使用Adobe Builder(flex)为iOS拍照 [英] take photo using Adobe Builder (flex) for iOS

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本文介绍了使用Adobe Builder(flex)为iOS拍照的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

任何人都知道如何使用flex拍照?我有点迷路了!我发现一些教程,但不工作!

anyone know how can I take a photo using flex ? I'm a little lost ! I found some tutorials but not work it !

推荐答案

XpenseIt(

XpenseIt (Flex mobile project FXP download) example code offers this camera implementation.

调用 takePicture()以启动相机,然后从 loaderInfo.loader 获取映像。

Call takePicture() to launch the camera, then obtain image from loaderInfo.loader.

var bitmapData:BitmapData = new BitmapData(loaderInfo.width, loaderInfo.height);
bitmapData.draw(loaderInfo.loader);

以下相机实用程序类:

strong> Class:CameraUtil

Class: CameraUtil

package utils
{
    import events.CameraEvent;

    import flash.display.BitmapData;
    import flash.display.Loader;
    import flash.display.LoaderInfo;
    import flash.events.Event;
    import flash.events.EventDispatcher;
    import flash.events.MediaEvent;
    import flash.filesystem.File;
    import flash.filesystem.FileMode;
    import flash.filesystem.FileStream;
    import flash.media.CameraRoll;
    import flash.media.CameraUI;
    import flash.media.MediaPromise;
    import flash.media.MediaType;
    import flash.utils.ByteArray;

    import mx.events.DynamicEvent;
    import mx.graphics.codec.JPEGEncoder;

    [Event(name = "fileReady", type = "events.CameraEvent")]
    public class CameraUtil extends EventDispatcher
    {
        protected var camera:CameraUI;
        protected var loader:Loader;
        public var file:File;

        public function CameraUtil()
        {
            if (CameraUI.isSupported)
            {
                camera = new CameraUI();
                camera.addEventListener(MediaEvent.COMPLETE, mediaEventComplete);
            }
        }

        public function takePicture():void
        {
            if (camera)
                camera.launch(MediaType.IMAGE);
        }

        protected function mediaEventComplete(event:MediaEvent):void
        {
            var mediaPromise:MediaPromise = event.data;
            if (mediaPromise.file == null)
            {
                // For iOS we need to load with a Loader first
                loader = new Loader();
                loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loaderCompleted);
                loader.loadFilePromise(mediaPromise);
                return;
            }
            else
            {
                // Android we can just dispatch the event that it's complete
                file = new File(mediaPromise.file.url);
                dispatchEvent(new CameraEvent(CameraEvent.FILE_READY, file));
            }
        }

        protected function loaderCompleted(event:Event):void
        {
            var loaderInfo:LoaderInfo = event.target as LoaderInfo;
            if (CameraRoll.supportsAddBitmapData)
            {
                var bitmapData:BitmapData = new BitmapData(loaderInfo.width, loaderInfo.height);
                bitmapData.draw(loaderInfo.loader);
                file = File.applicationStorageDirectory.resolvePath("receipt" + new Date().time + ".jpg");
                var stream:FileStream = new FileStream()
                stream.open(file, FileMode.WRITE);
                var j:JPEGEncoder = new JPEGEncoder();
                var bytes:ByteArray = j.encode(bitmapData);
                stream.writeBytes(bytes, 0, bytes.bytesAvailable);
                stream.close();
                trace(file.url);
                dispatchEvent(new CameraEvent(CameraEvent.FILE_READY, file));
            }
        }

    }
}

这篇关于使用Adobe Builder(flex)为iOS拍照的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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