NSdManager ResolveListener错误代码3:失败已激活 [英] NSdManager ResolveListener Error Code 3: Failure Already active

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本文介绍了NSdManager ResolveListener错误代码3:失败已激活的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在Android应用程序中使用NsdManager来发现由我也开发的另一台设备发布的NSD服务.我只在Android App上进行服务发现(这一边不需要服务注册).网络上同时发布了几种相同类型的服务.

I'm using NsdManager in an Android App to discover NSD services published by another device also developed by me. I only do service discovery on Android App (no service registration needed on this side). There are several instances of the same type of service published at the same time on the network.

我开始使用Google提供的示例代码( https://developer .android.com/training/connect-devices-wirelessly/nsd ),但是由于同时重复使用同一解析器对象以进行多个服务解析,我遇到了致命错误. 然后我发现有人建议每次创建一个新的解析器对象(例如侦听器已在使用(服务发现)).

I started using the sample code provided by Google (https://developer.android.com/training/connect-devices-wirelessly/nsd) but I had fatal errors due to reusing the same resolver object at the same time for more than one service resolution. Then I found several people suggesting to create a new resolver object each time (like in Listener already in use (Service Discovery)).

我这样做了,并将致命错误替换为解决失败"错误代码3,这表示解决过程处于活动状态.比以前更好,但是仅第一个服务已解决,其余服务由于此故障而被忽略.

I did this and the fatal error was replaced by a Resolve Failure error code 3 that meant that the resolve process was active. Better than before, but only the first service was resolved and the rest was ignored due to this failure.

然后我发现有人建议对错误代码3进行特殊处理,方法是递归地重新发送解决请求,直到最终解决为止(

Then I found a person suggesting to give a special treatment to Error Code 3 by resending the resolve request recursively until it eventually becomes resolved ( NSNetworkManager.ResolveListener messages Android).

我在Kotlin中实现了该解决方案,并且效果很好,但我并不真正满意,因为:

I implemented this solution in Kotlin and it kind of works but I'm not really satisfied because:

  1. 我相信我会创建很多其他的Resolver对象 我不确定它们以后是否会被垃圾收集.
  2. 我要在一个循环中重试几次,可能会导致额外的 对设备和网络造成不必要的负担.不知道我是否 在再次调用服务解决方案之前,应该先短暂睡眠一下.
  3. 如果存在某些网络问题,则该程序可能会尝试 时间来解决相同的服务,而不仅仅是放弃 解决并等待再次发现服务.
  1. I believe that I'm creating a lot of additional Resolver objects and I'm not sure if they are later garbage collected or not.
  2. I'm retrying several times in a loop, maybe causing additional and unnecessary burden on the device and the network. Not sure if I should add a short sleep before invoking service resolution again.
  3. If there is some network problem, the program may try thousand of times to resolve the same service instead of just abandoning the resolution and waiting for the service to be discovered again.

RxBonjour2的人员提供了一个更复杂,更强大的解决方案,但是对我来说太复杂了,无法遵循它:

The people of RxBonjour2 have come with a more complex and robust solution but it's too complex for me to follow it: https://github.com/mannodermaus/RxBonjour/blob/2.x/rxbonjour-drivers/rxbonjour-driver-nsdmanager/src/main/kotlin/de/mannodermaus/rxbonjour/drivers/nsdmanager/NsdManagerDiscoveryEngine.kt

对于Google的官方示例无法正确处理这些问题,我感到沮丧. nsd_chat示例使用单个解析器对象,并且在网络上以相同类型发布了多个具有相同类型的服务时失败.

I feel frustrated that Google's official examples do not handle these problems correctly. The nsd_chat sample uses a single resolver object and fails when more than one service with the same type is published at the same type on the network.

您能提出更好的解决方案吗?或对我的代码进行任何改进?

Can you suggest a better solution? Or any improvements to my code below?

import android.app.Application
import android.content.Context
import android.net.nsd.NsdManager
import android.net.nsd.NsdServiceInfo
import androidx.lifecycle.AndroidViewModel
import timber.log.Timber


class ViewModel(application: Application) : AndroidViewModel(application) {

    // Get application context
    private val myAppContext: Context = getApplication<Application>().applicationContext

    // Declare DNS-SD related variables for service discovery
    var nsdManager: NsdManager? = null
    private var discoveryListener: NsdManager.DiscoveryListener? = null

    // Constructor for the View Model that is run when the view model is created
    init {

        // Initialize DNS-SD service discovery
        nsdManager = myAppContext.getSystemService(Context.NSD_SERVICE) as NsdManager?

        initializeDiscoveryListener()

        // Start looking for available services in the network
        nsdManager?.discoverServices(NSD_SERVICE_TYPE, NsdManager.PROTOCOL_DNS_SD, discoveryListener)

    }

    // Instantiate DNS-SD discovery listener
    // used to discover available Sonata audio servers on the same network
    private fun initializeDiscoveryListener() {

        // Instantiate a new DiscoveryListener
        discoveryListener = object : NsdManager.DiscoveryListener {

            override fun onDiscoveryStarted(regType: String) {
                // Called as soon as service discovery begins.
                Timber.d("Service discovery started: $regType")
            }

            override fun onServiceFound(service: NsdServiceInfo) {
                // A service was found! Do something with it
                Timber.d("Service discovery success: $service")
                when {
                    service.serviceType != NSD_SERVICE_TYPE ->
                        // Service type is not the one we are looking for
                        Timber.d("Unknown Service Type: ${service.serviceType}")
                    service.serviceName.contains(NSD_SERVICE_NAME) ->
                        // Both service type and service name are the ones we want
                        // Resolve the service to get all the details
                        startResolveService(service)
                    else ->
                        // Service type is ours but not the service name
                        // Log message but do nothing else
                        Timber.d("Unknown Service Name: ${service.serviceName}")
                }
            }

            override fun onServiceLost(service: NsdServiceInfo) {
                onNsdServiceLost(service)
            }

            override fun onDiscoveryStopped(serviceType: String) {
                Timber.i("Discovery stopped: $serviceType")
            }

            override fun onStartDiscoveryFailed(serviceType: String, errorCode: Int) {
                Timber.e("Start Discovery failed: Error code: $errorCode")
                nsdManager?.stopServiceDiscovery(this)
            }

            override fun onStopDiscoveryFailed(serviceType: String, errorCode: Int) {
                Timber.e("Stop Discovery failed: Error code: $errorCode")
                nsdManager?.stopServiceDiscovery(this)
            }
        }
    }

    fun startResolveService(service: NsdServiceInfo) {

        val newResolveListener =  object : NsdManager.ResolveListener {

            override fun onResolveFailed(serviceInfo: NsdServiceInfo, errorCode: Int) {
                // Called when the resolve fails. Use the error code to determine action.
                when (errorCode) {
                    NsdManager.FAILURE_ALREADY_ACTIVE -> {
                        // Resolver was busy
                        Timber.d("Resolve failed: $serviceInfo - Already active")
                        // Just try again...
                        startResolveService(serviceInfo)
                    }
                    else ->
                        Timber.e("Resolve failed: $serviceInfo - Error code: $errorCode")
                }
            }

            override fun onServiceResolved(serviceInfo: NsdServiceInfo) {
                onNsdServiceResolved(serviceInfo)
            }
        }

        nsdManager?.resolveService(service, newResolveListener)
    }

    companion object {

        // We'll only search for NDS services of this type
        const val NSD_SERVICE_TYPE: String = "_servicetype._tcp."
        // and whose names start like this
        const val NSD_SERVICE_NAME: String = "ServiceName-"
    }

    override fun onCleared() {
        try {
            nsdManager?.stopServiceDiscovery(discoveryListener)
        } catch (ignored: Exception) {
            // "Service discovery not active on discoveryListener",
            // thrown if starting the service discovery was unsuccessful earlier
        }
        Timber.d("onCleared called")
        super.onCleared()
    }

    fun onNsdServiceResolved(serviceInfo: NsdServiceInfo) {
        // Logic to handle a new service
        Timber.d("Resolve Succeeded: $serviceInfo")
    }

    fun onNsdServiceLost(service: NsdServiceInfo) {
        // Logic to handle when the network service is no longer available
        Timber.d("Service lost: $service")
    }

}

推荐答案

我通过以下方法解决了这个问题:

I solved the problem by:

  1. 创建一个线程安全队列以存储待解决的服务
  2. 使用线程安全列表存储已解析服务的列表
  3. 使用原子布尔标志来查看ResolveListener何时繁忙

为了使解决方案更加通用,我构建了一个NdsHelper抽象类.它具有两个必须重写的函数:onNsdServiceResolved(NsdServiceInfo)和onNsdServiceLost(NsdServiceInfo).

To make the solution more generic, I built an NdsHelper abstract class. It has 2 functions that must be overridden: onNsdServiceResolved(NsdServiceInfo) and onNsdServiceLost(NsdServiceInfo).

我正在使用Timber记录消息,但是您可以用标准的Log功能代替它们.

I'm using Timber for logging messages but you can replace them by the standard Log function.

这是NsdHelper类(科特琳代码):

This is the NsdHelper class (Kotlin code):

import android.content.Context
import android.net.nsd.NsdManager
import android.net.nsd.NsdServiceInfo
import timber.log.Timber
import java.util.*
import java.util.concurrent.ConcurrentLinkedQueue
import java.util.concurrent.atomic.AtomicBoolean
import kotlin.collections.ArrayList

abstract class NsdHelper(val context: Context) {

    // Declare DNS-SD related variables for service discovery
    val nsdManager: NsdManager? = context.getSystemService(Context.NSD_SERVICE) as NsdManager?
    private var discoveryListener: NsdManager.DiscoveryListener? = null
    private var resolveListener: NsdManager.ResolveListener? = null
    private var resolveListenerBusy = AtomicBoolean(false)
    private var pendingNsdServices = ConcurrentLinkedQueue<NsdServiceInfo>()
    var resolvedNsdServices: MutableList<NsdServiceInfo> = Collections.synchronizedList(ArrayList<NsdServiceInfo>())

    companion object {

        // Type of services to look for
        const val NSD_SERVICE_TYPE: String = "_myservicetype._tcp."
        // Services' Names must start with this
        const val NSD_SERVICE_NAME: String = "MyServiceName-"
    }

    // Initialize Listeners
    fun initializeNsd() {
        // Initialize only resolve listener
        initializeResolveListener()
    }

    // Instantiate DNS-SD discovery listener
    // used to discover available Sonata audio servers on the same network
    private fun initializeDiscoveryListener() {

        // Instantiate a new DiscoveryListener
        discoveryListener = object : NsdManager.DiscoveryListener {

            override fun onDiscoveryStarted(regType: String) {
                // Called as soon as service discovery begins.
                Timber.d("Service discovery started: $regType")
            }

            override fun onServiceFound(service: NsdServiceInfo) {
                // A service was found! Do something with it
                Timber.d("Service discovery success: $service")

                if ( service.serviceType == NSD_SERVICE_TYPE &&
                        service.serviceName.startsWith(NSD_SERVICE_NAME) ) {
                    // Both service type and service name are the ones we want
                    // If the resolver is free, resolve the service to get all the details
                    if (resolveListenerBusy.compareAndSet(false, true)) {
                        nsdManager?.resolveService(service, resolveListener)
                    }
                    else {
                        // Resolver was busy. Add the service to the list of pending services
                        pendingNsdServices.add(service)
                    }
                }
                else {
                    // Not our service. Log message but do nothing else
                    Timber.d("Not our Service - Name: ${service.serviceName}, Type: ${service.serviceType}")
                }
            }

            override fun onServiceLost(service: NsdServiceInfo) {
                Timber.d("Service lost: $service")

                // If the lost service was in the queue of pending services, remove it
                var iterator = pendingNsdServices.iterator()
                while (iterator.hasNext()) {
                    if (iterator.next().serviceName == service.serviceName)
                        iterator.remove()
                }

                // If the lost service was in the list of resolved services, remove it
                synchronized(resolvedNsdServices) {
                    iterator = resolvedNsdServices.iterator()
                    while (iterator.hasNext()) {
                        if (iterator.next().serviceName == service.serviceName)
                            iterator.remove()
                    }
                }

                // Do the rest of the processing for the lost service
                onNsdServiceLost(service)
            }

            override fun onDiscoveryStopped(serviceType: String) {
                Timber.i("Discovery stopped: $serviceType")
            }

            override fun onStartDiscoveryFailed(serviceType: String, errorCode: Int) {
                Timber.e("Start Discovery failed: Error code: $errorCode")
                stopDiscovery()
            }

            override fun onStopDiscoveryFailed(serviceType: String, errorCode: Int) {
                Timber.e("Stop Discovery failed: Error code: $errorCode")
                nsdManager?.stopServiceDiscovery(this)
            }
        }
    }

    // Instantiate DNS-SD resolve listener to get extra information about the service
    private fun initializeResolveListener() {
        resolveListener =  object : NsdManager.ResolveListener {

            override fun onServiceResolved(service: NsdServiceInfo) {
                Timber.d("Resolve Succeeded: $service")

                // Register the newly resolved service into our list of resolved services
                resolvedNsdServices.add(service)

                // Process the newly resolved service
                onNsdServiceResolved(service)

                // Process the next service waiting to be resolved
                resolveNextInQueue()
            }

            override fun onResolveFailed(serviceInfo: NsdServiceInfo, errorCode: Int) {
                // Called when the resolve fails. Use the error code to debug.
                Timber.e("Resolve failed: $serviceInfo - Error code: $errorCode")

                // Process the next service waiting to be resolved
                resolveNextInQueue()
            }
        }
    }

    // Start discovering services on the network
    fun discoverServices() {
        // Cancel any existing discovery request
        stopDiscovery()

        initializeDiscoveryListener()

        // Start looking for available audio channels in the network
        nsdManager?.discoverServices(NSD_SERVICE_TYPE, NsdManager.PROTOCOL_DNS_SD, discoveryListener)
    }

    // Stop DNS-SD service discovery
    fun stopDiscovery() {
        if (discoveryListener != null) {
            try {
                nsdManager?.stopServiceDiscovery(discoveryListener)
            } finally {
            }
            discoveryListener = null
        }
    }

    // Resolve next NSD service pending resolution
    private fun resolveNextInQueue() {
        // Get the next NSD service waiting to be resolved from the queue
        val nextNsdService = pendingNsdServices.poll()
        if (nextNsdService != null) {
            // There was one. Send to be resolved.
            nsdManager?.resolveService(nextNsdService, resolveListener)
        }
        else {
            // There was no pending service. Release the flag
            resolveListenerBusy.set(false)
        }
    }

    // Function to be overriden with custom logic for new service resolved
    abstract fun onNsdServiceResolved(service: NsdServiceInfo)

    // Function to be overriden with custom logic for service lost
    abstract fun onNsdServiceLost(service: NsdServiceInfo)
}

这是如何从ViewModel(或活动或片段,如果您从何处调用不同的辅助方法)中使用它的方法:

And this is how to use it from a ViewModel (or from an activity or fragment, if you change from where to invoke the different helper methods):

import android.app.Application
import android.content.Context
import android.content.Intent
import android.net.ConnectivityManager
import android.net.nsd.NsdServiceInfo
import androidx.lifecycle.AndroidViewModel
import timber.log.Timber
import java.util.*


class MyViewModel(application: Application) : AndroidViewModel(application) {

    // Get application context
    private val myAppContext: Context = getApplication<Application>().applicationContext

    // Declare NsdHelper object for service discovery
    private val nsdHelper: NsdHelper? = object : NsdHelper(myAppContext) {

        override fun onNsdServiceResolved(service: NsdServiceInfo) {
            // A new network service is available

            // Put your custom logic here!!!

        }

        override fun onNsdServiceLost(service: NsdServiceInfo) {
            // A network service is no longer available

            // Put your custom logic here!!!

        }
    }

    // Block that is run when the view model is created
    init {

        // Initialize DNS-SD service discovery
        nsdHelper?.initializeNsd()

        // Start looking for available audio channels in the network
        nsdHelper?.discoverServices()

    }

    // Called when the view model is destroyed
    override fun onCleared() {
        nsdHelper?.stopDiscovery()
        Timber.d("onCleared called")
        super.onCleared()
    }

}

这篇关于NSdManager ResolveListener错误代码3:失败已激活的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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