调用从C#到C函数接受来电者分配一个结构数组 [英] Calling from C# to C function which accept a struct array allocated by caller
问题描述
我有以下的C结构
结构XYZ
{
void *的一个;
焦炭FN [MAX_FN]
无符号长升;
无符号长O;
};
和我想打电话从C#以下功能:
的externCINT FUNC(INT处理,为int * numEntries,XYZ * xyzTbl);
在哪里xyzTbl是由主叫方分配的大小numEntires的XYZ数组
我已经定义了下面的C#结构:
[StructLayoutAttribute(顺序,字符集=字符集.Ansi)]
公共结构XYZ
{
公共System.IntPtr RVA;
[MarshalAsAttribute(UnmanagedType.ByValTStr,SizeConst = 128)]
公共字符串FN;
公共UINT升;
公共UINT O;
}
和方法:
函数[DllImport(@xyzdll.dll,CallingConvention = CallingConvention.Cdecl)]
公共静态外部的Int32 FUNC(的Int32手柄,裁判的Int32 numntries,
[的MarshalAs(UnmanagedType.LPArray)XYZ [] ARR);
然后我尝试调用该函数:
XYZ XYZ =新的XYZ [numEntries]
为(...)XYZ [I] =新XYZ();
FUNC(手柄,numEntries,XYZ);
当然,这是行不通的。有人可以揭示什么我做错了?
[StructLayoutAttribute(顺序,字符集= CharSet.Ansi)]
公共结构XYZ
{
公共System.IntPtr RVA;
[MarshalAsAttribute(UnmanagedType.ByValTStr,SizeConst = 128)]
公共字符串FN;
公共UINT升;
公共UINT O;
}
应该不是那些 UINT
是 ULONG
? ?此外,MAX_FN为128权
XYZ XYZ =新的XYZ [numEntries]
为(...)XYZ [I] =新XYZ();
XYZ是值类型(结构),所以在这里第二行是多余的(结构总是被初始化)
函数[DllImport(@xyzdll.dll,CallingConvention = CallingConvention.Cdecl)]
公共静态外部的Int32 FUNC(的Int32手柄,裁判的Int32 numntries,
[的MarshalAs(UnmanagedType.LPArray)XYZ [] ARR);
[的MarshalAs(UnmanagedType.LPArray)]
是多余的,编译器会看到它是一个结构数组。
I have the following C struct
struct XYZ
{
void *a;
char fn[MAX_FN];
unsigned long l;
unsigned long o;
};
And I want to call the following function from C#:
extern "C" int func(int handle, int *numEntries, XYZ *xyzTbl);
Where xyzTbl is an array of XYZ of size numEntires which is allocated by the caller
I have defined the following C# struct:
[StructLayoutAttribute(Sequential, CharSet = CharSet.Ansi)]
public struct XYZ
{
public System.IntPtr rva;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 128)]
public string fn;
public uint l;
public uint o;
}
and a method:
[DllImport(@"xyzdll.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern Int32 func(Int32 handle, ref Int32 numntries,
[MarshalAs(UnmanagedType.LPArray)] XYZ[] arr);
Then I try to call the function :
XYZ xyz = new XYZ[numEntries];
for (...) xyz[i] = new XYZ();
func(handle,numEntries,xyz);
Of course it does not work. Can someone shed light on what I am doing wrong ?
[StructLayoutAttribute(Sequential, CharSet = CharSet.Ansi)]
public struct XYZ
{
public System.IntPtr rva;
[MarshalAsAttribute(UnmanagedType.ByValTStr, SizeConst = 128)]
public string fn;
public uint l;
public uint o;
}
Shouldn't those uint
be ulong
? Also, MAX_FN is 128 right ?
XYZ xyz = new XYZ[numEntries];
for (...) xyz[i] = new XYZ();
XYZ is a value type (struct), so the second line here is redundant (structs are always initialized)
[DllImport(@"xyzdll.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern Int32 func(Int32 handle, ref Int32 numntries,
[MarshalAs(UnmanagedType.LPArray)] XYZ[] arr);
[MarshalAs(UnmanagedType.LPArray)]
is redundant, the compiler will see it's a struct array.
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