Javascript继承无限循环 [英] Javascript inheritance infinite loop
问题描述
我在javascript中创建了这段代码:
I create this block of code in javascript:
function Shape() {}
Shape.prototype.name = "Shape";
Shape.prototype.toString = function() {
result = [];
if(this.constructor.uber) {
result[result.length] = this.constructor.uber.toString();
}
result[result.length] = this.name;
return result.join(', ');
}
function twoDShape() {};
twoDShape.prototype = new Shape();
twoDShape.prototype.constructor = twoDShape;
twoDShape.uber = twoDShape.prototype;
twoDShape.name = "twoD Shape";
var a = new twoDShape();
console.log(a.toString());
我不知道为什么但是当我运行它时,firefox就冻结了。我一直在努力解决这个问题。我的猜测是我的代码中应该有一个无限循环,并且它存在于if条件的某个地方,但我没有找到它。有人可以帮我解决这个问题。
谢谢!
I don't know why but when I run it, firefox is freeze. I've been trying hours to figure it out. And my guess is there should be an infinite loops in my code and it lives somewhere in the if condition, but I didn't find it out. Could someone help me out of this headache. Thank you!
推荐答案
当你打电话给 this.constructor.uber.toString()
来自 Shape.prototype.toString
, uber
是 twoDShape。原型
这是一个 Shape
,所以 toString
方法是 Shape.prototype.toString
再次。
When you call this.constructor.uber.toString()
from Shape.prototype.toString
, uber
is twoDShape.prototype
which is a Shape
, and so that toString
method is Shape.prototype.toString
again.
这会导致无限循环。
这篇关于Javascript继承无限循环的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!