最好的方式开始 [英] Best Way to start

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问题描述

嗨伙计们

我是一名精力充沛的计算机,尽管我的编码技巧有点生气

i am a senoir computer engeneering studen, though bit rusty on my coding skills

很长一段时间因为带有SDK的delt

been a very long time since a delt with an SDK

 

所以这就是我要做的事情

so here is what i am trying to do

训练kinect识别用户(在完成特定手势后跟踪冠内的一个特殊人物)

train the kinect to recognize the user ( track a specefic guy within crown maybe after a certain gesture is done )

用手势向右和向左滚动

当你选择一款游戏时,它会午餐并加载一组手势(并可能与一些声音命令相结合),这些手势将被映射到键盘,就像FAAST软件一样

when you chose a game it will lunch and load a specefied set of gestures ( and maybe combined with some sound commands ) that will be mapped to the keyboard, much like the FAAST software does

那几乎就是

我使用FAAST和NIController但我想使用kinect进行更多自定义

i delt with FAAST and NIController but wanted to use the kinect for more customization

任何关于从哪里开始的想法什么样的shelv项目可以提供帮助?我的意思是我如何记录手势并使用它们?与声音相同?我是否必须处理深度传感器的原始数据?

any ideas on where to start and what of the shelv projects can help ? i mean how can i record the gesturess and use them ? same with sound ? will i have to deal with the depth sensor raw data ?

我在这里真的是一个菜鸟:D

i am trully a noob at this :D

 

问候

ahmed

推荐答案

嗨艾哈迈德,

我鼓励您下载Kinect for Windows Beta 2 SDK并试用样本。 SkeletalViewer-WPF是一个非常好的示例,它将向您展示如何获取骨架数据。一旦你有骨架数据,你就可以开始使用各种
技术来识别用户正在做什么。

I encourage you to download the Kinect for Windows Beta 2 SDK and try out the samples. The SkeletalViewer-WPF is a very nice sample which will show you how to get back skeletal data. Once you have skeletal data, you can begin to play around with various techniques to recognize what the user is doing.

既然你提到你的编码技巧生锈了,我' d建议看C#。 C#很容易上手,互联网上有很多资源可供你使用。

Since you mentioned that your coding skills are rusty, I'd recommend looking at C#. C# is pretty easy to pick up, and there are lots of resources available to you on the Internet with tons of samples available.

罗伯特。

这篇关于最好的方式开始的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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