AdMob的间质的Cocos2D-X WP8 [英] AdMob Interstitial Cocos2d-x WP8
问题描述
可以enyone告诉我如何在我的cocos2d-X的游戏叫AdMob的间质性场景之间?
Can enyone tell me how to call AdMob Interstitial between scenes in my cocos2d-x game?
我已经试过这的http:// robwirving .COM / 2014年/ 07/21 /调用-C-方法-C-的WinRT组件/ 的指导,但我不知道如何从科科斯类运行它。
I have tried this http://robwirving.com/2014/07/21/calling-c-methods-c-winrt-components/ guide, but i don't know how to run it from cocos classes.
有没有另一种方式,或者一些指导?
Is there any another ways, or some guides?
推荐答案
最近我做到了。你必须做一些事情。首先创建辅助类,这将有助于你调用本机的功能(我用这所有3个平台,但这里只是窗户电话):
I've recently made it. You have to do few things. First of all create helper class, which will help you calling native function (I use this for all 3 platforms, but here's just windows phone):
NativeHelper.h:
NativeHelper.h:
#ifndef __NATIVE_HELPER_H_
#define __NATIVE_HELPER_H_
#include <string>
#include <functional>
#include "cocos2d.h"
using namespace std;
USING_NS_CC;
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
namespace cocos2d
{
public delegate void CSharpShowInterstitialDelegate();
public ref class WP8NativeEventHelper sealed
{
public:
void WP8NativeEventHelper::SetCSharpShowInterstitialDelegate(CSharpShowInterstitialDelegate^ delegate){
m_CSharpShowInterstitialDelegate = delegate;
}
void CallShowInterstitial();
private:
property static CSharpShowInterstitialDelegate^ m_CSharpShowInterstitialDelegate;
};
}
#endif
class NativeHelper
{
public:
static void showInterstitial(string adSdk);
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
WP8NativeEventHelper^ wp8helper;
#endif
//instance required only for setting callback
static NativeHelper* getInstance();
~NativeHelper()
{
instanceFlag = false;
}
private:
static bool instanceFlag;
static NativeHelper* instance;
NativeHelper() {};
};
#endif // __NATIVE_HELPER_H_
所以。我们有专门的C ++ / CX类Wp8NativeEventHelper,它可以对话与C#。在这里,我们店的委托。
So. We have special C++/CX class Wp8NativeEventHelper, which can "talk" with C#. Here we store a delegate.
它是如何工作的:
- 在C#中呼吁SetCSharpShowInterstitialDelegate并传递一个委托给它,这将在静态属性被记住。
- 然后C ++ \ CX可以使用CallShowInterstitial调用它。
现在NativeHelperWP.cpp:
Now NativeHelperWP.cpp:
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
#ifndef __NATIVE_HELPER_WP_H_
#define __NATIVE_HELPER_WP_H_
#include "NativeHelper.h"
void WP8NativeEventHelper::CallShowInterstitial(){
if (m_CSharpShowInterstitialDelegate)
{
m_CSharpShowInterstitialDelegate->Invoke();
}
}
bool NativeHelper::instanceFlag = false;
NativeHelper* NativeHelper::instance = NULL;
NativeHelper* NativeHelper::getInstance()
{
if(!instanceFlag){
instance = new NativeHelper();
instanceFlag = true;
instance->wp8helper = ref new WP8NativeEventHelper();
}
return instance;
}
void NativeHelper::showInterstitial(){
NativeHelper::getInstance()->wp8helper->CallShowInterstitial();
}
#endif
#endif
下面是CallShowInterstitial的只是实现的。此外,在NativeHelper :: showInterstitial我们称之为C ++ / CX,后来调用C#。
Here is just an implementation of CallShowInterstitial. Also in NativeHelper::showInterstitial we're calling C++/CX, which later calls c#.
现在C#code(MainPage.xaml.cs中):
Now c# code (MainPage.xaml.cs):
之外的命名空间:
using GoogleAds;
里面的类:
private InterstitialAd interstitialAd;
在构造函数中:
WP8NativeEventHelper helper = new WP8NativeEventHelper();
helper.SetCSharpShowInterstitialDelegate(showInterstitial);
,也可以创建showInterstitial功能:
and also create showInterstitial function:
public void showInterstitial() //we recreate interstitial each time, because otherwise it'll show only once, only new requests won't work
{
interstitialAd = new InterstitialAd("MY_AD_UNIT_ID");
AdRequest adRequest = new AdRequest();
#if DEBUG
// Enable test ads.
adRequest.ForceTesting = true;
#endif
interstitialAd.ReceivedAd += OnAdReceived;
interstitialAd.LoadAd(adRequest);
}
和最后OnAdReceived:
and finally OnAdReceived:
private void OnAdReceived(object sender, AdEventArgs e)
{
System.Diagnostics.Debug.WriteLine("Ad received successfully");
interstitialAd.ShowAd();
}
按照本指南设置AdMob的:的https:/ /developers.google.com/mobile-ads-sdk/docs/admob/wp/quick-start
现在让我们用这个。
在HelloWorldScene.h补充:
In HelloWorldScene.h add:
#include "NativeHelper.h"
在HelloWorldScene.cpp:
In HelloWorldScene.cpp:
NativeHelper::showInterstitial();
用同样的方法,可以显示AdMob的横幅例如/隐藏/改变位置(但它的马车,所以我使用的广告中介)。
The same way you can show/hide/change position of admob banner for example (however it's buggy so I'm using ad mediation).
这篇关于AdMob的间质的Cocos2D-X WP8的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!