如何清除油漆用手指在图像? [英] How to erase paint with finger on Image?
问题描述
任何机构可以告诉我抹去油漆的形象,在我的应用我是prepared图像的手指画,如果我想删除的油漆是,S得到的图像黑色,而不是删除图像。我的code是
公共类MyView的扩展视图{
INT BH = originalBitmap.getHeight();
INT体重= originalBitmap.getWidth();
公共MyView的(语境C){
超级(C);
// mBitmap = Bitmap.createScaledBitmap(originalBitmap,体重,BH,真正的);
mBitmap = Bitmap.createBitmap(BW,BH,Bitmap.Config.ARGB_8888);
mCanvas =新的Canvas(mBitmap);
的mpath =新路径();
mBitmapPaint =新的油漆(Paint.DITHER_FLAG);
mBitmapPaint.setXfermode(新PorterDuffXfermode(PorterDuff.Mode.SRC));
}
公共MyView的(上下文C,INT的颜色){
超级(C);
mBitmap = Bitmap.createScaledBitmap(originalBitmap,体重,BH,真正的);
mCanvas =新的Canvas(mBitmap);
的mpath =新路径();
mBitmapPaint =新的油漆(Paint.DITHER_FLAG);
mBitmapPaint.setXfermode(新PorterDuffXfermode(PorterDuff.Mode.SRC));
mCanvas.drawColor(颜色);
}
@覆盖
保护无效onSizeChanged(INT W,INT小时,INT oldw,诠释oldh){
super.onSizeChanged(W,H,oldw,oldh);
/ * mBitmap = Bitmap.createBitmap(W,H,Bitmap.Config.ARGB_8888);
mCanvas =新的Canvas(mBitmap); * /
}
@覆盖
保护无效的OnDraw(帆布油画){
canvas.drawColor(Color.TRANSPARENT);
canvas.drawBitmap(mBitmap,0,0,mBitmapPaint);
canvas.drawPath(的mpath,mPaint);
}
油漆擦
mPaint.setXfermode(新PorterDuffXfermode(PorterDuff.Mode.CLEAR));
您应该画在透明的自定义视图放置在原来的位图,而不是修改的一部开拓创新。这将保持它的简单。 对于,你可以做
< RelativeLayout的....>
< ImageView的......设为原始位本/>
< CustomView ......利用这一点,您可以擦除过./& GT;
< / RelativeLayout的>
有关获得修改后的位图呼叫的 getDrawingCache()
方法 RelativeLayout的
。这会给你的合并位图图像。
希望这有助于。
Can any body tell me to erase the paint on the image , in my application i was prepared the finger painting on image, if i want erase the paint it,s getting black color on image instead of erasing the image. my code is
public class MyView extends View {
int bh = originalBitmap.getHeight();
int bw = originalBitmap.getWidth();
public MyView(Context c) {
super(c);
//mBitmap = Bitmap.createScaledBitmap(originalBitmap,bw,bh,true);
mBitmap = Bitmap.createBitmap(bw,bh,Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
mBitmapPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC));
}
public MyView (Context c, int color) {
super(c);
mBitmap = Bitmap.createScaledBitmap(originalBitmap,bw,bh,true);
mCanvas = new Canvas(mBitmap);
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
mBitmapPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC)) ;
mCanvas.drawColor(color);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
/*mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
mCanvas = new Canvas(mBitmap);*/
}
@Override
protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.TRANSPARENT);
canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
canvas.drawPath(mPath, mPaint);
}
for paint erase
mPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
You should draw on a transparent custom view placed over the original bitmap instead of modifying the orignal. That will keep it simple. For that you can do
<RelativeLayout ....>
<ImageView ......set original bitmap to this/>
<CustomView ...... draw on this, you can erase too./>
</RelativeLayout>
For getting the modified bitmap call the getDrawingCache()
method on that RelativeLayout
. That will give you the combined bitmap image.
Hope this helps.
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