DirectX中的Matrix3D将3D对象放置在XAML中 [英] Matrix3D in DirectX to place 3D Objects in XAML

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本文介绍了DirectX中的Matrix3D将3D对象放置在XAML中的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我读了这篇文章

https://social.msdn.microsoft.com/Forums/windowsapps/zh-CN/1194a6ad-e1fd-4ecd-948f-6ef25037b8c6/3d-animation-in-xaml?forum=winappswithcsharp

https://social.msdn.microsoft.com/Forums/windowsapps/en-US/1194a6ad-e1fd-4ecd-948f-6ef25037b8c6/3d-animation-in-xaml?forum=winappswithcsharp

我似乎无法拉起< Matrix3D>在我的XAML中,我正在使用DirextX应用程序和XAML.

I don't seem to be able to pull up <Matrix3D> in my XAML, I'm using a DirextX App and XAML.

我一直在想尽一切办法将3D场景(.fbx)放在XAML中.

I have been doing everything I can think of to place my 3D Scene (.fbx) into my XAML.

推荐答案

" ;我正在使用DirextX App和XAML"

"I'm using a DirextX App and XAML"

与WPF无关,相应的论坛为 开发通用Windows应用.

That has nothing to do with WPF, the appropriate forum is Developing Universal Windows Apps.

我一直在想尽一切办法将3D场景(.fbx)放到XAML中."

"I have been doing everything I can think of to place my 3D Scene (.fbx) into my XAML."

仅在WPF中有效,其他基于XAML的框架缺乏3D支持.

That only works in WPF, other XAML based frameworks lack 3D support.

此外,您在创建DirectX应用并想在XAML中放置3D场景没有多大意义. XAML用于用户界面,而不用于绘制3D素材.

Besides, it doesn't make a lot of sense that you're creating a DirectX app and want to place a 3D scene in XAML. XAML is for user interface, not for drawing 3D stuff.


这篇关于DirectX中的Matrix3D将3D对象放置在XAML中的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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