c ++ rpg [英] c++ rpg

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问题描述

所以,我在c ++学校的这个项目中,我很容易和一个伙伴合作并选择这个项目作为一个RPG游戏

我有一些问题,使用borland turboc ++进行编程,我似乎在项目中插入位图,也不知道如何将位图或任何图像格式插入到c ++中。


如果有人可以如此友善地告诉我或给我看一个教程的链接,非常感谢


我还是个新手。我知道这是一个蹩脚的问题。


更糟糕的是,游戏必须在一个月内开发出来......

so, im in this project in school on c++, and it wa easy for me to team up with a buddy and select this project to be an rpg game
and i have some issues, were using borland turboc++ to program and i canot seem to insert bitmaps in the project nor know how to insert bitmaps or any image format into c++.

if anyone can be so kind to tell me or to show me a link to a tutorial, thank you so much

im still a newbie. I know this is a lame question.

even worse, the game must be developed within a month...

推荐答案


所以,我在c ++学校的这个项目中,我很容易和一个伙伴合作并选择这个项目成为一个RPG游戏

和我有一些问题,使用borland turboc ++编程,我似乎在项目中插入位图,也不知道如何将位图或任何图像格式插入到c ++中。


如果有人可以如此友善地告诉我或给我一个教程的链接,非常感谢你


我还是个新手。我知道这是一个蹩脚的问题。


更糟糕的是,游戏必须在一个月内开发出来......
so, im in this project in school on c++, and it wa easy for me to team up with a buddy and select this project to be an rpg game
and i have some issues, were using borland turboc++ to program and i canot seem to insert bitmaps in the project nor know how to insert bitmaps or any image format into c++.

if anyone can be so kind to tell me or to show me a link to a tutorial, thank you so much

im still a newbie. I know this is a lame question.

even worse, the game must be developed within a month...





您使用的是SDL或Allegro等库吗?图书馆让您可以访问声音,图形,键盘等硬件...

如果没有,那么您认为您将如何制作游戏。

Hi,
Are you using a library like SDL or Allegro? Libraries give you access to the hardware like sound, graphics, keyboard etc...
If not then what do you think you will make your game with.


我写信给另一个这里,展示了如何使用BGI库。也许它会对你有所帮助。


我对Borland的环境知之甚少。我用过它已经好几年了。但是如果可以的话,我会尽力帮助。


Adrian
I wrote to another here showing how to use the BGI library. Perhaps it will help you.

I know very little about Borland''s environment. It has been years since I''ve used it. But I''ll try and help if I can.


Adrian


谢谢你们已经阅读了很多关于此的内容。

i也可以尝试使用borland 5.5编译器和textpad如果你之前使用过它,但无法将编译器集成到textpad,反正

winbgi似乎promesing,到目前为止使用borland中的graphics.h turbo c ++是这个winbgi的旧版本


而且我需要的最有推崇的功能是readmiagefile()

仍在阅读,并将尝试在textpad或turboc中应用此库,我不知道textpad是否支持graphmode ...需要进一步测试和练习...


如果你玩过最终幻想冒险对于GB经典,这就是游戏的制作方式。我真的很依赖insertin位图进入项目

任何好的教程,或任何图书馆都会很好,非常感谢你
thank you ivbe been reading a lot about this.
i can also try using the borland 5.5 compiler and textpad if you have used it before, but cannot get to integrate the compiler to textpad, anyways
winbgi seems promesing, so far using the graphics.h in borland turbo c++ is an older version of this winbgi

and the most prommesing function in my needs would be "readmiagefile()"
still reading, and will try to apply this library in either textpad or turboc, which i dont know if textpad will support the graphmode... further test and practice needed...

if you have played " final fantasy adventure" for GB classic, thats kinda the game were making. and I''m really relying in insertin bitmaps into the project
any good tutorials in this, or any liibrary would be good, thank you very very much


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