正确使用GetClipRgn? [英] correct usage of GetClipRgn?
问题描述
我想写一个函数,需要在DC上设置剪切区域,但是在DC上还原任何现有的剪切区域。
I want to write a function that needs to set the clipping region on a DC but restore any existing clipping region on the DC when it is done.
找到 GetClipRgn
听起来像我想要的,但似乎混乱。我找不到任何使用它的例子,Petzold没有提供任何东西。
So I found GetClipRgn
which sounds like exactly what I want but seems confusing. I couldn't find any examples of using it and Petzold had nothing to offer.
我想出的是:
void DrawStuff( HDC hDC )
{
HRGN restoreRegion = CreateRectRgn( 0, 0, 0, 0 );
if (GetClipRgn( hDC, restoreRegion ) != 1)
{
DeleteObject( restoreRegion );
restoreRegion = NULL;
}
//
// Set new region, do drawing
//
SelectClipRgn( hDC, restoreRegion );
if (restoreRegion != NULL)
{
DeleteObject( restoreRegion );
}
}
看起来很奇怪,我需要创建一个区域以获得当前区域。
It just seems weird that I need to create a region in order to get the current region.
这是否是正确的用法?
相同的效果?
推荐答案
对于正确答案最接近的事情是Hans Passant的评论:
Well the closest thing to a correct answer is Hans Passant's comment:
是的,这是一个奇怪的函数。您的代码看起来不错。
Yeah, it's a weird function. Your code looks okay.
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