“用户模板"未显示在“新建项目"窗口中 - Xcode 4 [英] 'User Templates' not showing up in 'New Project' window - Xcode 4

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问题描述

我最近从 SDL 网站下载了两个 SDL 包,并将它们移动到相应的文件夹中.在 :/Library/Application Support/Developer/Shared/Xcode/Project Templates 中,我创建了一个名为Applications"的文件夹,并在其中移动了SDL Application"和另外两个 SDL 文件夹.另外,在:/Library/Frameworks,我移动了 SDL.Framework.当我创建一个新项目时,我会在左侧栏中看到一个用于 iOS 和 Mac OS X 的部分.但我想要的是一个用户模板"部分,但它并不存在.(我会发布一张图片,但显然我需要 10 个代表点才能这样做)我认为在 iOS 和 MacOS X 之间应该自动有一个用户模板"栏.我想选择一个预加载了 OpenGL 和 SDL 的新项目.是否有需要更改的首选项设置?提前致谢!(对不起,如果这是一个愚蠢的问题:-P)

I recently downloaded two SDL packages from the SDL website and moved them to the appropriate folders. in :/Library/Application Support/Developer/Shared/Xcode/Project Templates, I made a folder called "Applications" and in it I moved 'SDL Application' and two other SDL folders. Also, in: /Library/Frameworks, I moved SDL.Framework. When I make a new project, I see in the left side bar a section for iOS and Mac OS X. But what I want is a 'User templates' section, but it isn't there. (I would post a picture, but apparently I need 10 rep points to do so) I thought there should automatically be a 'User Templates' bar in between iOS and MacOS X. I want to choose a new project that is pre-loaded with OpenGL and SDL. Is there a preferences setting that needs to be changed? Thanks in advance! (and sorry if its a stupid question :-P)

推荐答案

XCode 3.x 和 XCode 4 之间的模板规则发生了变化.因此,任何 XCode 3 模板都不再有效.您将不得不等待添加新的.

The template rules have changed in between XCode 3.x and XCode 4. As such any XCode 3 templates no longer work. You will have to wait for new ones to be added.

现在您必须创建自己的项目并自己添加库.

For now you will have to create your own project and add in the libraries yourself.

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