如何在 Node.js 中正确使用 D3? [英] How to use D3 in Node.js properly?
问题描述
我一直在尝试在 Node.js 中调用 D3.我首先尝试使用 script 标签从 D3 的网站导入 d3.v2.js,但随后阅读了此线程:
I've been trying to invoke D3 within Node.js. I tried firstly to import d3.v2.js from D3's website with the script tag, but then read this thread:
D3 的作者建议应该'npm install d3'...我这样做了,我可以在节点控制台中成功调用它:
Where D3's author advises one should 'npm install d3'...I did this, and I can successfully invoke it in node console:
dpc@ananda:$ node
> var d3 = require("d3");
undefined
> d3.version;
'2.8.1'
但是,当尝试从 app.js 中使用node app.js"调用它时,我得到:
However, when trying to invoke it from app.js with 'node app.js', I get:
node.js:201
throw e; // process.nextTick error, or 'error' event on first tick
^
TypeError: Cannot read property 'BSON' of undefined
at /Users/dpc/Dropbox/sync/Business/MindfulSound/Development/nad.am/nadam/node_modules/mongoose/node_modules/mongodb/lib/mongodb/index.js:45:44
我意识到在其他地方,D3 的作者已经明确指出应该需要画布:
I realise that elsewhere, D3's author has clearly specified that one should require the canvas:
https://github.com/mbostock/d3/blob/master/examples/node-canvas/us-counties.js
作为:
var Canvas = require("canvas");
但即便如此,(即使在 app.js 的 require 语句中特别需要 index.js 而不是 d3.v2.js),我也无法在 Jade 模板中使用以下内容:
but even then, (and even if specifically requiring index.js instead of d3.v2.js in a require statement in app.js), I can't get the below to work within a Jade template:
- script('/javascripts/d3.v2.js')
h1 Dashboard
section.css-table
section.two-column
section.cell
hr.grey
h2 Statistics
#mainGraph
script(type="text/javascript")
var Canvas = require("canvas");
var w = 400,
h = 400,
r = Math.min(w, h) / 2,
data = d3.range(10).map(Math.random).sort(d3.descending),
color = d3.scale.category20(),
arc = d3.svg.arc().outerRadius(r),
donut = d3.layout.pie();
var vis = d3.select("body").append("svg")
.data([data])
.attr("width", w)
.attr("height", h);
var arcs = vis.selectAll("g.arc")
.data(donut)
.enter().append("g")
.attr("class", "arc")
.attr("transform", "translate(" + r + "," + r + ")");
var paths = arcs.append("path")
.attr("fill", function(d, i) { return color(i); });
paths.transition()
.ease("bounce")
.duration(2000)
.attrTween("d", tweenPie);
paths.transition()
.ease("elastic")
.delay(function(d, i) { return 2000 + i * 50; })
.duration(750)
.attrTween("d", tweenDonut);
function tweenPie(b) {
b.innerRadius = 0;
var i = d3.interpolate({startAngle: 0, endAngle: 0}, b);
return function(t) {
return arc(i(t));
};
}
function tweenDonut(b) {
b.innerRadius = r * .6;
var i = d3.interpolate({innerRadius: 0}, b);
return function(t) {
return arc(i(t));
};
section.cell
hr.grey
h2 Achievements
推荐答案
在 Node 中使用 D3 的正确方法是使用 NPM 安装 d3,然后require
它.您可以 npm install d3
或使用 package.json 文件,然后使用 npm install
:
The correct way to use D3 within Node is to use NPM to install d3 and then to require
it. You can either npm install d3
or use a package.json file, followed by npm install
:
{
"name": "my-awesome-package",
"version": "0.0.1",
"dependencies": {
"d3": "3"
}
}
在 node_modules 目录中有 d3 后,通过 require 加载它:
Once you have d3 in your node_modules directory, load it via require:
var d3 = require("d3");
就是这样.
关于您的其他问题:使用 D3 不需要 Canvas.您链接的节点画布示例需要画布,因为它渲染到画布.TypeError(无法读取未定义的属性BSON")似乎与您使用 mongoose/monogdb 而不是 D3 有关.
Regarding your other issues: Canvas is not required to use D3. The node-canvas example you linked requires canvas because it renders to a canvas. The TypeError (Cannot read property 'BSON' of undefined) appears to be related to your use of mongoose / monogdb, not D3.
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