使用 std::future 无效使用不完整类型 [英] invalid use of incomplete type using std::future
问题描述
当我尝试编译以下代码时收到错误不完整类型的无效使用...",但我没有看到我的错误.我已经更改了包含和定义模板的顺序.但错误仍然存在.我的代码中的期货"有什么问题?我在 Windows 10 上使用 gcc-7.1.0.
I get the error "invalid use of incomplete type ..." when I try to compile the following code but I do not see my mistake. I already changed the order of includes and of the defined templates. But the error remains. What is wrong with the "futures" in my code? I am using gcc-7.1.0 on Windows 10.
错误信息:
C:\Users\user\Documents\stl_tests\template_tests.h|60|error: invalid use of incomplete type 'class std::future<std::pair<short unsigned int, std::vector<Eigen::Matrix<float, 3, 1>, std::allocator<Eigen::Matrix<float, 3, 1> > > > >'|
c:\mingw\include\c++\7.1.0\future|125|note: declaration of 'class std::future<std::pair<short unsigned int, std::vector<Eigen::Matrix<float, 3, 1>, std::allocator<Eigen::Matrix<float, 3, 1> > > > >'|
标题template_tests.h":
Header "template_tests.h":
#ifndef TEMPLATE_TESTS_H_INCLUDED
#define TEMPLATE_TESTS_H_INCLUDED
#include <iostream>
#include <vector>
#include <utility>
#include <future>
#include <eigen3/Eigen/Dense>
template< typename T >
using Point3D = Eigen::Matrix< T, 3, 1 >;
template< typename T >
using PointSet3D = std::vector< Point3D< T > >;
template< typename T >
using BinnedPointSet3D = std::pair< unsigned short, PointSet3D< T > >;
template< typename T >
class PointSearch
{
public:
PointSearch();
~PointSearch();
void Run();
private:
BinnedPointSet3D< T > RunThread( unsigned short );
std::vector< BinnedPointSet3D< T > > SelectRegionData3D( unsigned short );
};
template< typename T >
BinnedPointSet3D< T > PointSearch< T >::RunThread( unsigned short binNumber )
{
PointSet3D< T > points;
Point3D< T > pt;
for(int i = 0; i < 200; i++)
{
points.emplace_back(pt.Random());
}
return std::make_pair( binNumber, move(points) );
}
template< typename T >
std::vector< BinnedPointSet3D< T > > PointSearch< T >::SelectRegionData3D( unsigned short bins )
{
std::vector< std::future< BinnedPointSet3D< T > > > futures;
for ( unsigned short i = 0; i < bins; i++ )
{
futures.push_back( async( std::launch::async, &PointSearch::RunThread, this, i ) );
}
std::vector< BinnedPointSet3D< T > > allPoints3D;
for ( auto &result : futures )
{
allPoints3D.emplace_back( result.get() );
}
return allPoints3D;
}
template< typename T >
void PointSearch< T >::Run()
{
try
{
for(unsigned short bin = 0; bin < 128; bin++)
{
SelectRegionData3D(bin);
}
}
catch ( ... )
{
std::cerr << "I don't know what went wrong..." << std::endl;
}
}
#endif // TEMPLATE_TESTS_H_INCLUDED
主 C++ 文件:
#include "template_tests.h"
int main()
{
PointSearch< float > ps;
ps.Run();
return 0;
}
推荐答案
毕竟解决方案很简单:使用 boost.thread 即可.为什么?GCC-7.1.0 没有为 Windows 实现未来".因此,MinGW 也不提供此功能.存在一个外部包mingw-std-threads"(https://github.com/meganz/mingw-std-threads) 确实提供了一些标准的线程功能,但期货"仍然只能通过特殊的 hack 使用(参见 mingw-std-threads 问题 #17:需要更正 std::future(和可能是 std::shared_mutex) ).因此,最简单的解决方案是添加以下标头并定义 BOOST_THREAD_VERSION 4(默认值为 2).我从 Boris Schäling 那里得到的提示 (https://theboostcpplibraries.com):
After all the solution is very simple: just use boost.thread. Why? GCC-7.1.0 does not implement "futures" for Windows. So, MinGW does not provide this feature as well. There exists an external package "mingw-std-threads" (https://github.com/meganz/mingw-std-threads) which does provide some standard threading features but "futures" are still usable only with a special hack (see mingw-std-threads issue #17: Need correction for std::future (and probably std::shared_mutex) ). Therefore the easiest solution was to add the following headers and to define BOOST_THREAD_VERSION 4 (default is 2). This hint I got from Boris Schäling (https://theboostcpplibraries.com):
#define BOOST_THREAD_VERSION 4
#include <boost/thread.hpp>
#include <boost/thread/future.hpp>
在其余代码中,我只需要在几个地方从 std 切换到 boostina:
In the rest of the code I only had to switch from std to boostina few places:
std::vector< boost::future< BinnedPointSet3D< T > > > futures;
for ( unsigned short i = 0; i < bins; i++ )
{
futures.push_back( boost::async( boost::launch::async, &PointSearch::RunThread, this, i ) );
}
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