NSMutableArray containsObject返回true,但不应 [英] NSMutableArray containsObject returns true, but it shouldnt
问题描述
我发现了类似的问题,但是 -containsObject
无法正常工作.
I found similar questions, but -containsObject
is not working like I expect.
我的问题是 NSMutableArray -containsObject
方法在不应该返回true的情况下,尝试生成随机UNIQUE颜色并将其添加到数组时.
My problem is the NSMutableArray -containsObject
method returns true when it shouldn't,
when trying to generate random UNIQUE colors and add to an array.
检查 NSMutableArray
是否包含具有相同值的对象的最佳方法是什么.
What is the best way to check if NSMutableArray
contains an object with same values.
NSMutableArray *color_arr=[NSMutableArray array];
UIColor *t;
for(int i=0; i<100; i+=1)
{
int r = arc4random()%256;
int g = arc4random()%256;
int b = arc4random()%256;
t=[UIColor colorWithRed:r green:g blue:b alpha:255];
if (![color_arr containsObject:t])
[color_arr addObject:t];
//[t release];//is t need to be released here on non-arc project? well Im not sure.
}
NSLog(@"total:%d",[color_arr count]);
NSLog()
始终表示数组计数为1.
The
NSLog()
always says array count is 1.
推荐答案
新
for()
循环的结构也是错误的.您需要在循环开始之前声明UIColor.您应该在循环开始后声明颜色:
The structure of your for()
loop is wrong too. You are declaring the UIColor before the loop begins. You should be declaring the color AFTER the loop begins:
for (i=0;i<100;i++) {
int rInt = arc4random()%256;
float rFloat = (float)rInt/255.0f;
//same with gInt, bInt
//make gFloat and bFloat this way
UIColor *t = [UIColor colorWithRed:rFloat green:gFloat blue:bFloat alpha:1];
if (![color_arr containsObject:t]) {
[color_arr addObject:t];
}
NSLog(@"%i",color_arr.count);
}
UIColor不使用 integer
值,而是使用 float
值.尝试将 integer
除以255,然后将其设置为r,g,b.
UIColor doesn't use integer
values, it uses float
values. Try dividing your integer
by 255 and then setting those as r, g, b.
赞:
int rInt = arc4random()%256;
float rFloat = (float)rInt/255.0f;
//same with gInt, bInt
//make gFloat and bFloat this way
t = [UIColor colorWithRed:rFloat green:gFloat blue:bFloat alpha:1];
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