实施Facebook登录与UiLifecycleHelper [英] Implementing Facebook login with UiLifecycleHelper
问题描述
我有 MainActivity
和 LoginActivity
。我创建了一个超类 FacebookActivity
保留 UiLifecycleHelper
对象和所有的重载方法:
I have MainActivity
and a LoginActivity
. I created a super class FacebookActivity
to keep the UiLifecycleHelper
object and all of the overriding methods:
MainActivity
public class MainActivity extends FacebookActivity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main_activity);
}
}
LoginActivity (基本上是一个闪屏与Facebook的登录按钮):
LoginActivity (basically a splash screen with facebook login button):
public class LoginActivity extends FacebookActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.requestWindowFeature(Window.FEATURE_NO_TITLE);
setContentView(R.layout.login_activity);
}
}
FacebookActivity ,以实现所有的UiLifecycle方法:
FacebookActivity to implement all of the UiLifecycle methods :
public class FacebookActivity extends SherlockFragmentActivity {
private UiLifecycleHelper uiHelper;
private Session.StatusCallback statusCallback = new Session.StatusCallback() {
@Override
public void call(Session session, SessionState state,
Exception exception) {
onSessionStateChange(session, state, exception);
}
};
public FacebookActivity() {
Settings.addLoggingBehavior(LoggingBehavior.INCLUDE_ACCESS_TOKENS);
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
uiHelper = new UiLifecycleHelper(this, statusCallback);
uiHelper.onCreate(savedInstanceState);
}
@Override
protected void onResume() {
super.onResume();
// For scenarios where the main activity is launched and user
// session is not null, the session state change notification
// may not be triggered. Trigger it if it's open/closed.
Session session = Session.getActiveSession();
if (session != null && (session.isOpened() || session.isClosed())) {
onSessionStateChange(session, session.getState(), null);
}
uiHelper.onResume();
}
@Override
protected void onPause() {
super.onPause();
uiHelper.onPause();
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
uiHelper.onActivityResult(requestCode, resultCode, data);
}
@Override
protected void onDestroy() {
super.onDestroy();
uiHelper.onDestroy();
}
@Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
Session session = Session.getActiveSession();
Session.saveSession(session, outState);
uiHelper.onSaveInstanceState(outState);
}
private void onSessionStateChange(Session session, SessionState state, Exception exception) {
if (state.isOpened()) {
Log.i(Consts.TAG, "Logged in...");
setCookies();
Intent intent = new Intent(this, MainActivity.class);
this.startActivity(intent);
} else if (state.isClosed()) {
Log.i(Consts.TAG, "Logged out...");
Intent intent = new Intent(this, LoginActivity.class);
this.startActivity(intent);
}
}
}
我认为这将是所有的活动课将继承 FacebookActivity
这种方式,我将有一个code处理所有的会话管理的一个好主意。
I thought it would be a good idea that all activity classes would inherit from FacebookActivity
this way I will have one code that handles all of the session management.
不幸的是这并不能很好地工作,其中一个例子是,当我通过 MainActivity
注销我得到一个循环:
Unfortunately this doesn't work very well, one example is when I log out through MainActivity
I get a loop :
-
onSessionStateChange
事件监听器触发了,因为我清除了会议 -
LoginActivity
启动 -
FacebookActivity.onCreate()
从LoginActivity.onCreate被称为()
-
onSessionStateChange
再次调用,并返回到2
onSessionStateChange
event listener fires up since I cleared the sessionLoginActivity
is startedFacebookActivity.onCreate()
is called fromLoginActivity.onCreate()
onSessionStateChange
is called again and go back to 2
我完全不知道是什么事件触发 Session.StatusCallback
倾听者,我不跟我的做法明白什么是错。
I don't exactly know what events trigger the Session.StatusCallback
listener, and I don't understand whats wrong with my approach.
接近这种任何其他方式?
Any other way to approach this ?
推荐答案
在 UiLifecycleHelper
明明做了很多相关的会话<事情/ code>类。
这是
的onCreate
方法的一部分:
The UiLifecycleHelper
obviously does a lot of things related to the Session
class.
This is a part of the onCreate
method:
public void onCreate(Bundle savedInstanceState) {
Session session = Session.getActiveSession();
if (session == null) {
if (savedInstanceState != null) {
session = Session.restoreSession(activity, null, callback, savedInstanceState);
}
if (session == null) {
session = new Session(activity);
}
Session.setActiveSession(session);
}
[...]
}
这次会议的变化,因此 Session.StatusCallback
被称为每次..导致你的无限循环。
The session change, so the Session.StatusCallback
is called every time.. causing your infinite loop.
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