编程/动态添加按钮控件使用单声道为Android {例如}查看 [英] Programmatically/Dynamically Add Button Controls to View using Mono for Android {example}
问题描述
寻找如何动态地从活动添加控件的一个例子。
Looking for an example of how to dynamically add controls from the activity.
内的活动,让我们把它称为Activity2.cs,动态添加按钮的变量数MyView.axml。
Inside an activity, lets call it "Activity2.cs", dynamically add a variable number of buttons to "MyView.axml".
我在寻找code像下面(除code,实际工作):
I'm looking for code like below (except code that actually works):
string[] textArray = new string[] { "button1", "button2", "button3", "button4" };
int counter= 3;
for (int i = 0; i < length; i++)
{
var mytest = new button(this);
mytest.Text = textArray[i];
mytest.id= textArray[i];
View(MyView.axml).add(mytest);
}
的结果将是四个按钮被添加在视图的底部。我可以用单声道为Android(即在Visual Studio),当发现示例如何动态地在Android中添加控件,但不是。
The result would be that four buttons are added at the bottom of the view. I can find examples for how to dynamically add controls in Android, but not when using Mono for Android (ie in Visual Studio).
推荐答案
假设您的布局文件看起来像这样(Main.axml):
Let's say your layout file looks like this (Main.axml):
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:id="@+id/Buttons">
</LinearLayout>
然后在你的活动,你可以添加按钮对象,这样的布局:
Then in your activity you can add Button objects to the layout like this:
[Activity(Label = "Buttons", MainLauncher = true, Icon = "@drawable/icon")]
public class ButtonActivity : Activity
{
protected override void OnCreate(Bundle bundle)
{
base.OnCreate(bundle);
SetContentView(Resource.Layout.Main);
var buttons = FindViewById<LinearLayout>(Resource.Id.Buttons);
for (int i = 1; i <= 4; i++)
{
var button = new Button(this);
button.Text = "Button " + i;
button.LayoutParameters = new ViewGroup.LayoutParams(ViewGroup.LayoutParams.MatchParent,
ViewGroup.LayoutParams.WrapContent);
buttons.AddView(button);
}
}
}
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