Auth.GOOGLE_SIGN_IN_API不能与Games.API一起使用 [英] Auth.GOOGLE_SIGN_IN_API cannot be used with Games.API
问题描述
我正在尝试将GoogleApiClient
与Games.API
和Auth.GOOGLE_SIGN_IN_API
连接(以获取用户配置文件信息).
出现此错误:
I'm trying to connect GoogleApiClient
with Games.API
and Auth.GOOGLE_SIGN_IN_API
(for getting User Profile Information).
Getting this Error:
java.lang.IllegalStateException: Auth.GOOGLE_SIGN_IN_API cannot be used with Games.API
代码:
Code:
GoogleSignInOptions gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN)
.requestProfile()
.build();
googleApiClient = new GoogleApiClient.Builder(activity)
.addConnectionCallbacks(connectionCallbacks)
.addOnConnectionFailedListener(onConnectionFailedListener)
.addApi(Games.API).addScope(Games.SCOPE_GAMES)
.addApi(Auth.GOOGLE_SIGN_IN_API, gso)
.build();
为什么不能将Games.API
与Auth.GOOGLE_SIGN_IN_API
一起使用?
我必须连接Games.API
并获取用户个人资料信息的什么方法?
Why I can't use Games.API
with Auth.GOOGLE_SIGN_IN_API
?
What alternative I have to connect Games.API
and get User Profile Information?
推荐答案
由我自己解决.
如果已经连接Games.API
,则无需添加Auth.GOOGLE_SIGN_IN_API
即可获取用户个人资料信息.
Resolved by my self.
No need to add Auth.GOOGLE_SIGN_IN_API
for getting User Profile Information if you already connected Games.API
.
连接:
googleApiClient = new GoogleApiClient.Builder(activity)
.addConnectionCallbacks(connectionCallbacks)
.addOnConnectionFailedListener(onConnectionFailedListener)
.addApi(Games.API).addScope(Games.SCOPE_GAMES)
.build();
如果失败:
If failed:
@Override
public void onConnectionFailed(@NonNull ConnectionResult connectionResult) {
if (connectionResult.hasResolution()) {
try {
connectionResult.startResolutionForResult(this, REQUEST_RESOLVE_ERR);
} catch (IntentSender.SendIntentException e) {
googleApiClient.connect();
e.printStackTrace();
}
}
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
switch (requestCode) {
case REQUEST_RESOLVE_ERR:
if (resultCode == RESULT_OK) {
if (!googleApiClient.isConnecting()
&& !googleApiClient.isConnected())
googleApiClient.connect();
}
break;
}
}
如果已连接:
获取用户个人资料信息:
If connected:
Get User Profile Information:
String name = Games.Players.getCurrentPlayer(googleApiClient).getDisplayName();
Uri photo = Games.Players.getCurrentPlayer(googleApiClient).getIconImageUri();
//and more...
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