线程1:播放声音时,EXC_BAD_ACCESS(代码= 1,地址= 0x48) [英] Thread 1: EXC_BAD_ACCESS (code=1, address=0x48) when I play a sound

查看:184
本文介绍了线程1:播放声音时,EXC_BAD_ACCESS(代码= 1,地址= 0x48)的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

每当我尝试将声音文件分配给变量时,我的应用程序就会崩溃.我已经仔细检查了我的声音文件名,但无法正常工作. 这是我的代码:

Whenever I try to assign a sound file to a variable my app crashes. I've double checked my sound file names, but I can't get it to work. Here is my code:

struct variables {

    static var randomCode = 0
    static var timerCounter = 30
    static var timer = Timer()
    static var explosion:AVAudioPlayer = AVAudioPlayer()
    static var defuseSound:AVAudioPlayer = AVAudioPlayer()
}



override func viewDidLoad() {
    super.viewDidLoad()
    // Do any additional setup after loading the view.

    //Error occurs on the following line
    let explosionFile = Bundle.main.path(forResource: "explosion", ofType: ".mp3") 
    let defuseFile = Bundle.main.path(forResource: "defused", ofType: ".mp3")

    do {
        try variables.explosion = AVAudioPlayer(contentsOf: URL(fileURLWithPath: explosionFile!))
        try variables.defuseSound = AVAudioPlayer(contentsOf: URL(fileURLWithPath: defuseFile!))
    } catch {
        print(error)
    }

推荐答案

已多次回答,将其分配给变量或常量时,AVAudioPlayer不再接受参数.

This was answered many times, the AVAudioPlayer doesnt take arguments anymore when assigning it to a variable or constant.

 static var explosion : AVAudioPlayer? 
 static var defuseSound : AVAudioPlayer? 

// OR static var explosion : AVAudioPlayer! = nil

这篇关于线程1:播放声音时,EXC_BAD_ACCESS(代码= 1,地址= 0x48)的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
相关文章
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆