C++ 编译时类型注册技巧 [英] C++ type registration at compile time trick

查看:39
本文介绍了C++ 编译时类型注册技巧的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我有以下情况:假设我有一堆类型(函子),我想在编译期间注册/编译它们,最好是像 boost::mpl::vector 这样的东西.你知道有什么技巧可以做得很好吗?

I have the following situation: suppose I have a bunch of types (functors) which I want to register/compile in during compilation, preferably into something like boost::mpl::vector. Do you know any trick to do so nicely?

我的愿望是拥有实现函子类型和注册文件的 hpp 文件,其中宏将类型引入编译.

My desire is to have hpp file which implements functor type and registration file, where a macro brings in type into compilation.

例如

// registered.hpp
REGISTER("functor1.hpp") // implementation
REGISTER("functor2.hpp")
...
boost::mpl::vector<...> types; // full registration vector

希望这是有道理的.谢谢

Hopefully it makes sense. Thank you

推荐答案

有一种方法可以一个一个地注册类型,然后以 mpl::vector 或类似的形式检索所有类型.我在 boost 邮件列表上学到了这个技巧(也许是从 Dave Abrahams 那里学到的,虽然我记不清了).

There is a way to register types one by one and then retrieve all of them in the form of mpl::vector or similar. I've learned this trick on the boost mailing lists (perhaps from Dave Abrahams, although I can't recall for sure).

我从 https://github.com/boostcon/2011_presentations/raw/master/thu/Boost.Generic.pdf.

我不会在代码中使用 MPL 使其自包含.

I won't use MPL in the code to make it self contained.

// The maximum number of types that can be registered with the same tag.
enum { kMaxRegisteredTypes = 10 };

template <int N>
struct Rank : Rank<N - 1> {};

template <>
struct Rank<0> {};

// Poor man's MPL vector.
template <class... Ts>
struct TypeList {
  static const int size = sizeof...(Ts);
};

template <class List, class T>
struct Append;

template <class... Ts, class T>
struct Append<TypeList<Ts...>, T> {
  typedef TypeList<Ts..., T> type;
};

template <class Tag>
TypeList<> GetTypes(Tag*, Rank<0>) { return {}; }

// Evaluates to TypeList of all types previously registered with
// REGISTER_TYPE macro with the same tag.
#define GET_REGISTERED_TYPES(Tag) 
  decltype(GetTypes(static_cast<Tag*>(nullptr), Rank<kMaxRegisteredTypes>()))

// Appends Type to GET_REGISTERED_TYPES(Tag).
#define REGISTER_TYPE(Tag, Type)                              
  inline Append<GET_REGISTERED_TYPES(Tag), Type>::type        
  GetTypes(Tag*, Rank<GET_REGISTERED_TYPES(Tag)::size + 1>) { 
    return {};                                                
  }                                                           
  static_assert(true, "")

使用示例:

struct IntegralTypes;
struct FloatingPointTypes;

// Initially both type lists are empty.
static_assert(std::is_same<GET_REGISTERED_TYPES(IntegralTypes), TypeList<>>::value, "");
static_assert(std::is_same<GET_REGISTERED_TYPES(FloatingPointTypes), TypeList<>>::value, "");

// Add something to both lists.
REGISTER_TYPE(IntegralTypes, int);
REGISTER_TYPE(FloatingPointTypes, float);
static_assert(std::is_same<GET_REGISTERED_TYPES(IntegralTypes), TypeList<int>>::value, "");
static_assert(std::is_same<GET_REGISTERED_TYPES(FloatingPointTypes), TypeList<float>>::value, "");

// Add more types.
REGISTER_TYPE(IntegralTypes, long);
REGISTER_TYPE(FloatingPointTypes, double);
static_assert(std::is_same<GET_REGISTERED_TYPES(IntegralTypes), TypeList<int, long>>::value, "");
static_assert(std::is_same<GET_REGISTERED_TYPES(FloatingPointTypes), TypeList<float, double>>::value, "");

这篇关于C++ 编译时类型注册技巧的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆