在Blend 2015中使用3D OBJ文件 [英] Using 3D OBJ file in Blend 2015
问题描述
我刚刚开始学习WPF 3D并按照教程进行操作。我创建了3D模型并将其导出为OBJ文件。创建一个新的WPF项目并添加此OBJ文件。如何在 Window
或 Viewport3D
中使用它?我在以下位置找到了Microsoft的链接:导入3D内容,但它的写作目的是Expression Studio,并且Blend中没有插入选项:(我无法将其拖动到 Window
上,因为拖动时会显示已禁用图标
I just started to lean WPF 3D and follow the tutorial. I created a 3D Model and exported it as OBJ file. Created a new WPF project and added this OBJ file. How I can use it inside Window
or Viewport3D
? I found a link from Microsoft at: Import 3D content but it written for Expression Studio and there's no 'Insert' option in Blend :( I could not drag it on Window
because of 'disabled' icon when dragging
当我双击OBJ文件时,我可以在WPF窗口中看到我的3D模型-因此我想WPF可以读取此文件。
When I double click on OBJ file I can see my 3D Model in WPF window - so I guess that WPF could read this file.
PS在这里是Blend显示我的3d模型:
P.S. Here is Blend showing my 3d Model:
< img src = https://i.stack.imgur.com/QzIlB.png alt =在此处输入图片描述>
推荐答案
我遇到了同样的问题,幸运的是我的计算机上仍然有VS2010和VS 2013,以及它们的Blend副本,我的工作是在blend 2013中打开我的项目,导入我的模型,然后保存然后重新-在2015年开放,或在较旧的Blend程序之一中启动项目,然后导入模型,然后继续他计划在2015年学习。
I have the same problem, Luckily I still have VS2010 and VS 2013 on my computer, and their Blend counterparts. My work around is to open my project in blend 2013 ,import my models , save then re-open in 2015, or start the project in one of the older Blend programs import the models then continue the program in 2015.
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