动画GIF作为THREE.js中的纹理 [英] Animated GIF as texture in THREE.js
问题描述
我正在寻找一种在THREE.js中使用GIF动画作为纹理的方法。我目前能够加载纹理(甚至是GIF格式),但它不会播放动画。
I'm looking for a way to use a GIF animation as texture in THREE.js. I am currently able to load a texture (even GIF format), but it doesn't play its animation.
有没有办法做到这一点?我发现了一些这样的链接:
Is there any way to do it? I found some links like these:
https://github.com/JordiRos/ GLGif
http:// stemkoski.github.io/Three.js/Texture-Animation.html
但我需要将GIF动画作为纹理播放,而不是在Canvas中播放。
But I need to play GIF animation as a texture, not in a Canvas.
推荐答案
你所看到的不是动画GIF作为纹理。您链接的网站使用库将GIF的每个帧渲染为纹理,然后通过更改纹理图像的偏移量来循环显示它们。
What you're seeing isn't an animated GIF as a texture. The sites you linked use libraries to render each individual frame of the GIF as a texture and then cycle through them by changing the offset of the textured image.
查看源代码对于 TextureAnimation
链接,请参阅第157行。这是执行此操作的对象。您可以看到正在运行的动画根本不是GIF:
Look at the source for the TextureAnimation
link and see line 157. That is the object that performs this. You can see that the running animation isn't a GIF at all:
http://stemkoski.github.io/Three.js/images/run.png
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