ARKit 图像检测 冻结相机 [英] ARKit Image detection Freezing camera
问题描述
我在 ARKit 1.5 中的图像检测工作正常,但在 ARKit 2.0 中,每当我启动我的应用程序时,它会在看起来像 1 帧相机后冻结.我仍然可以与自动生成在屏幕上的对象交互,但相机停止更新.我正在使用 Unity 插件,每次我在 Unity AR 相机管理器脚本中更改图像跟踪下的字段时,我似乎都遇到了这个问题.有没有其他人遇到过这种情况?
I had image detection working properly in ARKit 1.5, but in ARKit 2.0 whenever I launch my application it freezes after what looks like 1 frame of the camera. I can still interact with an object that automatically spawns on the screen, but the camera stops updating. I am using the Unity plugin and every time I change the fields under Image Tracking in the Unity AR Camera Manager script I seem to have this problem. Has anyone else experienced this?
推荐答案
最后,我从 Apple 开发者论坛.
为 ARReferenceImage 使用 JPEG 格式而不是 PNG.
就是这样.我试过了,甚至在 XS Max (iOS12.0.1) 上也修复了它.
That's it. I tried this and fixed it even on XS Max (iOS12.0.1).
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