构建过程中andEngine Android的工作室链接错误 [英] andEngine Android-Studio linker Error during Build

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本文介绍了构建过程中andEngine Android的工作室链接错误的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我把AndEngine的来源,从他们的混帐回购协议,下载了一个新的Andr​​oidStudio,SDK和NDK,其导入,并试图创造一个简单的新的空GameActivity扩展BaseGameActivity。

但我无法启动它,因为我得到以下错误:

<$p$p><$c$c>/home/uhu/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/$p$pbuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.o:在功能Java_org_andengine_opengl_GLES20Fix_glVertexAttribPointer:/home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.c:9:错误:未定义的引用glVertexAttribPointer /home/uhu/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/$p$pbuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.o:在功能Java_org_andengine_opengl_GLES20Fix_glDrawElements:/home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.c:13:错误:未定义提及与glDrawElements 错误:执行失败的任务:andEngine:compileReleaseNdk。

  

com.android.ide.common.internal.LoggedErrorException:无法运行命令:       /主页/ UHU / Android的NDK-r9d / NDK建造NDK_PROJECT_PATH = NULL APP_BUILD_SCRIPT=/home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/Android.mk APP_PLATFORM =机器人-15 NDK_OUT = /家庭/ UHU / AndroidStudioProjects / AAA / andEngine /建设/中间体/ NDK /发行/ OBJ NDK_LIBS_OUT = /家庭/ UHU / AndroidStudioProjects / AAA / andEngine /建设/中间体/ NDK /发行/ lib目录APP_ABI =所有     错误code:       2     输出:       /home/uhu/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/$p$pbuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.o:在功能Java_org_andengine_opengl_GLES20Fix_glVertexAttribPointer:/home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.c:9:错误:未定义的引用glVertexAttribPointer       /home/uhu/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/$p$pbuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.o:在功能Java_org_andengine_opengl_GLES20Fix_glDrawElements:/home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.c:13:错误:未定义提及与glDrawElements       collect2:劳工处返回1退出状态       令: * 的[/home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/libandengine_shared.so]错误1

有谁知道如何解决这一问题?或者,如果我只是使用了错误的工具,你有什么可以推荐的吗?

解决方案

这似乎采用了android工作室官方的IntelliJ版本而不是更容易。而且因为都是使用非常相似,it't其实并不重要。连同lakshman5876的回答有些NDK建造的提示,它终于工作非常出色。谢谢 http://www.jetbrains.com/idea/

I took the source of AndEngine from their git repo, downloaded a fresh AndroidStudio, sdk and ndk,imported it, and tried to creat a simple new empty GameActivity extends BaseGameActivity.

But I could not start it, cause I get the following errors:

/home/uhu/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.o: in function Java_org_andengine_opengl_GLES20Fix_glVertexAttribPointer:/home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.c:9: error: undefined reference to 'glVertexAttribPointer'

/home/uhu/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.o: in function Java_org_andengine_opengl_GLES20Fix_glDrawElements:/home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.c:13: error: undefined reference to 'glDrawElements'

Error:Execution failed for task ':andEngine:compileReleaseNdk'.

com.android.ide.common.internal.LoggedErrorException: Failed to run command: /home/uhu/android-ndk-r9d/ndk-build NDK_PROJECT_PATH=null APP_BUILD_SCRIPT=/home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/Android.mk APP_PLATFORM=android-15 NDK_OUT=/home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj NDK_LIBS_OUT=/home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/lib APP_ABI=all Error Code: 2 Output: /home/uhu/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.o: in function Java_org_andengine_opengl_GLES20Fix_glVertexAttribPointer:/home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.c:9: error: undefined reference to 'glVertexAttribPointer' /home/uhu/android-ndk-r9d/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.6/../../../../arm-linux-androideabi/bin/ld: /home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/objs/andengine_shared//home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.o: in function Java_org_andengine_opengl_GLES20Fix_glDrawElements:/home/uhu/AndroidStudioProjects/aaa/andEngine/src/main/jni/src/GLES20Fix.c:13: error: undefined reference to 'glDrawElements' collect2: ld returned 1 exit status make: * [/home/uhu/AndroidStudioProjects/aaa/andEngine/build/intermediates/ndk/release/obj/local/armeabi-v7a/libandengine_shared.so] Error 1

Does anyone know how to fix this? Or if I'm just using the wrong tools, what can you recommend?

解决方案

It seems to be easier using the official intellij version instead of android studio. And as both are very similar in use, it't doesn't really matter. Together with some ndk-build hints from the answer of lakshman5876, it finally worked very well. Thanks http://www.jetbrains.com/idea/

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