Android的 - 图像扭曲效应 [英] Android - Image Warp effect
问题描述
在我的Android应用程序,我想申请经
效果的照片经</A>和的照片消泡剂应用。对于我使用 BitmapMesh
。问题在于,它没有保存扭曲图像。每当我抚摸形象,它刷新图像,不保存我的previously扭曲image.I要保存,每当用户执行经操作该图像。在这里,我张贴我的code。在这里,我使用BitmapMesh活动执行图像扭曲效果。
请帮我解决这个问题。 谢谢你。
code:
BitmapMesh活动:
进口android.content.Context;
进口android.graphics.Bitmap;
进口android.graphics.BitmapFactory;
进口android.graphics.Canvas;
进口android.graphics.Matrix;
进口android.os.Bundle;
进口android.util.FloatMath;
进口android.view.MotionEvent;
进口android.view.View;
公共类BitmapMesh扩展GraphicsActivity {
@覆盖
保护无效的onCreate(包savedInstanceState){
super.onCreate(savedInstanceState);
的setContentView(新SampleView(本));
}
私有静态类SampleView扩展视图{
私有静态最终诠释WIDTH = 20;
私有静态最终诠释HEIGHT = 20;
私有静态最终诠释COUNT =(宽+ 1)*(高+ 1);
私人最终位图mBitmap;
私人最终浮动[] mVerts =新的浮动[COUNT * 2];
私人最终浮动[] mOrig =新的浮动[COUNT * 2];
私人最终矩阵mMatrix =新的Matrix();
私人最终矩阵MINVERSE =新的Matrix();
私有静态无效setXY(浮动[]数组,INT指数,浮动的x,浮动Y){
数组[索引* 2 + 0] = X;
数组[索引* 2 + 1] = Y;
}
公共SampleView(上下文的背景下){
超(上下文);
setFocusable(真正的);
mBitmap = BitmapFactory.de codeResource(getResources()
R.drawable.image1);
浮瓦特= mBitmap.getWidth();
浮动H = mBitmap.getHeight();
//构造我们的目
INT索引= 0;
对于(INT Y = 0; Y&LT; =身高; Y ++){
浮财年= H * Y /高度;
为(中间体X = 0 X - 其中=宽度; X ++){
浮FX = W * X /宽;
setXY(mVerts,指数,外汇,风云);
setXY(mOrig,指数,外汇,风云);
指数+ = 1;
}
}
mMatrix.setTranslate(10,10);
mMatrix.invert(MINVERSE);
}
@覆盖
保护无效的OnDraw(帆布油画){
canvas.drawColor(0xFFCCCCCC);
canvas.concat(mMatrix);
canvas.drawBitmapMesh(mBitmap,宽度,高度,mVerts,0,NULL,0,
空值);
}
私人无效经线(浮点CX,浮CY){
最终浮动K = 10000;
浮动[] SRC = mOrig;
浮动[] DST = mVerts;
的for(int i = 0; I&LT; COUNT * 2; I + = 2){
浮X = SRC [I + 0];
浮动Y = SRC [I + 1];
浮DX = CX - X;
浮DY = CY - ÿ;
浮DD = DX * DX + DY * DY;
浮D = FloatMath.sqrt(DD);
浮拉= K /(DD + 0.000001f);
拉/ =(D + 0.000001f);
// android.util.Log.d(Skia的指数+ I +DIST =+ D +
//拉=+拉);
如果(拉&GT; = 1){
DST [I + 0] = CX;
DST [I + 1] = CY;
} 其他 {
DST [1 + 0] = X + DX *拉;
DST [I + 1] = Y + DY *拉;
}
}
}
私人诠释mLastWarpX = -9999; //不匹配触摸坐标
私人诠释mLastWarpY;
@覆盖
公共布尔的onTouchEvent(MotionEvent事件){
浮动[] PT = {event.getX(),event.getY()};
mInverse.mapPoints(PT);
INT X =(int)的角[0];
INT Y =(int)的角[1];
如果(mLastWarpX!= X || mLastWarpY!= Y){
mLastWarpX = X;
mLastWarpY = Y;
经纱(磅[0],角[1]);
无效();
}
返回true;
}
}
}
图形活动:
进口android.app.Activity;
进口android.os.Bundle;
进口android.view.View;
进口android.view.ViewGroup;
类GraphicsActivity延伸活动{
//设置为true,测试图片
私有静态最终布尔TEST_PICTURE = FALSE;
@覆盖
保护无效的onCreate(包savedInstanceState){
super.onCreate(savedInstanceState);
}
@覆盖
公共无效的setContentView(查看视图){
如果(TEST_PICTURE){
ViewGroup中VG =新PictureLayout(本);
vg.addView(视图);
鉴于= VG;
}
super.setContentView(视图);
}
}
PictureLayout.java
进口android.content.Context;
进口android.graphics.Canvas;
进口android.graphics.Picture;
进口android.graphics.Rect;
进口android.graphics.drawable.Drawable;
进口android.util.AttributeSet;
进口android.view.View;
进口android.view.ViewGroup;
进口android.view.ViewParent;
类PictureLayout扩展的ViewGroup {
私人最终图片mPicture =新画面();
公共PictureLayout(上下文的背景下){
超(上下文);
}
公共PictureLayout(上下文的背景下,ATTRS的AttributeSet){
超(背景下,ATTRS);
}
@覆盖
公共无效addView(查看孩子){
如果(getChildCount()→1){
抛出新IllegalStateException异常(
PictureLayout只能承载一个直接子);
}
super.addView(子);
}
@覆盖
公共无效addView(查看孩子,INT指数){
如果(getChildCount()→1){
抛出新IllegalStateException异常(
PictureLayout只能承载一个直接子);
}
super.addView(儿童,索引);
}
@覆盖
公共无效addView(查看孩子的LayoutParams PARAMS){
如果(getChildCount()→1){
抛出新IllegalStateException异常(
PictureLayout只能承载一个直接子);
}
super.addView(孩子,则params);
}
@覆盖
公共无效addView(查看孩子,INT指数的LayoutParams PARAMS){
如果(getChildCount()→1){
抛出新IllegalStateException异常(
PictureLayout只能承载一个直接子);
}
super.addView(儿童,指数,则params);
}
@覆盖
保护的LayoutParams generateDefaultLayoutParams(){
返回新的LayoutParams(LayoutParams.MATCH_PARENT,
LayoutParams.MATCH_PARENT);
}
@覆盖
保护无效onMeasure(INT widthMeasureSpec,诠释heightMeasureSpec){
最终诠释计数= getChildCount();
INT了maxHeight = 0;
INT了maxWidth = 0;
的for(int i = 0; I&LT;计数;我++){
最后查看孩子= getChildAt(我);
如果(child.getVisibility()!= GONE){
measureChild(孩子,widthMeasureSpec,heightMeasureSpec);
}
}
了maxWidth + = getPaddingLeft()+ getPaddingRight();
了maxHeight + = getPaddingTop()+ getPaddingBottom();
可绘制绘制=的getBackground();
如果(绘制!= NULL){
了maxHeight = Math.max(了maxHeight,drawable.getMinimumHeight());
了maxWidth = Math.max(了maxWidth,drawable.getMinimumWidth());
}
setMeasuredDimension(resolveSize(了maxWidth,widthMeasureSpec)
resolveSize(了maxHeight,heightMeasureSpec));
}
私人无效drawPict(画布油画,诠释的x,INT Y,INT W,INT小时,浮SX,
浮动SY){
canvas.save();
canvas.translate(X,Y);
canvas.cli $ P $厘(0,0,W,H);
canvas.scale(0.5F,0.5F);
canvas.scale(SX,SY,W,H);
canvas.drawPicture(mPicture);
canvas.restore();
}
@覆盖
保护无效dispatchDraw(帆布油画){
super.dispatchDraw(mPicture.beginRecording(的getWidth(),的getHeight()));
mPicture.endRecording();
INT X =的getWidth()/ 2;
INT Y =的getHeight()/ 2;
如果(假){
canvas.drawPicture(mPicture);
} 其他 {
drawPict(帆布,0,0,X,Y,1,1);
drawPict(画布中,x,0,X,Y,-1,1);
drawPict(帆布,0,Y,X,Y,1,-1);
drawPict(帆布,X,Y,X,Y,-1,-1);
}
}
@覆盖
公共ViewParent invalidateChildInParent(INT []的位置,矩形脏){
位置[0] = getLeft();
位置[1] =共达();
dirty.set(0,0,的getWidth(),的getHeight());
返回的getParent();
}
@覆盖
保护无效onLayout(布尔改变,诠释L,INT T,INT R,int b)在{
最终诠释计数= super.getChildCount();
的for(int i = 0; I&LT;计数;我++){
最后查看孩子= getChildAt(我);
如果(child.getVisibility()!= GONE){
最终诠释childLeft = getPaddingLeft();
最终诠释childTop = getPaddingTop();
child.layout(childLeft,childTop,
childLeft + child.getMeasuredWidth(),
childTop + child.getMeasuredHeight());
}
}
}
}
//变化不大
浮动[] DST; //全球
公共SampleView(上下文的背景下){
超(上下文);
setFocusable(真正的);
mBitmap = BitmapFactory.de codeResource(getResources()
R.drawable.image1);
浮瓦特= mBitmap.getWidth();
浮动H = mBitmap.getHeight();
//构造我们的目
INT索引= 0;
对于(INT Y = 0; Y&LT; =身高; Y ++){
浮财年= H * Y /高度;
为(中间体X = 0 X - 其中=宽度; X ++){
浮FX = W * X /宽;
setXY(mVerts,指数,外汇,风云);
setXY(mOrig,指数,外汇,风云);
指数+ = 1;
DST = mVerts; //指定DST这里只是一次
}
}
mMatrix.setTranslate(10,10);
mMatrix.invert(MINVERSE);
}
@覆盖
保护无效的OnDraw(帆布油画){
canvas.drawColor(0xFFCCCCCC);
canvas.concat(mMatrix);
canvas.drawBitmapMesh(mBitmap,宽度,高度,mVerts,0,NULL,0,
空值);
}
私人无效经线(浮点CX,浮CY){
最终浮动K = 10000;
浮动[] SRC = DST; //现在你所申请的最后影响的像素包装的影响
的for(int i = 0; I&LT; COUNT * 2; I + = 2){
浮X = SRC [I + 0];
浮动Y = SRC [I + 1];
浮DX = CX - X;
浮DY = CY - ÿ;
浮DD = DX * DX + DY * DY;
浮D = FloatMath.sqrt(DD);
浮拉= K /(DD + 0.000001f);
拉/ =(D + 0.000001f);
// android.util.Log.d(Skia的指数+ I +DIST =+ D +
//拉=+拉);
如果(拉&GT; = 1){
DST [I + 0] = CX;
DST [I + 1] = CY;
} 其他 {
DST [1 + 0] = X + DX *拉;
DST [I + 1] = Y + DY *拉;
}
}
}
In my android application, i want to apply image warp
effect provided in Photo Warp and Photo Deformer application. For that i used BitmapMesh
. The problem is that, it's not saving warped image. Whenever i touch image, it refresh the image and doesn't save my previously warped image.I want to save that image whenever user perform warp operation. Here i am posting my code. Here i am using "BitmapMesh" activity to perform warp effect on image.
Please help me to solve this problem. Thanks.
Code:
BitmapMesh Activity:
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.os.Bundle;
import android.util.FloatMath;
import android.view.MotionEvent;
import android.view.View;
public class BitmapMesh extends GraphicsActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(new SampleView(this));
}
private static class SampleView extends View {
private static final int WIDTH = 20;
private static final int HEIGHT = 20;
private static final int COUNT = (WIDTH + 1) * (HEIGHT + 1);
private final Bitmap mBitmap;
private final float[] mVerts = new float[COUNT * 2];
private final float[] mOrig = new float[COUNT * 2];
private final Matrix mMatrix = new Matrix();
private final Matrix mInverse = new Matrix();
private static void setXY(float[] array, int index, float x, float y) {
array[index * 2 + 0] = x;
array[index * 2 + 1] = y;
}
public SampleView(Context context) {
super(context);
setFocusable(true);
mBitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.image1);
float w = mBitmap.getWidth();
float h = mBitmap.getHeight();
// construct our mesh
int index = 0;
for (int y = 0; y <= HEIGHT; y++) {
float fy = h * y / HEIGHT;
for (int x = 0; x <= WIDTH; x++) {
float fx = w * x / WIDTH;
setXY(mVerts, index, fx, fy);
setXY(mOrig, index, fx, fy);
index += 1;
}
}
mMatrix.setTranslate(10, 10);
mMatrix.invert(mInverse);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(0xFFCCCCCC);
canvas.concat(mMatrix);
canvas.drawBitmapMesh(mBitmap, WIDTH, HEIGHT, mVerts, 0, null, 0,
null);
}
private void warp(float cx, float cy) {
final float K = 10000;
float[] src = mOrig;
float[] dst = mVerts;
for (int i = 0; i < COUNT * 2; i += 2) {
float x = src[i + 0];
float y = src[i + 1];
float dx = cx - x;
float dy = cy - y;
float dd = dx * dx + dy * dy;
float d = FloatMath.sqrt(dd);
float pull = K / (dd + 0.000001f);
pull /= (d + 0.000001f);
// android.util.Log.d("skia", "index " + i + " dist=" + d +
// " pull=" + pull);
if (pull >= 1) {
dst[i + 0] = cx;
dst[i + 1] = cy;
} else {
dst[i + 0] = x + dx * pull;
dst[i + 1] = y + dy * pull;
}
}
}
private int mLastWarpX = -9999; // don't match a touch coordinate
private int mLastWarpY;
@Override
public boolean onTouchEvent(MotionEvent event) {
float[] pt = { event.getX(), event.getY() };
mInverse.mapPoints(pt);
int x = (int) pt[0];
int y = (int) pt[1];
if (mLastWarpX != x || mLastWarpY != y) {
mLastWarpX = x;
mLastWarpY = y;
warp(pt[0], pt[1]);
invalidate();
}
return true;
}
}
}
Graphics Activity:
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.ViewGroup;
class GraphicsActivity extends Activity {
// set to true to test Picture
private static final boolean TEST_PICTURE = false;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
}
@Override
public void setContentView(View view) {
if (TEST_PICTURE) {
ViewGroup vg = new PictureLayout(this);
vg.addView(view);
view = vg;
}
super.setContentView(view);
}
}
PictureLayout.java
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Picture;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewParent;
class PictureLayout extends ViewGroup {
private final Picture mPicture = new Picture();
public PictureLayout(Context context) {
super(context);
}
public PictureLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
public void addView(View child) {
if (getChildCount() > 1) {
throw new IllegalStateException(
"PictureLayout can host only one direct child");
}
super.addView(child);
}
@Override
public void addView(View child, int index) {
if (getChildCount() > 1) {
throw new IllegalStateException(
"PictureLayout can host only one direct child");
}
super.addView(child, index);
}
@Override
public void addView(View child, LayoutParams params) {
if (getChildCount() > 1) {
throw new IllegalStateException(
"PictureLayout can host only one direct child");
}
super.addView(child, params);
}
@Override
public void addView(View child, int index, LayoutParams params) {
if (getChildCount() > 1) {
throw new IllegalStateException(
"PictureLayout can host only one direct child");
}
super.addView(child, index, params);
}
@Override
protected LayoutParams generateDefaultLayoutParams() {
return new LayoutParams(LayoutParams.MATCH_PARENT,
LayoutParams.MATCH_PARENT);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
final int count = getChildCount();
int maxHeight = 0;
int maxWidth = 0;
for (int i = 0; i < count; i++) {
final View child = getChildAt(i);
if (child.getVisibility() != GONE) {
measureChild(child, widthMeasureSpec, heightMeasureSpec);
}
}
maxWidth += getPaddingLeft() + getPaddingRight();
maxHeight += getPaddingTop() + getPaddingBottom();
Drawable drawable = getBackground();
if (drawable != null) {
maxHeight = Math.max(maxHeight, drawable.getMinimumHeight());
maxWidth = Math.max(maxWidth, drawable.getMinimumWidth());
}
setMeasuredDimension(resolveSize(maxWidth, widthMeasureSpec),
resolveSize(maxHeight, heightMeasureSpec));
}
private void drawPict(Canvas canvas, int x, int y, int w, int h, float sx,
float sy) {
canvas.save();
canvas.translate(x, y);
canvas.clipRect(0, 0, w, h);
canvas.scale(0.5f, 0.5f);
canvas.scale(sx, sy, w, h);
canvas.drawPicture(mPicture);
canvas.restore();
}
@Override
protected void dispatchDraw(Canvas canvas) {
super.dispatchDraw(mPicture.beginRecording(getWidth(), getHeight()));
mPicture.endRecording();
int x = getWidth() / 2;
int y = getHeight() / 2;
if (false) {
canvas.drawPicture(mPicture);
} else {
drawPict(canvas, 0, 0, x, y, 1, 1);
drawPict(canvas, x, 0, x, y, -1, 1);
drawPict(canvas, 0, y, x, y, 1, -1);
drawPict(canvas, x, y, x, y, -1, -1);
}
}
@Override
public ViewParent invalidateChildInParent(int[] location, Rect dirty) {
location[0] = getLeft();
location[1] = getTop();
dirty.set(0, 0, getWidth(), getHeight());
return getParent();
}
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
final int count = super.getChildCount();
for (int i = 0; i < count; i++) {
final View child = getChildAt(i);
if (child.getVisibility() != GONE) {
final int childLeft = getPaddingLeft();
final int childTop = getPaddingTop();
child.layout(childLeft, childTop,
childLeft + child.getMeasuredWidth(),
childTop + child.getMeasuredHeight());
}
}
}
}
//Little changes in this piece of code
float[] dst; //Global
public SampleView(Context context) {
super(context);
setFocusable(true);
mBitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.image1);
float w = mBitmap.getWidth();
float h = mBitmap.getHeight();
// construct our mesh
int index = 0;
for (int y = 0; y <= HEIGHT; y++) {
float fy = h * y / HEIGHT;
for (int x = 0; x <= WIDTH; x++) {
float fx = w * x / WIDTH;
setXY(mVerts, index, fx, fy);
setXY(mOrig, index, fx, fy);
index += 1;
dst=mVerts;//Assign dst here just once
}
}
mMatrix.setTranslate(10, 10);
mMatrix.invert(mInverse);
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(0xFFCCCCCC);
canvas.concat(mMatrix);
canvas.drawBitmapMesh(mBitmap, WIDTH, HEIGHT, mVerts, 0, null, 0,
null);
}
private void warp(float cx, float cy) {
final float K = 10000;
float[] src = dst; //now you are applying wrap effect on the last effected pixels
for (int i = 0; i < COUNT * 2; i += 2) {
float x = src[i + 0];
float y = src[i + 1];
float dx = cx - x;
float dy = cy - y;
float dd = dx * dx + dy * dy;
float d = FloatMath.sqrt(dd);
float pull = K / (dd + 0.000001f);
pull /= (d + 0.000001f);
// android.util.Log.d("skia", "index " + i + " dist=" + d +
// " pull=" + pull);
if (pull >= 1) {
dst[i + 0] = cx;
dst[i + 1] = cy;
} else {
dst[i + 0] = x + dx * pull;
dst[i + 1] = y + dy * pull;
}
}
}
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