指向布尔值的C ++指针 [英] C++ pointer to boolean value
问题描述
我在尝试实现一个包含指向布尔值的指针的类时遇到问题...
I'm having problems trying to implement a class which contains a pointer to a boolean...
class BoolHolder {
public:
BoolHolder(bool* _state);
bool* state;
}
BoolHolder::BoolHolder(bool* _state) {
state = _state;
}
bool testbool = false;
BoolHolder testbool_holder( &testbool );
如果我这样做,则无论testbool本身是对还是错,testbool_holder.state都会始终报告它为真
If I do this, testbool_holder.state always reports that it is true, no matter whether testbool itself is true or false
我做错了什么?我只希望该类能够维护testbool的最新值,但我不知道如何实现这一点.谢谢
What am I doing wrong? I just want the class to be able to maintain an up to date value for testbool but I don't know how to effect this. Thanks
推荐答案
testbool_holder.state
如果状态不是空指针,则返回true
testbool_holder.state
returns true if state is not a null pointer
*(testbool_holder.state)
返回状态所指向的布尔值
*(testbool_holder.state)
returns the value of the bool pointed to by state
尝试此操作以获得更多的C ++解决方案
Try this for a more C++ solution
class BoolHolder
{
public:
BoolHolder(bool* state) : state(state) {}
bool GetState() const { return *state; } // read only
bool& GetState() { return *state; } // read/write
private:
bool* state;
}
bool testbool = false;
BoolHolder testbool_holder(&testbool);
if (testbool_holder.GetState()) { .. }
如果仅想允许读取访问权限,则删除第二个getter(并且可能将指针更改为const bool *
).如果两个都需要,则需要两个getter. (这是因为读/写不能用于读取const对象).
Remove the second getter if you only want to allow read access (and maybe change the pointer to const bool *
) If you want both, then you need both getters. (This is because read/write can't be used to read on a const object).
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