如何序列化/反序列化go中的地图 [英] how to serialize/deserialize a map in go
问题描述
我的直觉告诉我,它不得不被转换成一个字符串或字节[](这可能与Go相同),然后保存到磁盘。
My instinct tells me that somehow it would have to be converted to a string or byte[] (which might even be the same things in Go?) and then saved to disk.
我发现这个软件包( http://golang.org/pkg /编码/ gob / ),但它看起来像它只是结构?
I found this package (http://golang.org/pkg/encoding/gob/), but it seems like its just for structs?
推荐答案
序列化数据,Go为此提供了许多软件包。一些常见编码方式的包:
There are multiple ways of serializing data, and Go offers many packages for this. Packages for some of the common ways of encoding:
编码/ gob
encoding / xml
编码/ json
encoding / gob
句柄贴图很好。下面的例子显示了map的编码/解码:
encoding/gob
handles maps fine. The example below shows both encoding/decoding of a map:
package main
import (
"fmt"
"encoding/gob"
"bytes"
)
var m = map[string]int{"one":1, "two":2, "three":3}
func main() {
b := new(bytes.Buffer)
e := gob.NewEncoder(b)
// Encoding the map
err := e.Encode(m)
if err != nil {
panic(err)
}
var decodedMap map[string]int
d := gob.NewDecoder(b)
// Decoding the serialized data
err = d.Decode(&decodedMap)
if err != nil {
panic(err)
}
// Ta da! It is a map!
fmt.Printf("%#v\n", decodedMap)
}
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