简单的核心动画UIView的3D变换 [英] Simple Core Animations 3D transform of UIView

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本文介绍了简单的核心动画UIView的3D变换的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在尝试使用CA制作简单的部分翻转动画,但我遇到了透视问题。我尝试过:

I'm trying to make simple partly flip animation with CA, but I had a problems with perspective. I tried with:

    [UIView animateWithDuration:1.0 animations:^{
    self.someView.layer.anchorPoint = CGPointMake(0.5, 0);
    self.someView.layer.transform = CATransform3DMakeRotation(M_PI*0.6,1.0,0.0,0.0);
} completion:^(BOOL finished){
    // code to be executed when flip is completed
}];

如何获得这个美好的视角?

推荐答案

这样的事情会:

CATransform3D rotationAndPerspectiveTransform = CATransform3DIdentity;
rotationAndPerspectiveTransform.m34 = 1.0 / -1000.0;
rotationAndPerspectiveTransform = CATransform3DRotate(rotationAndPerspectiveTransform, M_PI * 0.6, 1.0f, 0.0f, 0.0f);
[UIView animateWithDuration:1.0 animations:^{
    self.someView.layer.anchorPoint = CGPointMake(0.5, 0);
    self.someView.layer.transform = rotationAndPerspectiveTransform;
} completion:^(BOOL finished){
    // code to be executed when flip is completed
}];

这篇关于简单的核心动画UIView的3D变换的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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