful website that creates an icon for iOS, Mac App and Android app.

You just need to drag and drop your 1024 x 1024 icon and the site will create all the icon sizes and send it to your email. Then follow the following method to set icons for iOS app.

After Apple launched iOS 8, iPhone 6 and 6 Plus, the app icon sizes and launch image sizes changed. Please visit my post for new sizes:

Image resolution for new iPhone 6 and 6+, @3x support added?


Yes, you need to add a 120x120 high resolution icon. Now, if you want to target only iOS 7, you just need 76 x 76, 120 x 120 and 152 x 152 icon sizes. If you also want to target iOS 6, you’ll need 57 x 57, 72 x 72, 76 x 76, 114 x 114, 120 x 120, 144 x 144 and 152 x 152 icon sizes. Without counting Spotlight and Settings icon if you don’t want the OS to interpolate them!

As per the blog post New Metrics for iOS 7 App Icons.

UPDATE:

As per Apple Guideline App-icon OR Icon and Image Sizes:

Icon dimensions (iOS 7 and later)

Icon dimensions (iOS 6.1 and earlier)

Create different sizes of the app icon for different devices. If you’re creating a universal app, you need to supply app icons in all four sizes.

For iPhone and iPod touch, both of these sizes are required:

  • 120 x 120 pixels

  • 60 x 60 pixels (standard resolution)

For iPad, both of these sizes are required:

  • 152 x 152

  • 76 x 76 pixels (standard resolution)


Now set this into Project:

  • Create a new icon with 120 pixels with high-resolution and 60 pixels as regular as above that the Apple documentation mentions and set the name. For example, icon-120.png and icon-152.png.

  • Put this icons into your project Resource folder and add this icon into the project:

  • After this, click on ProjectName-Info.plist and find the icon files row. If you can't find it, then add it by clicking the (+) sign and select icon files and then set all icon images like below.

Now archive and distribute your project as we did for submission of the app binary into the App Store. I hope now you can submit your app without any icon issue.


NOTE:

Be careful to provide all the icons you need. Otherwise your app will not pass Apple validation. If you’ve received this kind of email:

Invalid Image - For iOS applications, icons included in the binary submission must be in the PNG format.

- If your application supports the iPhone device family, you must include square icons of the following dimensions: 57x57 pixels and 120x120 pixels.

- If your application supports the iPad device family, you must include square icons of the following dimensions: 72x72 pixels, 76x76 pixels and 152x152 pixels

Apple is now accepting applications that work on iOS 7 as well, so whatever the Deployment target 6.1 or earlier, but you also need to provide the iOS 7 icon sizes as I mention above (that the store is expecting).

Xcode 5 app icon Manage

If you are using xCode5 The first thing to update is the icons. Xcode 5 introduces Asset Catalogs to simply managing multiple copies of an image (such as for multiple resolutions). We’ll create one to manage both the Game’s icons, along with the Launch Images.

Now, click the Use Asset Catalog button. When confirming the migration, you’re also asked if you wish to migrate the Launch Images (which is iOS talk for the splash screen that appears when starting your app) - you’ll want to ensure this is checked as well.

Please take a Look for more Info Apple doc of Asset Catalogs

这篇关于'缺少推荐的图标文件 - 捆绑包不包含 .png 格式的 iPhone/iPod Touch 应用程序图标,像素正好为 120x120'的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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