如何将一个画布的内容复制到另一个画布? [英] How to copy contents of one canvas to another?

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问题描述

拥有 Canvas 。画一些东西(在我的例子中,有几条红线)。

Have a Canvas. Draw something (in my case, several red lines).

我想将这个画布的内容完全复制到另一个画布。这就是我所做的:

I want to quite literally copy the contents of this canvas to another. This is what I do:

SnapshotParameters params = new SnapshotParameters();
params.setFill(Color.TRANSPARENT);         
WritableImage image = firstCanvas.snapshot(params, null);
secondCanvas.getGraphicsContext2D().drawImage(image, 0, 0);

这是你在第二幅画布中得到的:

And this is what you get in the second canvas:

模糊不清。我认为这是抗锯齿的。

It is blurred. It is antialiased I guess.

我想这可能是因为我使用的是Macbook Pro,Retina Display。

I imagine it may be because I am using a Macbook Pro, Retina Display.

如何才能将一个画布的内容正确复制到另一个画布?

What can I do to properly copy the contents of one canvas to another?

推荐答案

这里的示例代码可以让你画画左侧,并在右侧运行时镜像画布。

Here's example code which lets you paint on the left side and which mirrors the canvas at runtime on the right side.

import java.util.Random;

import javafx.animation.AnimationTimer;
import javafx.application.Application;
import javafx.geometry.Point2D;
import javafx.scene.Node;
import javafx.scene.Scene;
import javafx.scene.SnapshotParameters;
import javafx.scene.canvas.Canvas;
import javafx.scene.canvas.GraphicsContext;
import javafx.scene.image.Image;
import javafx.scene.image.WritableImage;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.stage.Stage;

public class Main extends Application {

    private static double SCENE_WIDTH = 1280;
    private static double SCENE_HEIGHT = 720;

    static Random random = new Random();

    Canvas canvas;
    Canvas copyCanvas;
    GraphicsContext graphicsContext;
    GraphicsContext copyGraphicsContext;

    AnimationTimer loop;

    Point2D mouseLocation = new Point2D( 0, 0);
    boolean mousePressed = false;
    Point2D prevMouseLocation = new Point2D( 0, 0);

    Scene scene;

    Image brush = createBrush( 30.0, Color.CHOCOLATE);
    double brushWidthHalf = brush.getWidth() / 2.0;
    double brushHeightHalf = brush.getHeight() / 2.0;



    @Override
    public void start(Stage primaryStage) {

        BorderPane root = new BorderPane();

        canvas = new Canvas( SCENE_WIDTH / 2, SCENE_HEIGHT);
        graphicsContext = canvas.getGraphicsContext2D();

        copyCanvas = new Canvas( SCENE_WIDTH / 2, SCENE_HEIGHT);
        copyGraphicsContext = canvas.getGraphicsContext2D();

        HBox hBox = new HBox();
        hBox.getChildren().addAll(canvas, copyCanvas);

        root.setCenter(hBox);

        scene = new Scene(root, SCENE_WIDTH, SCENE_HEIGHT);

        primaryStage.setScene(scene);
        primaryStage.show();

        addListeners();

        startAnimation();


    }

    private void startAnimation() {

        loop = new AnimationTimer() {

            @Override
            public void handle(long now) {

                if( mousePressed) {

                    // try this
                    // graphicsContext.drawImage( brush, mouseLocation.getX() - brushWidthHalf, mouseLocation.getY() - brushHeightHalf);

                    // then this
                    bresenhamLine( prevMouseLocation.getX(), prevMouseLocation.getY(), mouseLocation.getX(), mouseLocation.getY());

                }

                prevMouseLocation = new Point2D( mouseLocation.getX(), mouseLocation.getY());

                copyCanvas();
            }
        };

        loop.start();

    }

    private void copyCanvas() {

        SnapshotParameters params = new SnapshotParameters();
        params.setFill(Color.TRANSPARENT);         
        WritableImage image = canvas.snapshot(params, null);
        copyCanvas.getGraphicsContext2D().drawImage(image, 0, 0);

    }

    // https://de.wikipedia.org/wiki/Bresenham-Algorithmus
    private void bresenhamLine(double x0, double y0, double x1, double y1)
    {
      double dx =  Math.abs(x1-x0), sx = x0<x1 ? 1. : -1.;
      double dy = -Math.abs(y1-y0), sy = y0<y1 ? 1. : -1.;
      double err = dx+dy, e2; /* error value e_xy */

      while( true){
        graphicsContext.drawImage( brush, x0 - brushWidthHalf, y0 - brushHeightHalf);
        if (x0==x1 && y0==y1) break;
        e2 = 2.*err;
        if (e2 > dy) { err += dy; x0 += sx; } /* e_xy+e_x > 0 */
        if (e2 < dx) { err += dx; y0 += sy; } /* e_xy+e_y < 0 */
      }
    }


    private void addListeners() {

        scene.addEventFilter(MouseEvent.ANY, e -> {

            mouseLocation = new Point2D(e.getX(), e.getY());

            mousePressed = e.isPrimaryButtonDown();

        });


    }


    public static Image createImage(Node node) {

        WritableImage wi;

        SnapshotParameters parameters = new SnapshotParameters();
        parameters.setFill(Color.TRANSPARENT);

        int imageWidth = (int) node.getBoundsInLocal().getWidth();
        int imageHeight = (int) node.getBoundsInLocal().getHeight();

        wi = new WritableImage(imageWidth, imageHeight);
        node.snapshot(parameters, wi);

        return wi;

    }


    public static Image createBrush( double radius, Color color) {

        // create gradient image with given color
        Rectangle brush = new Rectangle(0,0,1,1);
        brush.setStroke(Color.RED);
        brush.setFill(Color.RED);

        // create image
        return createImage(brush);

    }


    public static void main(String[] args) {
        launch(args);
    }
}

您的代码位于copyCanvas()。

Your code is in copyCanvas().

使用JavaFX 8u40,Win7进行测试。虽然抗锯齿效果不强,但副本不是1:1副本。如果您在像素级别比较2行,您将得到:

Tested with JavaFX 8u40, Win7. Although the antialiasing isn't as intense, the copy isn't a 1:1 copy. If you compare 2 lines on a pixel-level, you'll get this:

如果你删除

params.setFill(Color.TRANSPARENT);  

您将获得1:1副本:

因此,它似乎与SnapshotParameters中的透明填充颜色有关。

So it seems to have something to do with the transparent fill color in the SnapshotParameters.

这篇关于如何将一个画布的内容复制到另一个画布?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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