持续提升:: asio读取 [英] Continuous boost::asio reads
问题描述
我正在试验Boost :: asio,并且正在尝试创建一个客户端,该客户端可以读取并输出以控制台从服务器发送的数据包.服务器使用专有协议.它每秒发送一次计时器更新,响应ping,并在客户端要求时以文件列表进行回复.我对异步网络有很好的了解,但是我有一个问题.这是代码:
I'm experimenting with Boost::asio, and I'm trying to make a client that reads and outputs to console packets sent from a server. The server uses a proprietary protolcol. It sends a timer update every second, responds to ping, and can reply with a list of files when the client asks for it. I have a decent grasp of asynchronous networking, but I'm having a problem. Here's the code:
class JReader
{
public:
JReader(boost::asio::io_service &io_s)
: socket_(io_s)
{
tcp::resolver resolver(io_s);
tcp::resolver::query query("xxxx", "yyyy");
tcp::resolver::iterator endpoint_iterator = resolver.resolve(query);
tcp::resolver::iterator end;
boost::system::error_code error = boost::asio::error::host_not_found;
while (error && endpoint_iterator != end)
{
socket_.close();
socket_.connect(*endpoint_iterator++, error);
}
if (error)
{
throw boost::system::system_error(error);
}
boost::asio::async_write(socket_, boost::asio::buffer(connect, 12), boost::bind(&JReader::handle_write, this));
boost::asio::async_write(socket_, boost::asio::buffer(getlist, 3), boost::bind(&JReader::handle_write, this));
boost::asio::async_read(socket_, boost::asio::buffer(buf_, BUF_SIZE), boost::bind(&JReader::handle_read, this, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
}
private:
void handle_read(const boost::system::error_code err, size_t bytes)
{
std::cout<<std::endl<<std::string(buf_, bytes);
boost::asio::async_read(socket_, boost::asio::buffer(buf_, BUF_SIZE), boost::bind(&JReader::handle_read, this, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred));
}
void handle_write()
{
//TODO: finish this!
std::cout<<std::endl<<"Wrote something";
}
static const int BUF_SIZE = 256;
char buf_[BUF_SIZE];
tcp::socket socket_;
};
程序从服务器读取并将数据输出到控制台-但是主板发出刺耳的蜂鸣声.我很确定这与我的handle_read循环有关.
The program reads from the server and outputs data to console -- but the motherboard makes a terrible beeping sound. I'm pretty sure it has something to do with my handle_read loop.
连续监听服务器的正确,无阻塞方式是什么?
What is the correct, nonblocking way of continually listening to a server?
推荐答案
啊哈!我对asio的使用是正确的,但是我的错误是将二进制数据流式传输到std :: cout!我改用了文件流,现在它可以工作了.:)
Ah ha! My use of asio was correct, but my mistake was streaming binary data to std::cout!! I used a filestream instead, and now it works. :)
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