流包装,使流可查找? [英] Stream wrapper to make Stream seekable?

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问题描述

我有一个只读的System.IO.Stream 的实现,是不是可查找(和它的位置始终返回0)。我需要将其发送给消费者,做一些寻找操作(即,将位置设置)在流。这是不是一个巨大的寻求 - 从当前位置说+/- 100。是否有一个现有的包装,将增加一个缓冲能力,流于简单查找操作?

I have a readonly System.IO.Stream implementation that is not seekable (and it's Position always returns 0). I need to send it to a consumer that does some Seek operations (aka, sets the Position) on the stream. It's not a huge seek -- say +/- 100 from the current position. Is there an existing Stream wrapper that will add a buffering ability to the stream for simple Seek operations?

更新:我要补充一点,我的消费者是n音讯Mp3FileReader。我真的只是需要一种方法来发挥(慢,并且无限期地)流的MP3。我认为这是n音讯希望能够寻求随意的数据源中的错误。

Update: I should add that my consumer is the NAudio Mp3FileReader. I really just need a way to play a (slowly and indefinitely) streaming MP3. I think it's a bug that NAudio expects to be able to seek their data source at will.

推荐答案

寻找前锋是很容易(只读),但你不能寻求倒退没有缓冲。也许只是:

Seeking forwards is easy enough (just read), but you can't seek backwards without buffering. Maybe just:

using(var ms = new MemoryStream()) {
    otherStream.CopyTo(ms);
    ms.Position = 0;
    // now work with ms
}

此,但是,只适合小至中度流(未标),已知会结束(其流是不需要做)。如果你需要一个更大的流,的FileStream 到一个临时文件的工作,但显著更多的是IO密集型的。

This, however, is only suitable for small-to-moderate streams (not GB), that are known to end (which streams are not requires to do). If you need a larger stream, a FileStream to a temp-file would work, but is significantly more IO-intensive.

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