Adobe Illustrator错误加载插件 [英] Adobe Illustrator Error loading plugins
问题描述
我正在遵循Adobe illustrator CS4 sdk软件包中提供的一个简单的Hello World教程.
I was following a simple Hello World tutorial given in adobe illustrator CS4 sdk package.
我按照所有步骤操作,并在Visual Studio 2013中编写了C ++代码,它成功构建,没有任何错误,并且生成了两个文件* .aip和* .ilk.
I followed all the steps and wrote C++ code in Visual studio 2013 and it built successfully without any errors and 2 files were generated *.aip and *.ilk.
现在,该教程说将插件二进制文件放在illustrator的plugin文件夹中.
Now the tutorial said to place the plug-in binary file in the illustrator's plugin folder.
它没有指定哪个文件是二进制文件(我假设为* .aip文件)和illustrator的插件路径(我认为这是路径"C:\ Program Files(x86)\ Adobe \ Adobe Illustrator CS4 \ Plug-ins)
It didn't specify which file is the binary file (I assumed the *.aip file) and the plugin path for illustrator (I think this is the path "C:\Program Files (x86)\Adobe\Adobe Illustrator CS4\Plug-ins")
现在,当我启动Adobe illustrator应用程序时,在启动时会出现以下错误.
Now when I launch the adobe illustrator application, on startup I get the following error.
加载插件时出错. * .aip
Error loading plugins. *.aip
谁能告诉我这是怎么回事.路径错了吗?文件是否错误?还是我缺少一些明显的步骤?
Can anyone tell me what's wrong. Is the path wrong ? Is the file wrong ? or is there some obvious step that I am missing ?
推荐答案
我已经找到了解决方案.问题在于该教程是特定于32位系统的,没有提到运行64位插件必须做的1处更改.
I've found the solution. The problem was the tutorial is specific for 32 bit system and doesn't mention 1 change we have to make for running our 64 bit plugin.
我在项目中添加了x64平台.步骤如下:
I added the x64 platform to my project. Here are the steps:
选择构建|配置管理器..."菜单项.
Select the "Build | Configuration Manager..." menu item.
在配置管理器"对话框中,从活动解决方案平台"下拉菜单中选择".
In the "Configuration Manager" dialog, choose "" from the "Active solution platform" drop down.
在新解决方案平台"对话框中,应该已经在顶部下拉列表中选择了"x64",并且应该在从以下位置复制设置"下拉列表中选择了"win32"(以及创建新项目平台"复选框,然后单击确定,您现在可以使用x64平台构建64位版本.
In the "New Solution Platform" dialog, "x64" should already be selected in the top drop down and "win32" should be selected in the "Copy settings from:" drop down (and the "Create new project platforms" check box should be checked. Click Ok and you can now build 64 bit versions using the x64 platform.
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