背景音乐为游戏应用程序,将发挥所有类 [英] Background music for game app that will play to all class

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本文介绍了背景音乐为游戏应用程序,将发挥所有类的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我创建了一个Android应用程序的游戏,有一个名为MainActivity.class和意志意图Maimenu.class 5秒的睡眠后,欢迎屏幕。该的MainMenu类有开始游戏,设置一下,高分功能。但我的问题是我不知道如何让我的背景音乐播放在我所有的活动/类只扮演我的欢迎屏幕。我想,背景音乐将我所有的活动/类continously发挥。第二个问题是IHAVE一个按钮和关闭我的设置类。我如何关闭我的背景音乐,如果我按一下按钮关闭在我的Settings.class。希望你能帮助我:)我AP preciate你的时间回答我的problem.god祝福。顺便说一句新手在这里

 公共类MainActivity延伸活动{

MediaPlayer的backgroundmusic;

@覆盖
保护无效的onCreate(包savedInstanceState){
    super.onCreate(savedInstanceState);
    的setContentView(R.layout.activity_main);
    MediaPlayer的backgroundmusic = MediaPlayer.create(MainActivity.this,R.raw.bsound);
    backgroundmusic.start();
    螺纹定时器=新的Thread(){

        公共无效的run(){
            尝试 {
            睡眠(5000);

            }赶上(InterruptedException异常E){
                e.printStackTrace();
            }最后{
                意向意图=新的意图(getApplicationContext(),MainMenu.class);
                startActivity(意向);
            }
        }
    };
    timer.start();
}
 

解决方案

您可以使用下面code

 进口android.app.Service;
进口android.content.Intent;
进口android.media.MediaPlayer;
进口android.media.MediaPlayer.OnErrorListener;
进口android.os.Binder;
进口android.os.IBinder;
进口android.widget.Toast;

公共类MusicService扩展服务实现MediaPlayer.OnErrorListener {

私人最终的IBinder mBinder =新的ServiceBinder();
MediaPlayer的MPLAYER;
私人诠释长度= 0;

公共MusicService(){}

公共类的ServiceBinder扩展粘合剂{
     MusicService的getService()
     {
        返回MusicService.this;
     }
}

@覆盖
公众的IBinder onBind(意向为arg0){返回mBinder;}

@覆盖
公共无效的onCreate(){
  super.onCreate();

   MPLAYER = MediaPlayer.create(这一点,R.raw.jingle);
   mPlayer.setOnErrorListener(本);

   如果(MPLAYER!= NULL)
    {
        mPlayer.setLooping(真正的);
        mPlayer.setVolume(100,100);
    }


    mPlayer.setOnErrorListener(新OnErrorListener(){

  公共布尔的onError(MediaPlayer的熔点,诠释了什么,INT
      额外){

        onError的(MPLAYER,有什么,另计);
        返回true;
    }
      });
}

@覆盖
公众诠释onStartCommand(意向意图,诠释标志,INT startId)
{
     mPlayer.start();
     返回START_STICKY;
}

公共无效pauseMusic()
{
    如果(mPlayer.isPlaying())
    {
        mPlayer.pause();
        长度= mPlayer.getCurrentPosition();

    }
}

公共无效resumeMusic()
{
    如果(mPlayer.isPlaying()==假)
    {
        mPlayer.seekTo(长);
        mPlayer.start();
    }
}

公共无效stopMusic()
{
    mPlayer.stop();
    mPlayer.release();
    MPLAYER = NULL;
}

@覆盖
公共无效的onDestroy()
{
    super.onDestroy();
    如果(MPLAYER!= NULL)
    {
    尝试{
     mPlayer.stop();
     mPlayer.release();
        }最后 {
            MPLAYER = NULL;
        }
    }
}

公共布尔的onError(MediaPlayer的熔点,诠释了什么,整型附加){

    Toast.makeText(这一点,音乐播放器失败,Toast.LENGTH_SHORT).show();
    如果(MPLAYER!= NULL)
    {
        尝试{
            mPlayer.stop();
            mPlayer.release();
        }最后 {
            MPLAYER = NULL;
        }
    }
    返回false;
}
 

活动绑定到服务

 私人布尔mIsBound = FALSE;
私人MusicService mServ;
私人ServiceConnection SCON =新ServiceConnection(){

公共无效onServiceConnected(组件名的名字,的IBinder
 粘合剂){
mServ =((MusicService.ServiceBinderbinder).getService();
}

公共无效onServiceDisconnected(组件名名){
    mServ = NULL;
}
};

无效doBindService(){
    bindService(新意图(这一点,MusicService.class)
            SCON,Context.BIND_AUTO_CREATE);
    mIsBound = TRUE;
}

无效doUnbindService()
{
    如果(mIsBound)
    {
        unbindService(SCON);
        mIsBound = FALSE;
    }
}
 

开始,暂停,恢复和停止音乐 请执行以下步骤:

步骤1:首先通过对您的活动的onCreate调用doBindService作为传递一个意图服务绑定服务活动

步骤2:用一个明确的意图启动服务:

 意图音乐=新的意图();
music.setClass(这一点,MusicService.class);
startService(音乐);
 

第三步:从您的活动,无论你想暂停,继续或停止音乐,调用相应的服务功能如下:

  mServ.pauseMusic();
mServ.resumeMusic();
mServ.stopMusic();
 

步骤4:不要忘记将要解除绑定该活动的服务的地方叫doUnbindService。一个理想的地方是调用活动的的onDestroy()方法。

第五步:在您的应用程序的androidmanifest文件,粘贴以下XML code:

 <服务机器人:名称=机器人:启用=真/>中MusicService。
 

i created a android app game that has a welcome screen named MainActivity.class and will intent in Maimenu.class after 5 sec of sleep. the MainMenu class has start game,settings,about, and high score function. but my problem is i dont know how to make my background music play in all my activities/class it only plays in my welcome screen. i want that the background music will play continously in all my activity/class. 2nd problem is ihave a button ON and OFF in my settings class. how can i turn OFF my background music if i click the button off in my Settings.class. hope you can help me :) i appreciate your time answering my problem.god bless. btw newbie here

public class MainActivity extends Activity  {

MediaPlayer backgroundmusic;

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    MediaPlayer backgroundmusic = MediaPlayer.create(MainActivity.this, R.raw.bsound);
    backgroundmusic.start();
    Thread timer = new Thread(){

        public  void run(){
            try {
            sleep(5000);

            }catch(InterruptedException e){
                e.printStackTrace();
            }finally{
                Intent intent = new Intent(getApplicationContext(),MainMenu.class);
                startActivity(intent);
            }
        }
    };
    timer.start();
}

解决方案

You can use below code

import android.app.Service;
import android.content.Intent;
import android.media.MediaPlayer;
import android.media.MediaPlayer.OnErrorListener;
import android.os.Binder;
import android.os.IBinder;
import android.widget.Toast;

public class MusicService extends Service  implements MediaPlayer.OnErrorListener{

private final IBinder mBinder = new ServiceBinder();
MediaPlayer mPlayer;
private int length = 0;

public MusicService() { }

public class ServiceBinder extends Binder {
     MusicService getService()
     {
        return MusicService.this;
     }
}

@Override
public IBinder onBind(Intent arg0){return mBinder;}

@Override
public void onCreate (){
  super.onCreate();

   mPlayer = MediaPlayer.create(this, R.raw.jingle);
   mPlayer.setOnErrorListener(this);

   if(mPlayer!= null)
    {
        mPlayer.setLooping(true);
        mPlayer.setVolume(100,100);
    }


    mPlayer.setOnErrorListener(new OnErrorListener() {

  public boolean onError(MediaPlayer mp, int what, int
      extra){

        onError(mPlayer, what, extra);
        return true;
    }
      });
}

@Override
public int onStartCommand (Intent intent, int flags, int startId)
{
     mPlayer.start();
     return START_STICKY;
}

public void pauseMusic()
{
    if(mPlayer.isPlaying())
    {
        mPlayer.pause();
        length=mPlayer.getCurrentPosition();

    }
}

public void resumeMusic()
{
    if(mPlayer.isPlaying()==false)
    {
        mPlayer.seekTo(length);
        mPlayer.start();
    }
}

public void stopMusic()
{
    mPlayer.stop();
    mPlayer.release();
    mPlayer = null;
}

@Override
public void onDestroy ()
{
    super.onDestroy();
    if(mPlayer != null)
    {
    try{
     mPlayer.stop();
     mPlayer.release();
        }finally {
            mPlayer = null;
        }
    }
}

public boolean onError(MediaPlayer mp, int what, int extra) {

    Toast.makeText(this, "music player failed", Toast.LENGTH_SHORT).show();
    if(mPlayer != null)
    {
        try{
            mPlayer.stop();
            mPlayer.release();
        }finally {
            mPlayer = null;
        }
    }
    return false;
}

Binding the Activity to the Service

private boolean mIsBound = false;
private MusicService mServ;
private ServiceConnection Scon =new ServiceConnection(){

public void onServiceConnected(ComponentName name, IBinder
 binder) {
mServ = ((MusicService.ServiceBinderbinder).getService();
}

public void onServiceDisconnected(ComponentName name) {
    mServ = null;
}
};

void doBindService(){
    bindService(new Intent(this,MusicService.class),
            Scon,Context.BIND_AUTO_CREATE);
    mIsBound = true;
}

void doUnbindService()
{
    if(mIsBound)
    {
        unbindService(Scon);
        mIsBound = false;
    }
}

Starting, Pausing, Resuming and Stopping the Music Follow the given steps:

Step 1: First bind the service to the activity by calling doBindService on your activity's onCreate as passing an intent to the service.

Step 2: Start the service by an explicit Intent:

Intent music = new Intent();
music.setClass(this,MusicService.class);
startService(music);

Step 3: From your activity, wherever you want to pause, resume or stop music, call the corresponding service functions as follows:

mServ.pauseMusic();
mServ.resumeMusic();
mServ.stopMusic();

Step 4: Don't forget to call doUnbindService from places where you want to unbind the service from the activity. An ideal place is the call to activity's onDestroy()method.

Step 5: In your application's androidmanifest file, paste the following XML code:

< service android:name=".MusicService" android:enabled="true" / >

这篇关于背景音乐为游戏应用程序,将发挥所有类的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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