Mac的Visual Studio中的UWP开发 [英] UWP Development in Visual Studio for Mac

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本文介绍了Mac的Visual Studio中的UWP开发的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我观看了Connect()2016的主题演讲,很高兴看到关于VS的谣言传到了Mac.我尽快下载了它,并开始在其中浏览.之后,斯科特·格思里(Scott Guthrie)做了问答,其中一个问题与我有关. 他说,微软不会将UWP引入Mac.我的问题是为什么?他基本上说过(我对此可能是错的,但是由于第9频道尚未发布视频供我重新观看,所以我不确定),在Mac上安装UWP没有任何意义. ;

稍后,我观看了与Nat Friedman和Miguel de Icaza的问答,其中Nat表示他们将根据用户的要求添加功能.我可能对此读得太多了,但是我相信他的意思是以后可以添加UWP

之所以担心我,是因为我正在学习Unity 3D,并希望继续使用我的Mac工作流程.我对此感到很自在,尽管在游戏方面有局限性,但我感觉很安全并且可以在Mac上更快地工作,但是我想为尽可能多的平台开发 可能-因此为什么我选择学习Unity与SpritKit和SceneKit.虽然我了解到VS的某些方面只能在Windows PC上运行,但我一直希望最终会为Xbox开发一些方法 Windows,PS4,Android以及macOS和iOS.

诚然,我对开发有些陌生,所以这可能只是幻想而已,但是花了几个月的时间寻找答案,但是我没有找到任何可以很好解释的东西.我已经浏览了论坛和在线文档,但一无所获. 有一些资源可以解决这个问题吗?即使在微软公司的网站"NOPE"上也有霓虹灯.或"SUCKS TO BE YOU";至少会告诉我放弃并继续.

解决方案

嗨mikesway79,

欢迎来到MSDN论坛

很抱歉给您带来不便,据我所知,到目前为止,UWP在Windows OS(如Windows 10、8.1/8)上都受支持.

Visual Studio for Mac是Visual Studio系列的新成员,致力于使用Xamarin和.NET Core进行移动和云开发. 我找到了有关Visual Studio for Mac预览版本的文档: https://developer.xamarin.com/visual-studio-mac/,适用于Mac的最佳移动和Web IDE是Android,ISO& macOS和Xamarin.Forms,因为它不包含或提及有关UWP的任何新功能.

也许UWP将是在将来的版本中添加了,但现在还不支持.我已将您的建议报告给 https://visualstudio.uservoice.com/forums/563332-visual-studio-for-mac/suggestions/17162522-visual-studio-for-mac-should-support-the-developme ,您可以投票我们需要等待VS for Mac产品团队的反馈.如果是其他社区 具有相同想法或建议的成员也可以投票,谢谢您的建议和支持.

最好的问候,

萨拉


I watched the keynote for Connect()2016 and was excited to see that the rumors on VS is coming to Mac were true. I downloaded it as soon as I could and began poking around in it. Afterwards Scott Guthrie did a Q&A and one of the questions concerned me. He said that Microsoft was not going to bring UWP to the Mac. My question is why? He basically stated (and I could be wrong on this, but since Channel 9 hasn't posted the video for me to re-watch, I can't be sure) that it didn't make sense to have UWP on Macs. 

A little later I watched a Q&A with Nat Friedman and Miguel de Icaza where Nat said that they would be adding features based on the requests of the users. I might be reading a little too much into this but I believe that he means UWP could be added later on. 

The reason this concerns me is that I am learning Unity 3D and would like to stay in my Mac workflow. I am comfortable in it, I feel secure and work much faster on a Mac (in spite of it's gaming limitations), but I want to develop for as many platforms as possible  - hence why I chose to learn Unity versus SpritKit and SceneKit. While I understand that certain aspects of VS are only going to work on Windows PCs, I have been holding on to hope that eventually there would be some way to develop for Xbox One, Windows, PS4, Android, as well as macOS and iOS. 

Admittedly, I am somewhat new to development so this may be nothing more than a fantasy, but having spent months looking for answers but I haven't found anything that gives a good explanation. I've poured through forums and online documentation but nothing. Are there some resources that can answer this out there? Even a neon sign on Microsofts' website "NOPE" or "SUCKS TO BE YOU" would at least tell me to give this up and move on.

解决方案

Hi mikesway79,

Welcome to the MSDN forum.

Sorry for this inconvenient, as far as I know, The UWP is support on Windows OS like windows 10, 8.1/8 until now.

Visual Studio for Mac is a new member of the Visual Studio family focused on mobile and cloud development using Xamarin and .NET Core. I found this document about Visual Studio for Mac preview version: https://developer.xamarin.com/visual-studio-mac/, the best mobile and web IDE for Mac is Android, ISO & macOS and Xamarin.Forms, since it not includes or mentions any new function about UWP.

Maybe the UWP will be added in the future version, but now it not supports yet. I have reported your suggestion to Visual Studio for Mac UserVoice. Please check here: https://visualstudio.uservoice.com/forums/563332-visual-studio-for-mac/suggestions/17162522-visual-studio-for-mac-should-support-the-developme and you can vote it and we need to wait for the feedback from the VS for Mac product Team. If other community members who have the same idea or suggestion can also vote it, thank you for your suggestion and support.

Best regards,

Sara


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