呼唤全球功能 [英] Calling The Global Function

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问题描述

这是代码:

i想在main()之前调用该获取函数



  #include   <   iostream  >  
使用 命名空间 ::性病;

模板< class T>
class 列出
{
public
List ( int size);
~List();
void insert( const T value );
bool remove( const T value );
void setData( int index,T value );
T getData( int index);
int search(T key); // 线性搜索
bool isFull();
bool isEmpty();
int length();
List( const List& other); // copy construct
const List& operator =( const List& rhs);

private
bool removeAt( int index);

int MaxSize;
T * listarray;
int mSize;
};
模板< class T>
int 列表< T> :: length()
{
return mSize;
}
模板< class T>
列表< T> ::〜List()
{
delete [] listarray;
}
模板< class T>
T List< T> :: getData( int index)
{
if (index< 0 || index> = mSize) throw 索引!正面;
return listarray [index];
}
模板< class T>
列表< T> ::列表( int 大小)
{
if (size< 1 throw ILLEGAL_SIZE;
else
{
MaxSize = size;
listarray = new T [MaxSize];
if (listarray == NULL) throw OUT_OF_MEMORY;
mSize = 0 ;
}
}
模板< class T>
void 列表< T> :: insert( const T
{
if (isFull()) throw OUT_OF_SPACE;
listarray [mSize] = value ;
mSize ++;
}
模板< class T>
bool 列表< T> :: remove( const T
{
int index = search( value );
if (index == - 1
return false ;
else return removeAt(index);
}
模板< class T>
bool 列表< T> :: removeAt( int index)
{
if (index< 0 || index> = mSize)
throw ILLEGAL_INDEX;
for int i = index; i< mSize - 1 ; i ++)
listarray [i] = listarray [i + 1];
mSize--;
return true ;
}
模板< class T>
bool 列表< T> :: isFull()
{
return mSize == MaxSize;
}
模板< class T>
bool 列表< T> :: isEmpty()
{
return mSize == 0 ;
}
模板< class T>
int 列表< T> :: search(T key)
{
for int i = 0 ; i< mSize; i ++)
{
if (key == listarray [i])
{
key = i;
}
}
返回键;
}
模板< class T>
void fetch(T mylist, int length)
{
for int j = 0 ; j < length; j ++)
{
cout<< mylist.getData(j)<< ENDL;
}
cout<< ENDL;
}

int main()
{
const int length = 3 ;
尝试
{
List< int> MYLIST(长度);
label:
for int i = 0 ; i< length; i ++)
{
int temp;
cout<< 输入元素#<< i +1<< ;
cin>>温度;
mylist.insert(temp);
}
cout<< ENDL;

fetch(mylist,length);

int 键;
cout<< 输入要搜索的键:; cin>>键;
int key_index = mylist.search(key);
if (key_index == - 1
cout<< 列表中不存在键:(<< endl;
else
cout<< Key Present @ :<< key_index + 1 << endl;
cout<< Priting List<< endl;
// 或者我应该写goto语句:?
}



catch (...)
{
cout<< 其他事情发生.. !!<< endl;
}
return 0 ;
}

解决方案

main是保留名称fo程序的启动。它是所有职能的母亲。



你必须从类中排除fetch,或者将它声明为静态而不是调用:class-name:: fetch(...)

main 之前调用函数的唯一方法是将其作为构建全局(或静态)对象的一部分,例如

  #include    <   iostream  >  
using namespace std;

class A
{
int n;
public
A( int n):n(n){show ();}
void show(){cout<< n<< endl;}
};

A a( 3 );

int main()
{
cout<< main<< ENDL;
}





但是,你 fetch 函数需要一个实例列表< int> 目前的范围是 main


Here is The CODE:
i want to call that fetch function before main()

#include<iostream>
using namespace::std;

template<class T>
class List
{
    public:
    List(int size);
    ~List();
    void insert(const T value);
    bool remove(const T value);
    void setData(int index, T value);
    T getData(int index);
    int search(T key); // linear search
    bool isFull();
    bool isEmpty();
    int length();
    List(const List &other); // copy construct
    const List &operator=(const List &rhs);

    private:
    bool removeAt(int index);

    int MaxSize;
    T * listarray;
    int mSize;
};
template<class T>
int List<T>::length()
{
    return mSize;
}
template<class T>
List<T>::~List()
{
    delete [] listarray;
}
template<class T>
T List<T>::getData(int index)
{
    if (index < 0 || index >= mSize) throw "Index ! Positive";
    return listarray[index];
}
template<class T>
List<T>::List(int size)
{
    if(size < 1) throw "ILLEGAL_SIZE";
    else
    {
        MaxSize = size;
        listarray = new T[MaxSize];
        if(listarray == NULL) throw "OUT_OF_MEMORY";
        mSize = 0;
    }
}
template<class T>
void List<T>::insert(const T value)
{
    if(isFull()) throw "OUT_OF_SPACE";
    listarray[mSize] = value;
    mSize++;
}
template<class T>
bool List<T>::remove(const T value)
{
    int index = search(value);
    if(index == -1)
    return false;
    else return removeAt(index);
}
template<class T>
bool List<T>::removeAt(int index)
{
    if(index <0 || index >= mSize)
    throw "ILLEGAL_INDEX";
    for(int i = index; i < mSize - 1; i++)
        listarray[i] = listarray[i+1];
        mSize--;
        return true;
}
template<class T>
bool List<T>::isFull()
{
    return mSize == MaxSize;
}
template<class T>
bool List<T>::isEmpty()
{
    return mSize == 0;
}
template<class T>
int List<T>::search(T key)
{
		for (int i = 0; i < mSize; i++)
		{
			if (key == listarray[i])
			{
				key = i;
			}
		}
		return key;
}
template<class T>
void fetch(T mylist, int length)
{
	 for(int j = 0; j < length; j++)
        {
            cout << mylist.getData(j) << endl;
        }
        cout << endl;
}

int main()
{
    const int length = 3;
    try
    {
		List<int> mylist(length);
		label:
        for(int i = 0; i < length; i++)
        {
            int temp;
			cout << "Enter Element # " << i +1 << ": ";
            cin >> temp;
            mylist.insert(temp);
        }
        cout << endl;
		
		fetch(mylist, length);
       
		int key;
		cout << "Enter Key To Search: "; cin >> key;
		int key_index = mylist.search(key);
		if (key_index == -1)
			cout << "Key Not Present In The List :(" << endl;
		else
        cout << "Key Present @: " << key_index + 1 << endl;
		cout << "Priting The List " << endl;
		// OR should I write goto statement :? 
    }
	


    catch(...)
    {
        cout << "Something Else Happened .. !!" << endl;
    }
    return 0;
}

解决方案

main is a reserved name for the startup of program. It is "The mother of all functions".

You must exlude fetch from the class, or declare it as static and than call like: "class-name"::fetch(...)


The only way you might call a function before main is making it part of the construction of a global (or static) object, e.g.

#include <iostream>
using namespace std;

class A
{
  int n;
public:
  A(int n):n(n){show();}
  void show(){cout << n << endl;}
};

A a(3);

int main()
{
  cout << "main" << endl;
}



However, you fetch function needs an instance of List<int> that is currently scoped by main.


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